Objects in Context, Objects in Use

Objects in Context, Objects in Use

Author: Luke Lavan

Publisher: BRILL

Published: 2008-03-31

Total Pages: 754

ISBN-13: 904743305X

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This book promotes the study of material spatiality in late antiquity: not just the study of buildings, but of the people, dress and objects used within them, drawing on all available source material. It seeks to explore the material world as it was lived in late antiquity, in an interpretative inquiry, rather than simply describing the evidence that has survived until today. The volume presents a series of comprehensive bibliographic essays which provide an overview of relevant literature, along with discussions of the nature of the sources, of relevant approaches and field methods. The main section of the book explores domestic space, vessels in context, dress, shops and workshops, religious space, and military space. Synthetic papers drawing on a wide range of archaeological, art-historical and textual sources are complemented by case-studies of context-rich late antique sites in the East Mediterranean and elsewhere, including Pella, Dura-Europos, Scythopolis, and Sagalassos.


The Power of Touch

The Power of Touch

Author: Elizabeth Pye

Publisher: Routledge

Published: 2016-09-16

Total Pages: 271

ISBN-13: 131541743X

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Despite the fact that we have a range of senses with which to perceive the world around us, museums and other cultural institutions have traditionally used sight as the main way to convey information. In everyday life, though, we use touch constantly in conjunction with sight. Why, then, does it play so small a role in the study and enjoyment of museum objects? Contributors to this volume explore how the sense of touch can be utilized in cultural institutions to facilitate understanding and learning.


The Lives of Objects

The Lives of Objects

Author: Maia Kotrosits

Publisher: University of Chicago Press

Published: 2020-09-07

Total Pages: 252

ISBN-13: 022670758X

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Our lives are filled with objects—ones that we carry with us, that define our homes, that serve practical purposes, and that hold sentimental value. When they are broken, lost, left behind, or removed from their context, they can feel alien, take on a different use, or become trash. The lives of objects change when our relationships to them change. Maia Kotrosits offers a fresh perspective on objects, looking beyond physical material to consider how collective imagination shapes the formation of objects and the experience of reality. Bringing a psychoanalytic approach to the analysis of material culture, she examines objects of attachment—relationships, ideas, and beliefs that live on in the psyche—and illustrates how people across time have anchored value systems to the materiality of life. Engaging with classical studies, history, anthropology, and literary, gender, and queer studies, Kotrosits shows how these disciplines address historical knowledge and how an expanded definition of materiality can help us make connections between antiquity and the contemporary world.


Lean Architecture

Lean Architecture

Author: James O. Coplien

Publisher: John Wiley & Sons

Published: 2010-07-26

Total Pages: 391

ISBN-13: 0470684208

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More and more Agile projects are seeking architectural roots as they struggle with complexity and scale - and they're seeking lightweight ways to do it Still seeking? In this book the authors help you to find your own path Taking cues from Lean development, they can help steer your project toward practices with longstanding track records Up-front architecture? Sure. You can deliver an architecture as code that compiles and that concretely guides development without bogging it down in a mass of documents and guesses about the implementation Documentation? Even a whiteboard diagram, or a CRC card, is documentation: the goal isn't to avoid documentation, but to document just the right things in just the right amount Process? This all works within the frameworks of Scrum, XP, and other Agile approaches


The Objects of Thought

The Objects of Thought

Author: Tim Crane

Publisher:

Published: 2013-09

Total Pages: 195

ISBN-13: 0199682747

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Tim Crane addresses the ancient question of how it is possible to think about what does not exist. He argues that the representation of the non-existent is a pervasive feature of our thought about the world, and that to understand thought's representational power ('intentionality') we need to understand the representation of the non-existent.


Embedded Visual System and Its Applications on Robots

Embedded Visual System and Its Applications on Robots

Author: De Xu

Publisher: Bentham Science Publishers

Published: 2010

Total Pages: 141

ISBN-13: 1608051668

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Annotation Embedded vision systems such as smart cameras have been rapidly developed recently. Vision systems have become smaller and lighter, but their performance has improved. The algorithms in embedded vision systems have their specifications limited by frequency of CPU, memory size, and architecture. The goal of this e-book is to provide a an advanced reference work for engineers, researchers and scholars in the field of robotics, machine vision, and automation and to facilitate the exchange of their ideas, experiences and views on embedded vision system models. The effectiveness for all methods is emphasized in a practical sense for systems presented in this e-book.


Learning IPad Programming

Learning IPad Programming

Author: Kirby Turner

Publisher: Addison-Wesley Professional

Published: 2012

Total Pages: 791

ISBN-13: 0321750403

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Learning iPad Programming walks you through the process of building PhotoWheel (free on the App Store), a photo management and sharing app that leverages every aspect of iOS 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and an Apple TV, and most importantly, gain hands-on experience with building an iPad app. As you build PhotoWheel, you’ll learn how to take advantage of the latest features in iOS 5 and Xcode, including Storyboarding, Automatic Reference Counting (ARC), and iCloud. Best of all, you’ll learn how to extend the boundaries of your app by communicating with web services. If you want to build apps for the iPad, Learning iPad Programming is the one book to get. As you build PhotoWheel, you’ll learn how to Install and configure Xcode 4.2 on your Mac Master the basics of Objective-C, and learn about memory management with ARC Build a fully functional app that uses Core Data and iCloud for photo sharing and synchronization Use Xcode’s new Storyboard feature to quickly prototype a functional UI, and then extend that UI with code Create multitouch gestures and integrate Core Animation for a unique UI experience Build custom views, and use view controllers to perform custom view transitions Add AirPrint, email, and AirPlay capabilities to your app Apply image filters and effects using Core Image Diagnose and fix bugs with Instruments Prepare your app for submission to the app store Download the free version of PhotoWheel from the App Store today! Share your photos with friends and upload to iCloud, all while learning how to build the app.


Microsoft.NET XML Web Services

Microsoft.NET XML Web Services

Author: Robert Tabor

Publisher: Sams Publishing

Published: 2002

Total Pages: 482

ISBN-13: 9780672320880

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This book will therefore serve as both an introductory title and an in-depth reference that will grow with the reader as they begin to create their own Web Services. They will come to understand what Web Services are, where they fit into the 'big picture' and will have many coding examples to choose from within the first five chapters. As they begin to "get serious" about developing enterprise level Web Services, they will be able to refer back to the detailed information about the classes that implement Web Services and come to a deeper understanding of what is happening behind the scenes.


Learning IOS Development

Learning IOS Development

Author: Maurice Sharp

Publisher: Addison-Wesley Professional

Published: 2014

Total Pages: 591

ISBN-13: 0321862961

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This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.