Invasive Software Composition

Invasive Software Composition

Author: Uwe Aßmann

Publisher: Springer Science & Business Media

Published: 2003-02-27

Total Pages: 356

ISBN-13: 9783540443858

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Invasive software composition as a new, component-based way to construct software systems is presented. To improve reuse, this method regards software components as greybox and integrates them during composition. Components are distinct in design, but are merged in implementations, leading to highly integrated and more efficient systems. Building on a minimal set of program transformations, composition operator libraries can be developed that parameterize, extend, connect, mediate, and aspect-weave components. Invasive software composition unifies several software engineering techniques such as generic programming, architecture systems, inheritance, and aspect-oriented programming. The book is centered around the JAVA language and a freely available demonstrator library called COMPOST. The book provides a wealth of material for researchers, students and professional software architects alike.


Object-oriented Software Engineering

Object-oriented Software Engineering

Author: Timothy Christian Lethbridge

Publisher: McGraw-Hill College

Published: 2004

Total Pages: 533

ISBN-13: 9780077109080

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This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.


Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby

Author: Sandi Metz

Publisher: Pearson Education

Published: 2013

Total Pages: 272

ISBN-13: 0321721330

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The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code


Pattern-oriented Analysis and Design

Pattern-oriented Analysis and Design

Author: Sherif M. Yacoub

Publisher: Addison-Wesley Professional

Published: 2004

Total Pages: 416

ISBN-13: 9780201776409

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- Exploit the significant power of design patterns and make better design decisions with the proven POAD methodology - Improve software quality and reliability while reducing costs and maintenance efforts - Practical case studies and illustrative examples help the reader manage the complexity of software development


Object-Oriented Construction Handbook

Object-Oriented Construction Handbook

Author: Heinz Züllighoven

Publisher: Elsevier

Published: 2005

Total Pages: 546

ISBN-13: 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense


The Object-oriented Thought Process

The Object-oriented Thought Process

Author: Matt A. Weisfeld

Publisher: Addison-Wesley Professional

Published: 2009

Total Pages: 0

ISBN-13: 9780672330162

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The Object-Oriented Thought Process Third Edition Matt Weisfeld An introduction to object-oriented concepts for developers looking to master modern application practices. Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, and Visual Basic .NET. By designing with objects rather than treating the code and data as separate entities, OOP allows objects to fully utilize other objects' services as well as inherit their functionality. OOP promotes code portability and reuse, but requires a shift in thinking to be fully understood. Before jumping into the world of object-oriented programming languages, you must first master The Object-Oriented Thought Process. Written by a developer for developers who want to make the leap to object-oriented technologies as well as managers who simply want to understand what they are managing, The Object-Oriented Thought Process provides a solution-oriented approach to object-oriented programming. Readers will learn to understand object-oriented design with inheritance or composition, object aggregation and association, and the difference between interfaces and implementations. Readers will also become more efficient and better thinkers in terms of object-oriented development. This revised edition focuses on interoperability across various technologies, primarily using XML as the communication mechanism. A more detailed focus is placed on how business objects operate over networks, including client/server architectures and web services. "Programmers who aim to create high quality software-as all programmers should-must learn the varied subtleties of the familiar yet not so familiar beasts called objects and classes. Doing so entails careful study of books such as Matt Weisfeld's The Object-Oriented Thought Process." -Bill McCarty, author of Java Distributed Objects, and Object-Oriented Design in Java Matt Weisfeld is an associate professor in business and technology at Cuyahoga Community College in Cleveland, Ohio. He has more than 20 years of experience as a professional software developer, project manager, and corporate trainer using C++, Smalltalk, .NET, and Java. He holds a BS in systems analysis, an MS in computer science, and an MBA in project management. Weisfeld has published many articles in major computer trade magazines and professional journals.


Design Patterns

Design Patterns

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.


Object-oriented Software Construction

Object-oriented Software Construction

Author: Bertrand Meyer

Publisher: Prentice Hall

Published: 1997

Total Pages: 1306

ISBN-13:

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This volume aims to study how practicing software developers, in industrial as well as academic environments, can use object technology to improve the quality of the software they produce. It includes topics on concurrency and Internet programming.