Describes ITU H H.323 and H.324, H.263, ITU-T video, and MPEG-4 standards, systems, and coding; IP and ATM networks; multimedia search and retrieval; image retrieval in digital laboratories; and the status and direction of MPEG-7.
With extensive coverage of multimedia communications standards and processing techniques, this guide presents new approaches to traffic management, services deployment, and QoS for networked multimedia systems. It contains many practical examples, more than 200 figures, and over 400 references.
Describes ITU H H.323 and H.324, H.263, ITU-T video, and MPEG-4 standards, systems, and coding; IP and ATM networks; multimedia search and retrieval; image retrieval in digital laboratories; and the status and direction of MPEG-7.
A rapidly growing number of services and applications along with a dramatic shift in users' consumption models have made media networks an area of increasing importance. Do you know all that you need to know?Supplying you with a clear understanding of the technical and deployment challenges, Media Networks: Architectures, Applications, and Standard
Mobile multimedia broadcasting compasses a broad range of topics including radio propagation, modulation and demodulation, error control, signal compression and coding, transport and time slicing, system on chip real-time implementation in ha- ware, software and system levels. The major goal of this technology is to bring multimedia enriched contents to handheld devices such as mobile phones, portable digital assistants, and media players through radio transmission or internet pro- col (IP) based broadband networks. Research and development of mobile multi- dia broadcasting technologies are now explosively growing and regarded as new killer applications. A number of mobile multimedia broadcasting standards related to transmission, compression and multiplexing now coexist and are being ext- sively further developed. The development and implementation of mobile multi- dia broadcasting systems are very challenging tasks and require the huge efforts of the related industry, research and regulatory authorities so as to bring the success. From an implementation design and engineering practice point of view, this book aims to be the ?rst single volume to provide a comprehensive and highly coherent treatment for multiple standards of mobile multimedia broadcasting by covering basic principles, algorithms, design trade-off, and well-compared implementation system examples. This book is organized into 4 parts with 22 chapters.
"Digital Compression for Multimedia" captures in a single reference the current standards for speech, audio, video, image, fax and file compression. It is intended for engineers and computer scientists designing and implementing compression techniques, system integrators, technical managers, and researchers. The essential ideas and motivation behind the various compression methods are presented and insight is provided into the evolution of the standards.
Written in an easy, conversational style, this is one of the first references to address concepts, architecture, and design of networked multimedia systems--giving equal treatment to both multimedia and networking. Using an abundance of examples and illustrations to explain concepts, it gives balanced treatment to all topics in designing systems.
This is an in-depth study of the various technologies, services, and performance issues associated with networked multi-media systems. Prepared by 28 industry and academic leaders worldwide, this reference helps communications engineers understand the impact of fast-moving broadband communications technology on networked multimedia services, and how multimedia applications affect network design. It also provides research and development personnel with the practical information needed to support a wide variety of multimedia services, and how multimedia applications affect network design.
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.