An award-winning picture book about a family's midnight adventure - a contemporary Owl Moon. A 2021 New York Times/New York Public Library Best Illustrated Children's Book which has received starred reviews from Publisher's Weekly, Kirkus Reviews, The Horn Book and Booklist. Mama opened our bedroom door. "Wake up, you two," she whispered. "Let's go, so we get there on time." Excited, the sleepy family step outside into a beautiful summer night. The world is quiet and shadowy, filled with fresh smells and amazing sights. Is this what they miss when they're asleep? Together, they walk out of their sleeping village. What will they find in the dark landscape? This beautiful and evocative book movingly recalls family trips and the excitement of unknown adventure, while celebrating the awe-inspiring joy of the natural world.
A captivating literary portrait of London explored at night by some of the city’s most iconic writers throughout history “Cities, like cats, will reveal themselves at night,” wrote the poet Rupert Brooke. Before the age of electricity, the nighttime city was a very different place to the one we know today – home to the lost, the vagrant and the noctambulant. Matthew Beaumont recounts an alternative history of London by focusing on those of its denizens who surface on the streets when the sun’s down. If nightwalking is a matter of “going astray” in the streets of the metropolis after dark, then nightwalkers represent some of the most suggestive and revealing guides to the neglected and forgotten aspects of the city. In this brilliant work of literary investigation, Beaumont shines a light on the shadowy perambulations of poets, novelists and thinkers: Chaucer and Shakespeare; William Blake and his ecstatic peregrinations and the feverish ramblings of opium addict Thomas De Quincey; and, among the lamp-lit literary throng, the supreme nightwalker Charles Dickens. We discover how the nocturnal city has inspired some and served as a balm or narcotic to others. In each case, the city is revealed as a place divided between work and pleasure, the affluent and the indigent, where the entitled and the desperate jostle in the streets. With a foreword and afterword by Will Self, Nightwalking is a fascinating literary exploration of the writers who traverse the city at night and the people they meet.
A child explores her neighborhood on a late-night walk with her dad, finding delight and comfort in moments of quiet and the warm windows into other people’s lives. When a little girl can’t sleep one night, her dad asks if she’d like to go for a walk. They tiptoe through the silent house and step out into the dark. It’s strange and exciting to be out so late. Walking down the street, the girl can see inside the lit-up windows of apartment buildings and houses where people’s lives are unfolding. Kids are having a pillow fight in one house, while a family has gathered for a festive meal in another. She and her dad reach the still-busy shopping area, walking past restaurants and enticing store windows, then stop for a tranquil moment in the park before returning home. Sara O’Leary has captured a child’s nighttime wonder as she explores her neighborhood and comes to the comforting realization that she belongs. Ellie Arscott’s illustrations, luminous and rich in color, perfectly complement the story. Correlates to the Common Core State Standards in English Language Arts: CCSS.ELA-LITERACY.RL.1.6 Identify who is telling the story at various points in a text. CCSS.ELA-LITERACY.RL.4.1 Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.
In Terrible Old Games You've Probably Never Heard Of, Stuart Ashen has created a collection of hilarious and damning reviews of some of the most bizarre, frustrating, pointless and downright terrible video games ever made. And he would know. . . he's played them all. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are the most appalling games that ever leaked from the industry's tear ducts and have long since been (rightly) relegated to the dusty shelves of history. Welcome to a world of games you never knew existed. You will probably wish you still didn't.
For 'refusing to co-operate' the Emm Luther Special Police took out Earth agent Sam Tallon's eyes and imprisoned him on a dark and eerie swamp from which nobody ever escaped. But then Tallon invented a way of seeing - ludicrous, agonizing, yet still a way to make escape possible. He 'saw' through the eyes of a bird. A dog, a woman guard and, later, even saw himself through the eyes of his enraged Lutheran pursuers. Madness and death were his constant companions as he schemed and fought and struggled for his life. Any other man would have gladly given up, but then, Sam Tallon had no choice, for he was the unfortunate possessor of the single most important secret in the universe - a secret which had to be returned to Earth, somehow.
by Geoff O'Callaghan ISBN 9781846930324 Published: 2007 Pages: 168 Description Night Walk Terry Anderson is dying from Cystic Fibrosis. His only hope is to have a very rare and difficult organ transplant operation, of lungs, heart, and liver. On the way to the hospital for one of his regular checkups, his ambulance is diverted to pick up a young girl, badly injured in a motorcycle accident. Caroline dies, but her mother donates Caroline's organs to Terry. During the operation, he enters a strange land where an evil "Grim Reaper" and his pet dragon Tharon, terrorise the inhabitants. Caroline is also in this world. Terry goes on a quest to help them by recovering the dragon's breast shield, a powerful mandala. He is joined by Caroline, Bear Slayer, Yogroot, Milander, and Laughing Waters. They have many adventures, including one with the Ice King. Finally, he succeeds in his quest and returns to the real world in the intensive care recovery room. His operation being successful. This story is in the fantasy genre, similar to The never Eding Story, The Wizard of Oz. About the Author Geoff was born in Jersey, then under German occupation, during World War II. Soon after the war, his family moved to Brisbane, Australia. He was educated at All Souls' School, Charters Towers - a rather traditional boarding school after the English style. What knowledge one didn't learn through the ears was well and truly belted in through the rear end, complete with blood blisters. His first contact with the cane was for not running around a sports oval fast enough. He now prides himself on a complete disinterest on sports and knows nothing about cricket. This led to his creative and artistic sides developing. He had a way with words, and was a skilled debater. After secondary school, he took to teaching, graduated, and then obtained a Post Graduate Diploma in Aboriginal Education. For the next thirty years, he lived with remote aborigines in the Great Western Desert, firstly as a primary school teacher, and later as a School Principal and Administrator. During this time, he took up writing, mostly short stories and film scripts. It was a good way to while away lonely hours in the desert evenings. The development of miniature computers took his interest, and He wrote to the Department suggesting they take a serious look at the use of Computers in Education. Because of the proximity of a U.S. Sigint facility at Alice Springs, many of the students, especially the American kids, were interested in computing. At first they used Tandy Level Ones and Apples. While very primitive compared to today's machines, Many of the I.T. Community cut their teeth on computing under Geoff's tutelage. They even built a 'Dream 8080' and got it working.
"Cities, like cats, will reveal themselves at night," wrote the poet Rupert Brooke. Before the age of electricity, the nighttime city was a very different place to the one we know today - home to the lost, the vagrant and the noctambulant. Matthew Beaumont recounts an alternative history of London by focusing on those of its denizens who surface on the streets when the sun's down. If nightwalking is a matter of "going astray" in the streets of the metropolis after dark, then nightwalkers represent some of the most suggestive and revealing guides to the neglected and forgotten aspects of the city. In this brilliant work of literary investigation, Beaumont shines a light on the shadowy perambulations of poets, novelists and thinkers: Chaucer and Shakespeare; William Blake and his ecstatic peregrinations and the feverish ramblings of opium addict Thomas De Quincey; and, among the lamp-lit literary throng, the supreme nightwalker Charles Dickens. We discover how the nocturnal city has inspired some and served as a balm or narcotic to others. In each case, the city is revealed as a place divided between work and pleasure, the affluent and the indigent, where the entitled and the desperate jostle in the streets. With a foreword and afterword by Will Self, Nightwalking is a captivating literary portrait of the writers who explore the city at night and the people they meet.
A breathtaking, suspenseful story of one man’s obsessive search to find the truth of another man’s downfall, from the author of The King Is Always Above the People, which was longlisted for the 2017 National Book Award for Fiction. Nelson’s life is not turning out the way he hoped. His girlfriend is sleeping with another man, his brother has left their South American country, leaving Nelson to care for their widowed mother, and his acting career can’t seem to get off the ground. That is, until he lands a starring role in a touring revival of The Idiot President, a legendary play by Nelson’s hero, Henry Nunez, leader of the storied guerrilla theater troupe Diciembre. And that’s when the real trouble begins. The tour takes Nelson out of the shelter of the city and across a landscape he’s never seen, which still bears the scars of the civil war. With each performance, Nelson grows closer to his fellow actors, becoming hopelessly entangled in their complicated lives, until, during one memorable performance, a long-buried betrayal surfaces to force the troupe into chaos. Nelson’s fate is slowly revealed through the investigation of the narrator, a young man obsessed with Nelson’s story—and perhaps closer to it than he lets on. In sharp, vivid, and beautiful prose, Alarcón delivers a compulsively readable narrative and a provocative meditation on fate, identity, and the large consequences that can result from even our smallest choices.
From Agatha Christie’s favorite American author—a 1940s amateur sleuth must save a friend accused of murder in a small New York town. Frazer’s Mills, in Westchester County, New York, is a small, isolated village, where everyone knows everyone else and things haven’t changed much (and the mills have been closed for quite some time). When murder suddenly intrudes upon this sedate rural backwater, antiquarian book dealer Henry Gamadge arrives to solve the mystery and restore order. “One of Daly's best . . . an engrossing tale, both for its problem and for its setting.” —Curt Evans, The Passing Tramp blog