New Horizons

New Horizons

Author: National Commission on Teacher Education and Professional Standards (U.S.)

Publisher:

Published: 1962

Total Pages: 184

ISBN-13:

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Realizing the Power of Professional Learning

Realizing the Power of Professional Learning

Author: Helen Timperley

Publisher: McGraw-Hill Education (UK)

Published: 2011-06-16

Total Pages: 226

ISBN-13: 033524405X

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Teacher professional development is often promoted as a panacea for improving schools but it rarely lives up to its promise. This book develops an approach to professional learning that has motivated teachers and resulted in impressive improvements in student learning, particularly for students who traditionally underachieve in school. As the underpinning research shows, the approach has proven successful in several countries with consistently positive outcomes. The book begins by identifying the shifts that need to happen for the power of professional learning to be realized in promoting student engagement, learning and well-being. Some shifts in thinking include: Moving from professional development to professional learning Putting student learning at the heart of professional learning Focusing on the knowledge and skills to be learned rather than the forms of delivery Focusing on the double-demand of being both immediately practical and developing underlying principles so that new problems can be solved in the future At the heart of the book is an inquiry and knowledge building cycle for teachers that is central to realizing the power of professional learning. The cycle is underpinned by research on how people learn and what it means to be a professional. Later chapters identify what leaders in schools and beyond can do to support teacher learning in ways that directly benefit students. Throughout the book there are case examples of real experiences of primary and secondary teachers and leaders across three countries (UK, Canada and New Zealand) that bring alive what it means to engage in professional learning in ways that excite teachers and benefit their students. This is essential reading for teachers who want to take control of their own professional learning in ways that make a difference to their students and school leaders with responsibility for promoting professional and student learning.


To Understand

To Understand

Author: Ellin Oliver Keene

Publisher: Heinemann Educational Books

Published: 2008

Total Pages: 324

ISBN-13:

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To Understand proposes a model that incorporates all aspects of literacy instruction and describes how teachers can focus on what matters most. Keene shows that when teachers target the most essential content, they can help every student engage more deeply with texts and discover a passion for reading and learning. You'll learn to draw out students' intellectual interests and spark improvements in their literacy learning and comprehension-even among students who struggle. You'll see that teaching the Outcomes and Dimensions of Understanding can help readers exceed expectations and also help broaden your vision of their capacity and energy for learning.


Innovating with Augmented Reality

Innovating with Augmented Reality

Author: P Kaliraj

Publisher: CRC Press

Published: 2021-12-15

Total Pages: 209

ISBN-13: 1000504239

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Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.