My Adventure books are as unique as the child who finishes them. Every adventure in the series is innovative and different; each page has spaces for adding words and drawing pictures.
Providence the mouse travels through time to sixteenth-century Florence, Italy, where she shares an adventure with Leonardo da Vinci, the inventor she admires so much.
Examines the drawings and thoughts of Renaissance painter and inventor Leonardo da Vinci about the sky and earth, water, the human body, flying, the automobile, lifting and pushing, painting and sculpting, and war.
Da Vinci's Cases, Vol. #1-4 by Alfred Bekker 480 pages Four mysterious adventures of young Leonardo da Vinci: Leonardo and the Mystery of the Villa Medici Leonardo and the Conspirators of Florence Leonardo and the Mystery of the Alchemist Leonardo and the Dungeon of the Back Riders The year 1462, location: the small village Vinci near Florence: Ten-year-old Leonardo and his friend Carlo experience a lot of adventures: a spy must be unmasked, the boys are kidnapped by disguised bandits and a testament has disappeared. Leonardo and Carlo need to find a solution in all cases. Alfred Bekker, born in 1964, writes fantasy, historical novels, criminal novels and books for young readers. His historical adventures for young readers are full of suspense, stuff which even kids who hate reading cannot resist. The German-language print edition (6 parts) was published in 2008 in the Arena Taschenbuchverlag; Translations are available in English, Turkish, Indonesian, Czech, Danish, and Bulgarian.
Da Vinci's Cases by Alfred Bekker 201 pages Two mysterious adventures of young Leonardo da Vinci: Leonardo and the Mystery of the Villa Medici Leonardo and the Conspirators of Florence The year 1462, location: the small village Vinci near Florence: When knocking around in the forest with his friend Carlo, ten-year-old Leonardo and Carlo were kidnapped by disguised bandits and brought into a cave. There, another prisoner is locked in: Luca, son of a rich patrician. The case seems to be clear: ransom blackmailing! But the bandits did not expect that Leonardo and Carlo would put their noses in the case. Alfred Bekker, born in 1964, writes fantasy, historical novels, criminal novels and books for young readers. His historical adventures for young readers are full of suspense, stuff which even kids who hate reading cannot resist. The German-language print edition (6 parts) was published in 2008 in the Arena Taschenbuchverlag; Translations are in Turkish, Indonesian, Czech, Danish, English and Bulgarian.
These popular chapter books combine lively stories by well-known children's authors with vivid illustrations to support text. Two new mini-series, with recurring characters, will bring us into the modern age of computers and the Internet.
Meet Providence Traveler. Providence likes to make things. Not just ordinary things like macaroni pictures, but things that have never been made before. So it is not surprising that her hero is Leonardo da Vinci, the great sixteenth-century artist and inventor. One day at the library, when Providence is taking out her favorite book, Leonardo da Vinci: Boy Was He Busy, she finds a scrap of paper covered with interesting designs for what looks like a mechanical mouse with a key coming out of its back. Diligently she follows the instructions on the paper and builds the intricate mouse. Just as she is putting on the finishing touches, in barge her brother and the meddlesome McMuzzin twins, who turn the key in the mouse's back. Suddenly there is a sound like thunder and a flash of light...and the four find themselves transported to Florence, Italy, during the time when Leonardo was alive. Will Providence get to meet her hero? Gifted artist and storyteller Robert Sabuda introduces young readers to an extraordinary new character -- Providence Traveler -- whose curiosity and excitement will match their own. Providence leads readers on an exciting adventure, full of fun and fascinating information.
Da Vinci's Cases: Three Adventures of Young Leonardo Da Vinci's Cases by Alfred Bekker 360 pages Three mysterious adventures of young Leonardo da Vinci: Leonardo and the Mystery of the Villa Medici Leonardo and the Conspirators of Florence Leonardo and the Mystery of the Alchemist The year 1462, location: the small village Vinci near Florence: Ten-year-old Leonardo and his friend Carlo experience a lot of adventures: a spy must be unmasked, the boys are kidnapped by disguised bandits and a testament has disappeared. Leonardo and Carlo need to find a solution in all cases. Alfred Bekker, born in 1964, writes fantasy, historical novels, criminal novels and books for young readers. His historical adventures for young readers are full of suspense, stuff which even kids who hate reading cannot resist.
This inspiring and inventive guide teaches readers how to develop their full potential by following the example of the greatest genius of all time, Leonardo da Vinci. Acclaimed author Michael J. Gelb, who has helped thousands of people expand their minds to accomplish more than they ever thought possible, shows you how. Drawing on Da Vinci's notebooks, inventions, and legendary works of art, Gelb introduces Seven Da Vincian Principles—the essential elements of genius—from curiosità, the insatiably curious approach to life to connessione, the appreciation for the interconnectedness of all things. With Da Vinci as your inspiration, you will discover an exhilarating new way of thinking. And step-by-step, through exercises and provocative lessons, you will harness the power—and awesome wonder—of your own genius, mastering such life-changing abilities as: •Problem solving •Creative thinking •Self-expression •Enjoying the world around you •Goal setting and life balance •Harmonizing body and mind Drawing on Da Vinci's notebooks, inventions, and legendary works of art, acclaimed author Michael J. Gelb, introduces seven Da Vincian principles, the essential elements of genius, from curiosita, the insatiably curious approach to life, to connessione, the appreciation for the interconnectedness of all things. With Da Vinci as their inspiration, readers will discover an exhilarating new way of thinking. Step-by-step, through exercises and provocative lessons, anyone can harness the power and awesome wonder of their own genius, mastering such life-changing skills as problem solving, creative thinking, self-expression, goal setting and life balance, and harmonizing body and mind.