Objects as Actors

Objects as Actors

Author: Melissa Mueller

Publisher: University of Chicago Press

Published: 2016-01-13

Total Pages: 283

ISBN-13: 022631300X

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Objects as Actors charts a new approach to Greek tragedy based on an obvious, yet often overlooked, fact: Greek tragedy was meant to be performed. As plays, the works were incomplete without physical items—theatrical props. In this book, Melissa Mueller ingeniously demonstrates the importance of objects in the staging and reception of Athenian tragedy. As Mueller shows, props such as weapons, textiles, and even letters were often fully integrated into a play’s action. They could provoke surprising plot turns, elicit bold viewer reactions, and provide some of tragedy’s most thrilling moments. Whether the sword of Sophocles’s Ajax, the tapestry in Aeschylus’s Agamemnon, or the tablet of Euripides’s Hippolytus, props demanded attention as a means of uniting—or disrupting—time, space, and genre. Insightful and original, Objects as Actors offers a fresh perspective on the central tragic texts—and encourages us to rethink ancient theater as a whole.


Respect for Acting

Respect for Acting

Author: Uta Hagen

Publisher: New York : Macmillan ; London : Collier Macmillan

Published: 1973

Total Pages: 250

ISBN-13:

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An account of her own struggle with the techniques of acting -- based on her teachings.


The Invisible Actor

The Invisible Actor

Author: Yoshi Oida

Publisher: Bloomsbury Publishing

Published: 2020-10-01

Total Pages: 123

ISBN-13: 1350148288

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The Invisible Actor presents the captivating and unique methods of the distinguished Japanese actor and director, Yoshi Oida. While a member of Peter Brook's theatre company in Paris, Yoshi Oida developed a masterful approach to acting that combined the oriental tradition of supreme and studied control with the Western performer's need to characterise and expose depths of emotion. Written with Lorna Marshall, Yoshi Oida explains that once the audience becomes openly aware of the actor's method and becomes too conscious of the actor's artistry, the wonder of performance dies. The audience must never see the actor but only his or her performance. Throughout Lorna Marshall provides contextual commentary on Yoshi Oida's work and methods. In a new foreword to accompany the Bloomsbury Revelations edition, Yoshi Oida revisits the questions that have informed his career as an actor and explores how his skilful approach to acting has shaped the wider contours of his life.


Programming with Actors

Programming with Actors

Author: Alessandro Ricci

Publisher: Springer

Published: 2018-09-06

Total Pages: 252

ISBN-13: 3030003027

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The set of papers collected in this issue originated from the AGERE! Workshop series - the last edition was held in 2017 - and concern the application of actor-based approaches to mainstream application domains and the discussion of related issues. The issue is divided into two parts. The first part concerns Web Programming; Data-Intensive Parallel Programming; Mobile Computing; Self-Organizing Systems and the second part concerns Scheduling; Debugging; Communication and Coordination; Monitoring.


Synthetic Actors

Synthetic Actors

Author: Nadia Magnenat Thalmann

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 132

ISBN-13: 3642754538

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This book presents the making of computer-generated films using three-dimensional synthetic actors. It is based mainly on the production of the film Rendez-vous a Montreal, an animated film that uses advanced computer techniques to achieve such effects as reincarnating film stars Humphrey Bogart and Marilyn Monroe. The main purpose of Rendez-vous a Montreal is to show that true synthetic actors can be created. This fllm represents a technological breakthrough which opens up new vistas in motion pictures, television, and advertising. With this technique, it will now be possible to produce short fllms or motion pictures featuring any celebrity in any situation. The book explains in detail how such a film can be produced using numerous drawings and color pictures. In particular, the following topics are presented: - Preparation of object construction: documentation search, and plaster models preparation - Object construction: digitizing and modeling - Body animation - Hand animation and object grasping - Facial animation: expressions, phonemes and emotions - Choreography: decors, actors, cameras, and lights - Realism: colors, lights, shading, shadows, and textures - Image recording: special effects Finally, an extensive appendix describes in detail the HUMAN FACTORY system.


Applied Akka Patterns

Applied Akka Patterns

Author: Michael Nash

Publisher: O'Reilly Media

Published: 2017

Total Pages: 0

ISBN-13: 9781491934883

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When it comes to big data processing, we can no longer ignore concurrency or try to add it in after the fact. Fortunately, the solution is not a new paradigm of development, but rather an old one. With this hands-on guide, Java and Scala developers will learn how to embrace concurrent and distributed applications with the open source Akka toolkit. You'll learn how to put the actor model and its associated patterns to immediate and practical use. Throughout the book, you'll deal with an analogous workforce problem: how to schedule a group of people across a variety of projects while optimizing their time and skillsets. This example will help you understand how Akka uses actors, streams, and other tools to stitch your application together. Model software that reflects the real world with domain-driven design Learn principles and practices for implementing individual actors Unlock the real potential of Akka with patterns for combining multiple actors Understand the consistency tradeoffs in a distributed system Use several Akka methods for isolating and dealing with failures Explore ways to build systems that support availability and scalability Tune your Akka application for performance with JVM tools and dispatchers


Creating Personalities for Synthetic Actors

Creating Personalities for Synthetic Actors

Author: Robert Trappl

Publisher: Springer Science & Business Media

Published: 1997-03-20

Total Pages: 272

ISBN-13: 9783540627357

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Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.


Games for Actors and Non-Actors

Games for Actors and Non-Actors

Author: Augusto Boal

Publisher: Routledge

Published: 2021-11-29

Total Pages: 376

ISBN-13: 042953664X

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Games for Actors and Non-Actors is the classic and bestselling book by the founder of Theatre of the Oppressed, Augusto Boal. It sets out the principles and practice of Boal’s revolutionary method, showing how theatre can be used to transform and liberate everyone – actors and non-actors alike! This new third English edition includes recently uncovered interviews and essays from the 1970s, some of which featured in the earliest Portuguese edition of this book, and a new essay by the theatre director Sergio de Carvalho, which looks at Boal’s work in the context of Brazilian theatre and politics over the past fifty years. This is a vital handbook for theatre makers and activists of all kinds who want to deepen their understanding of the theory and practice of Boal’s Theatre of the Oppressed. It is also an excellent introduction for those new to the system.


Formal Methods for Open Object-Based Distributed Systems

Formal Methods for Open Object-Based Distributed Systems

Author: Paolo Ciancarini

Publisher: Springer

Published: 2013-11-11

Total Pages: 437

ISBN-13: 0387355626

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Formal Methods for Open Object-Based Distributed Systems presents the leading edge in several related fields, specifically object-orientated programming, open distributed systems and formal methods for object-oriented systems. With increased support within industry regarding these areas, this book captures the most up-to-date information on the subject. Many topics are discussed, including the following important areas: object-oriented design and programming; formal specification of distributed systems; open distributed platforms; types, interfaces and behaviour; formalisation of object-oriented methods. This volume comprises the proceedings of the International Workshop on Formal Methods for Open Object-based Distributed Systems (FMOODS), sponsored by the International Federation for Information Processing (IFIP) which was held in Florence, Italy, in February 1999. Formal Methods for Open Object-Based Distributed Systems is suitable as a secondary text for graduate-level courses in computer science and telecommunications, and as a reference for researchers and practitioners in industry, commerce and government.