This is the first comprehensive introduction to multiagent systems and contemporary distributed artificial intelligence that is suitable as a textbook.
The study of multi-agent systems (MAS) focuses on systems in which many intelligent agents interact with each other. These agents are considered to be autonomous entities such as software programs or robots. Their interactions can either be cooperative (for example as in an ant colony) or selfish (as in a free market economy). This book assumes only basic knowledge of algorithms and discrete maths, both of which are taught as standard in the first or second year of computer science degree programmes. A basic knowledge of artificial intelligence would useful to help understand some of the issues, but is not essential. The book’s main aims are: To introduce the student to the concept of agents and multi-agent systems, and the main applications for which they are appropriate To introduce the main issues surrounding the design of intelligent agents To introduce the main issues surrounding the design of a multi-agent society To introduce a number of typical applications for agent technology After reading the book the student should understand: The notion of an agent, how agents are distinct from other software paradigms (e.g. objects) and the characteristics of applications that lend themselves to agent-oriented software The key issues associated with constructing agents capable of intelligent autonomous action and the main approaches taken to developing such agents The key issues in designing societies of agents that can effectively cooperate in order to solve problems, including an understanding of the key types of multi-agent interactions possible in such systems The main application areas of agent-based systems
This book will introduce students to intelligent agents, explain what these agents are, how they are constructed and how they can be made to co-operate effectively with one another in large-scale systems.
This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. The book makes four main contributions to the fields of machine learning and multiagent systems. First, it describes an architecture within which a flexible team structure allows member agents to decompose a task into flexible roles and to switch roles while acting. Second, it presents layered learning, a general-purpose machine-learning method for complex domains in which learning a mapping directly from agents' sensors to their actuators is intractable with existing machine-learning methods. Third, the book introduces a new multiagent reinforcement learning algorithm—team-partitioned, opaque-transition reinforcement learning (TPOT-RL)—designed for domains in which agents cannot necessarily observe the state-changes caused by other agents' actions. The final contribution is a fully functioning multiagent system that incorporates learning in a real-time, noisy domain with teammates and adversaries—a computer-simulated robotic soccer team. Peter Stone's work is the basis for the CMUnited Robotic Soccer Team, which has dominated recent RoboCup competitions. RoboCup not only helps roboticists to prove their theories in a realistic situation, but has drawn considerable public and professional attention to the field of intelligent robotics. The CMUnited team won the 1999 Stockholm simulator competition, outscoring its opponents by the rather impressive cumulative score of 110-0.
Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains. It provides scientists and developers with disciplined engineering approaches to modeling and developing MAS-based simulations. After providing an overview of the field’s history and its basic principles, as well as cataloging the various simulation engines for MAS, the book devotes three sections to current and emerging approaches and applications. Simulation for MAS — explains simulation support for agent decision making, the use of simulation for the design of self-organizing systems, the role of software architecture in simulating MAS, and the use of simulation for studying learning and stigmergic interaction. MAS for Simulation — discusses an agent-based framework for symbiotic simulation, the use of country databases and expert systems for agent-based modeling of social systems, crowd-behavior modeling, agent-based modeling and simulation of adult stem cells, and agents for traffic simulation. Tools — presents a number of representative platforms and tools for MAS and simulation, including Jason, James II, SeSAm, and RoboCup Rescue. Complete with over 200 figures and formulas, this reference book provides the necessary overview of experiences with MAS simulation and the tools needed to exploit simulation in MAS for future research in a vast array of applications including home security, computational systems biology, and traffic management.
Jason is an Open Source interpreter for an extended version of AgentSpeak – a logic-based agent-oriented programming language – written in JavaTM. It enables users to build complex multi-agent systems that are capable of operating in environments previously considered too unpredictable for computers to handle. Jason is easily customisable and is suitable for the implementation of reactive planning systems according to the Belief-Desire-Intention (BDI) architecture. Programming Multi-Agent Systems in AgentSpeak using Jason provides a brief introduction to multi-agent systems and the BDI agent architecture on which AgentSpeak is based. The authors explain Jason’s AgentSpeak variant and provide a comprehensive, practical guide to using Jason to program multi-agent systems. Some of the examples include diagrams generated using an agent-oriented software engineering methodology particularly suited for implementation using BDI-based programming languages. The authors also give guidance on good programming style with AgentSpeak. Programming Multi-Agent Systems in AgentSpeak using Jason Describes and explains in detail the AgentSpeak extension interpreted by Jason and shows how to create multi-agent systems using the Jason platform. Reinforces learning with examples, problems, and illustrations. Includes two case studies which demonstrate the use of Jason in practice. Features an accompanying website that provides further learning resources including sample code, exercises, and slides This essential guide to AgentSpeak and Jason will be invaluable to senior undergraduate and postgraduate students studying multi-agent systems. The book will also be of interest to software engineers, designers, developers, and programmers interested in multi-agent systems.
In this book, Jacques Ferber has brought together all the recent developments in the field of multi-agent systems - an area that has seen increasing interest and major developments over the last few years. The author draws on work carried out in various disciplines, including information technology, sociology and cognitive psychology to provide a coherent and instructive picture of the current state-of-the-art. The book introduces and defines the fundamental concepts that need to be understood, clearly describes the work that has been done, and invites readers to reflect upon the possibilities of the future.
The main concepts and techniques of multi-agent oriented programming, which supports the multi-agent systems paradigm at the programming level. A multi-agent system is an organized ensemble of autonomous, intelligent, goal-oriented entities called agents, communicating with each other and interacting within an environment. This book introduces the main concepts and techniques of multi-agent oriented programming, (MAOP) which supports the multi-agent systems paradigm at the programming level. MAOP provides a structured approach based on three integrated dimensions, which the book examines in detail: the agent dimension, used to design the individual (interacting) entities; the environment dimension, which allows the development of shared resources and connections to the real world; and the organization dimension, which structures the interactions among the autonomous agents and the shared environment.
Multiagent systems (MAS) are one of the most exciting and the fastest growing domains in the intelligent resource management and agent-oriented technology, which deals with modeling of autonomous decisions making entities. Recent developments have produced very encouraging results in the novel approach of handling multiplayer interactive systems. In particular, the multiagent system approach is adapted to model, control, manage or test the operations and management of several system applications including multi-vehicles, microgrids, multi-robots, where agents represent individual entities in the network. Each participant is modeled as an autonomous participant with independent strategies and responses to outcomes. They are able to operate autonomously and interact pro-actively with their environment. In recent works, the problem of information consensus is addressed, where a team of vehicles communicate with each other to agree on key pieces of information that enable them to work together in a coordinated fashion. The problem is challenging because communication channels have limited range and there are possibilities of fading and dropout. The book comprises chapters on synchronization and consensus in multiagent systems. It shows that the joint presentation of synchronization and consensus enables readers to learn about similarities and differences of both concepts. It reviews the cooperative control of multi-agent dynamical systems interconnected by a communication network topology. Using the terminology of cooperative control, each system is endowed with its own state variable and dynamics. A fundamental problem in multi-agent dynamical systems on networks is the design of distributed protocols that guarantee consensus or synchronization in the sense that the states of all the systems reach the same value. It is evident from the results that research in multiagent systems offer opportunities for further developments in theoretical, simulation and implementations. This book attempts to fill this gap and aims at presenting a comprehensive volume that documents theoretical aspects and practical applications.
Mark d'Inverno and Michael Luck present a formal approach to dealing with agents and agent systems in this second edition of Understanding Agent Systems. The Z specification language is used to establish an accessible and unified formal account of agent systems and inter-agent relationships. In particular, the framework provides precise and unambiguous meanings for common concepts and terms for agent systems, allows for the description of alternative agent models and architectures, and serves as a foundation for subsequent development of increasingly refined agent concepts. The practicability of this approach is verified by applying the formal framework to three detailed case studies. The book will appeal equally to researchers, students, and professionals in industry.