The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.
The book Intelligent Systems and Applications - Proceedings of the 2020 Intelligent Systems Conference is a remarkable collection of chapters covering a wider range of topics in areas of intelligent systems and artificial intelligence and their applications to the real world. The Conference attracted a total of 545 submissions from many academic pioneering researchers, scientists, industrial engineers, students from all around the world. These submissions underwent a double-blind peer review process. Of those 545 submissions, 177 submissions have been selected to be included in these proceedings. As intelligent systems continue to replace and sometimes outperform human intelligence in decision-making processes, they have enabled a larger number of problems to be tackled more effectively.This branching out of computational intelligence in several directions and use of intelligent systems in everyday applications have created the need for such an international conference which serves as a venue to report on up-to-the-minute innovations and developments. This book collects both theory and application based chapters on all aspects of artificial intelligence, from classical to intelligent scope. We hope that readers find the volume interesting and valuable; it provides the state of the art intelligent methods and techniques for solving real world problems along with a vision of the future research.
"The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."--
Computer Assistive Technologies for Physically and Cognitively Challenged Users focuses on the technologies and devices that assist individuals with physical and cognitive disabilities. These technologies facilitate independent activity and participation, serving to improve daily functional capabilities. The book features nine chapters that cover a wide range of computer assistive technologies that give readers an indepth understanding of the available resources to help the elderly or individuals with disabilities. The topics covered in the book include 1) The category and ontology of assistive devices, 2) Web accessibility and ICT accessibility for persons with disability (PWD), 3) Assistive technologies for blind and visually impaired people, 4) Assistive technologies for home comfort and care, 5) Assistive technologies for hearing impaired people using Indian sign language synthetic animations, 6) Augmentative and alternative communication/hearing impairments, 7) Accessibility innovations to help physically disabled users, 8) Adhesive tactile walking surface indicators for elderly and visually impaired people mobility, 9) future of assistive technologies This book serves as a textbook resource for students undertaking modular courses that require learning material on computer assistive technology. It also serves as a reference for graduate level courses in disability studies, humancomputer interaction, gerontology and rehabilitation engineering. Researchers working in the allied fields intersecting computer science, medicine and psychology will also benefit from the information provided in the book.
This book explores AI methodologies for the implementation of affective states in intelligent learning environments. Divided into four parts, Multimodal Affective Computing: Technologies and Applications in Learning Environments begins with an overview of Affective Computing and Intelligent Learning Environments, from their fundamentals and essential theoretical support up to their fusion and some successful practical applications. The basic concepts of Affective Computing, Machine Learning, and Pattern Recognition in Affective Computing, and Affective Learning Environments are presented in a comprehensive and easy-to-read manner. In the second part, a review on the emerging field of Sentiment Analysis for Learning Environments is introduced, including a systematic descriptive tour through topics such as building resources for sentiment detection, methods for data representation, designing and testing the classification models, and model integration into a learning system. The methodologies corresponding to Multimodal Recognition of Learning-Oriented Emotions are presented in the third part of the book, where topics such as building resources for emotion detection, methods for data representation, multimodal recognition systems, and multimodal emotion recognition in learning environments are presented. The fourth and last part of the book is devoted to a wide application field of the combination of methodologies, such as Automatic Personality Recognition, dealing with issues such as building resources for personality recognition, methods for data representation, personality recognition models, and multimodal personality recognition for affective computing. This book can be very useful not only for beginners who are interested in affective computing and intelligent learning environments, but also for advanced and experts in the practice and developments of the field. It complies an end-to-end treatment on these subjects, especially with educational applications, making it easy for researchers and students to get on track with fundamentals, established methodologies, conventional evaluation protocols, and the latest progress on these subjects.
This book constitutes the refereed proceedings of the First International Conference on Affective Computing and Intelligent Interaction, ACII 2005, held in Beijing, China in October 2005 as an associated event of ICCV 2005, the International Conference on Computer Vision. The 45 revised full papers and 81 revised poster papers presented were carefully reviewed and selected from 198 submissions. They cover a wide range of topics, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The papers are organized in topical sections on affective face and gesture processing, affective speech processing, evaluation of affective expressivity, affective database, annotation and tools, psychology and cognition of affect, and affective interaction and systems and applications.
This book constitutes the refereed proceedings of the Second International Conference on Affective Computing and Intelligent Interaction, ACII 2007, held in Lisbon, Portugal, in September 2007. The 57 revised full papers and 4 revised short papers presented together with the extended abstracts of 33 poster papers were carefully reviewed and selected from 151 submissions. The papers are organized in topical sections on affective facial expression and recognition, affective body expression and recognition, affective speech processing, affective text and dialogue processing, recognising affect using physiological measures, computational models of emotion and theoretical foundations, affective databases, annotations, tools and languages, affective sound and music processing, affective interactions: systems and applications, as well as evaluating affective systems.
This book includes impactful chapters which present scientific concepts, frameworks, architectures and ideas on sensing technologies and machine learning techniques. These are relevant in tackling the following challenges: (i) the field readiness and use of intrusive sensor systems and devices for capturing biosignals, including EEG sensor systems, ECG sensor systems and electrodermal activity sensor systems; (ii) the quality assessment and management of sensor data; (iii) data preprocessing, noise filtering and calibration concepts for biosignals; (iv) the field readiness and use of nonintrusive sensor technologies, including visual sensors, acoustic sensors, vibration sensors and piezoelectric sensors; (v) emotion recognition using mobile phones and smartwatches; (vi) body area sensor networks for emotion and stress studies; (vii) the use of experimental datasets in emotion recognition, including dataset generation principles and concepts, quality insurance and emotion elicitation material and concepts; (viii) machine learning techniques for robust emotion recognition, including graphical models, neural network methods, deep learning methods, statistical learning and multivariate empirical mode decomposition; (ix) subject-independent emotion and stress recognition concepts and systems, including facial expression-based systems, speech-based systems, EEG-based systems, ECG-based systems, electrodermal activity-based systems, multimodal recognition systems and sensor fusion concepts and (x) emotion and stress estimation and forecasting from a nonlinear dynamical system perspective. This book, emerging from the Special Issue of the Sensors journal on “Emotion and Stress Recognition Related Sensors and Machine Learning Technologies” emerges as a result of the crucial need for massive deployment of intelligent sociotechnical systems. Such technologies are being applied in assistive systems in different domains and parts of the world to address challenges that could not be addressed without the advances made in these technologies.
This open access book was prepared as a Final Publication of the COST Action IC1406 “High-Performance Modelling and Simulation for Big Data Applications (cHiPSet)“ project. Long considered important pillars of the scientific method, Modelling and Simulation have evolved from traditional discrete numerical methods to complex data-intensive continuous analytical optimisations. Resolution, scale, and accuracy have become essential to predict and analyse natural and complex systems in science and engineering. When their level of abstraction raises to have a better discernment of the domain at hand, their representation gets increasingly demanding for computational and data resources. On the other hand, High Performance Computing typically entails the effective use of parallel and distributed processing units coupled with efficient storage, communication and visualisation systems to underpin complex data-intensive applications in distinct scientific and technical domains. It is then arguably required to have a seamless interaction of High Performance Computing with Modelling and Simulation in order to store, compute, analyse, and visualise large data sets in science and engineering. Funded by the European Commission, cHiPSet has provided a dynamic trans-European forum for their members and distinguished guests to openly discuss novel perspectives and topics of interests for these two communities. This cHiPSet compendium presents a set of selected case studies related to healthcare, biological data, computational advertising, multimedia, finance, bioinformatics, and telecommunications.
'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. This book presents an interdisciplinary exploration of this rapidly expanding field, aimed at those in psychology, computational neuroscience, computer science, and AI.