Object - Oriented Modeling And Design With Uml, 2/E

Object - Oriented Modeling And Design With Uml, 2/E

Author: Michael Blaha

Publisher: Pearson Education India

Published: 2007-09

Total Pages: 508

ISBN-13: 9788131711064

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The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.


Object-oriented Modeling and Design for Database Applications

Object-oriented Modeling and Design for Database Applications

Author: Michael Blaha

Publisher: Pearson

Published: 1998

Total Pages: 522

ISBN-13:

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Written from a software engineering perspective, this book shows programmers & developers how to build object-oriented database applications for distributed & client/server environments using the newest update of the OMT methodology & UML.


Real-Time Object-Oriented Modeling

Real-Time Object-Oriented Modeling

Author: Bran Selic

Publisher: New York ; Toronto : Wiley

Published: 1994-05-06

Total Pages: 568

ISBN-13:

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Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.


Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby

Author: Sandi Metz

Publisher: Pearson Education

Published: 2013

Total Pages: 272

ISBN-13: 0321721330

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The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code


Principles of Object-Oriented Modeling and Simulation with Modelica 3.3

Principles of Object-Oriented Modeling and Simulation with Modelica 3.3

Author: Peter Fritzson

Publisher: John Wiley & Sons

Published: 2014-11-24

Total Pages: 1268

ISBN-13: 111885912X

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Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. The only book with complete Modelica 3.3 coverage Over one hundred exercises and solutions Examines basic concepts such as cyber-physical, equation-based, object-oriented, system, model, and simulation


UML @ Classroom

UML @ Classroom

Author: Martina Seidl

Publisher: Springer

Published: 2015-02-21

Total Pages: 215

ISBN-13: 331912742X

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This textbook mainly addresses beginners and readers with a basic knowledge of object-oriented programming languages like Java or C#, but with little or no modeling or software engineering experience – thus reflecting the majority of students in introductory courses at universities. Using UML, it introduces basic modeling concepts in a highly precise manner, while refraining from the interpretation of rare special cases. After a brief explanation of why modeling is an indispensable part of software development, the authors introduce the individual diagram types of UML (the class and object diagram, the sequence diagram, the state machine diagram, the activity diagram, and the use case diagram), as well as their interrelationships, in a step-by-step manner. The topics covered include not only the syntax and the semantics of the individual language elements, but also pragmatic aspects, i.e., how to use them wisely at various stages in the software development process. To this end, the work is complemented with examples that were carefully selected for their educational and illustrative value. Overall, the book provides a solid foundation and deeper understanding of the most important object-oriented modeling concepts and their application in software development. An additional website offers a complete set of slides to aid in teaching the contents of the book, exercises and further e-learning material.


Object-Oriented Analysis and Design for Information Systems

Object-Oriented Analysis and Design for Information Systems

Author: Raul Sidnei Wazlawick

Publisher: Elsevier

Published: 2014-01-28

Total Pages: 469

ISBN-13: 0124172938

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Object-Oriented Analysis and Design for Information Systems clearly explains real object-oriented programming in practice. Expert author Raul Sidnei Wazlawick explains concepts such as object responsibility, visibility and the real need for delegation in detail. The object-oriented code generated by using these concepts in a systematic way is concise, organized and reusable. The patterns and solutions presented in this book are based in research and industrial applications. You will come away with clarity regarding processes and use cases and a clear understand of how to expand a use case. Wazlawick clearly explains clearly how to build meaningful sequence diagrams. Object-Oriented Analysis and Design for Information Systems illustrates how and why building a class model is not just placing classes into a diagram. You will learn the necessary organizational patterns so that your software architecture will be maintainable. - Learn how to build better class models, which are more maintainable and understandable. - Write use cases in a more efficient and standardized way, using more effective and less complex diagrams. - Build true object-oriented code with division of responsibility and delegation.


Designing Object Systems

Designing Object Systems

Author: Steve Cook

Publisher:

Published: 1994

Total Pages: 424

ISBN-13:

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The authors describe a range of techniques, notations, principles, and procedures that will be useful to software developers using any kind of object-oriented analysis or design method. The book will help readers to think more clearly about what their object-oriented descriptions and notations mean and when they can best be used.


Object Modeling and User Interface Design

Object Modeling and User Interface Design

Author: Mark Van Harmelen

Publisher: Addison Wesley Longman

Published: 2001

Total Pages: 488

ISBN-13:

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"Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.