Networked Graphics

Networked Graphics

Author: Anthony Steed

Publisher: Elsevier

Published: 2009-10-30

Total Pages: 535

ISBN-13: 0080922236

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Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. - Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources - The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments - Case studies describing real-world systems show how requirements and constraints can be managed


Encyclopedia of Multimedia Technology and Networking

Encyclopedia of Multimedia Technology and Networking

Author: Pagani, Margherita

Publisher: IGI Global

Published: 2005-05-30

Total Pages: 1164

ISBN-13: 1591407966

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"This encyclopedia offers a comprehensive knowledge of multimedia information technology from an economic and technological perspective"--Provided by publisher.


Networking the Learner

Networking the Learner

Author: Deryn M. Watson

Publisher: Springer

Published: 2013-11-11

Total Pages: 991

ISBN-13: 0387355960

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Deryn Watson and Jane Andersen Editors INTRODUCTION The role of a Preface is to introduce the nature of the publication. The book that emerges from an IFIP Technical Committee World Conference on Computers in Education is complex, and this complexity lies in the nature of the event from which it emerges. Unlike a number of other major international conferences, those organised within the IFIP education community are active events. A WCCE is unique among major international conferences for the structure that deliberately ensures that all attendees are active participants in the development of the debate. In addition to the major paper presentations and discussion, from international authors, there are panel sessions and professional working groups who debate particular themes throughout the event. There is no doubt that this was not a dry academic conference - teachers, lecturers and experts, policy makers and researchers, leamers and manufacturers mingled and worked together to explore, reflect, discuss and plan for the future. The added value of this event was that we know that it will have an impact on future practice; networks will be formed, both virtual and real -ideas will change and new ones will emerge. Capturing the essence of this event is a challenge - this post-conference book has three parts. The first is the substantial number of theme papers.


Advances in Multimedia Modeling

Advances in Multimedia Modeling

Author: Tat-Jen Cham

Publisher: Springer

Published: 2007-07-05

Total Pages: 811

ISBN-13: 3540694234

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The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.


Emerging Networking in the Digital Transformation Age

Emerging Networking in the Digital Transformation Age

Author: Mikhailo Klymash

Publisher: Springer Nature

Published: 2023-03-20

Total Pages: 694

ISBN-13: 3031249631

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This book covers a range of leading-edge topics. It is suitable for teaching specialists for advanced lectures in the domains of systems architecture and distributed platforms. Furthermore, it serves as a basis for undergraduates as well as an inspiration for interesting postgraduates, looking for new challenges. It addresses a holistic view of QoS, which becomes nowadays via Digital Transformations less technically and more socially driven. This includes IoT, energy efficiency, secure transactions, blockchains, and smart contracting. Under the term Emerging Networking (EmN), we cover the steadily growing diversity of smart mobile and robotic apps and unmanned scenarios (UAV). EmN supports distributed intelligence across the combined mobile, wireless, and fixed networks in the edge-to-cloud continuum. The 6G driving factors and potentials in the mid-term are examined. Operative (emergency) networking, which assists rescue troops at sites, also belongs to the above-mentioned problems. The EmN architecture includes the components of SDN, blockchain, and AI with efficient slicing and cloud support. The design peculiarities in dynamically changing domains, such as Smart Shopping/Office/Home, Context-Sensitive Intelligent apps, are discussed. Altogether, the provided content is technically interesting while still being rather practically oriented and therefore straightforward to understand. This book originated from the close cooperation of scientists from Germany, Ukraine, Israel, Switzerland, Slovak Republic, Poland, Czech Republic, South Korea, China, Italy, North Macedonia, Azerbaijan, Kazakhstan, France, Latvia, Greece, Romania, USA, Finland, Morocco, Ireland, and the United Kingdom. We wish all readers success and lots of inspiration from this useful book!


IoT Based Smart Applications

IoT Based Smart Applications

Author: Nidhi Sindhwani

Publisher: Springer Nature

Published: 2022-09-30

Total Pages: 406

ISBN-13: 3031045246

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This book provides insights into IoT, its applications, and various implementation techniques. The authors first discuss the IoT design methodology to define the domain model. They then cover various connection methodologies used in IoT such as Ethernet, Wi-Fi, low powered wide area network (LPWAN), Bluetooth, RFID, cellular, and satellite, and more, along with their challenges. An example is made on the designing process using Arduino, which offers smart, connected, and secure elements; they also illustrate the integration of IoT with Blockchain, cloud, machine learning, big data, embedded software, sensors, etc. The book going on to cover the future of IoT in various sectors and how IoT will continue to be game-changing technology.