Motion and Representation

Motion and Representation

Author: Nicolas Salazar Sutil

Publisher: MIT Press

Published: 2015-05-08

Total Pages: 285

ISBN-13: 0262028883

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An examination of the ways human movement can be represented as a formal language and how this language can be mediated technologically. In Motion and Representation, Nicolás Salazar Sutil considers the representation of human motion through languages of movement and technological mediation. He argues that technology transforms the representation of movement and that representation in turn transforms the way we move and what we understand to be movement. Humans communicate through movement, physically and mentally. To record and capture integrated movement (both bodily and mental), by means of formal language and technological media, produces a material record and cultural expression of our evolving kinetic minds and identities. Salazar Sutil considers three forms of movement inscription: a written record (notation), a visual record (animation), and a computational record (motion capture). He focuses on what he calls kinetic formalism—formalized movement in such pursuits as dance, sports, live animation, and kinetic art, as well as abstract definitions of movement in mathematics and computer science. He explores the representation of kinetic space and spatiotemporality; the representation of mental plans of movement; movement notation, including stave notation (Labanotation) and such contemporary forms of notation as Choreographic Language Agent; and the impact of digital technology on contemporary representations of movement—in particular motion capture technology and Internet transfer protocols. Motion and Representation offers a unique cultural theory of movement and of the ever-changing ways of representing movement.


Motion in Games

Motion in Games

Author: Marcelo Kallmann

Publisher: Springer

Published: 2012-11-10

Total Pages: 394

ISBN-13: 364234710X

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This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.


Model Rules of Professional Conduct

Model Rules of Professional Conduct

Author: American Bar Association. House of Delegates

Publisher: American Bar Association

Published: 2007

Total Pages: 216

ISBN-13: 9781590318737

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The Model Rules of Professional Conduct provides an up-to-date resource for information on legal ethics. Federal, state and local courts in all jurisdictions look to the Rules for guidance in solving lawyer malpractice cases, disciplinary actions, disqualification issues, sanctions questions and much more. In this volume, black-letter Rules of Professional Conduct are followed by numbered Comments that explain each Rule's purpose and provide suggestions for its practical application. The Rules will help you identify proper conduct in a variety of given situations, review those instances where discretionary action is possible, and define the nature of the relationship between you and your clients, colleagues and the courts.


Mind in Motion

Mind in Motion

Author: Barbara Tversky

Publisher: Basic Books

Published: 2019-05-21

Total Pages: 389

ISBN-13: 0465093078

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An eminent psychologist offers a major new theory of human cognition: movement, not language, is the foundation of thought When we try to think about how we think, we can't help but think of words. Indeed, some have called language the stuff of thought. But pictures are remembered far better than words, and describing faces, scenes, and events defies words. Anytime you take a shortcut or play chess or basketball or rearrange your furniture in your mind, you've done something remarkable: abstract thinking without words. In Mind in Motion, psychologist Barbara Tversky shows that spatial cognition isn't just a peripheral aspect of thought, but its very foundation, enabling us to draw meaning from our bodies and their actions in the world. Our actions in real space get turned into mental actions on thought, often spouting spontaneously from our bodies as gestures. Spatial thinking underlies creating and using maps, assembling furniture, devising football strategies, designing airports, understanding the flow of people, traffic, water, and ideas. Spatial thinking even underlies the structure and meaning of language: why we say we push ideas forward or tear them apart, why we're feeling up or have grown far apart. Like Thinking, Fast and Slow before it, Mind in Motion gives us a new way to think about how--and where--thinking takes place.


Meaning in Motion

Meaning in Motion

Author: Jane Desmond

Publisher: Duke University Press

Published: 1997

Total Pages: 412

ISBN-13: 9780822319429

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On dance and culture


Advances in Spatial and Temporal Databases

Advances in Spatial and Temporal Databases

Author: Christian S. Jensen

Publisher: Springer

Published: 2003-05-15

Total Pages: 532

ISBN-13: 3540477241

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The Seventh International Symposium on Spatial and Temporal Databases (SSTD 2001), held in Redondo Beach, CA, USA, July 12{15, 2001, brought together leading researchers and developers in the area of spatial, temporal, and spatio-temporal databases to discuss the state of the art in spatial and temporal data management and applications, and to understand the challenges and - search directions in the advancing area of data management for moving objects. The symposium served as a forum for disseminating research in spatial and temporal data management, and for maximizing the interchange of knowledge among researchers from the established spatial and temporal database com- nities. The exchange of research ideas and results not only contributes to the academic arena, but also bene ts the user and commercial communities. SSTD 2001 was the seventh in the series of symposia that started in Santa Barbara a dozen years ago and has since been held every two years, in Zurich, Singapore, Portland (Maine), Berlin, and Hong Kong. By 1999, the series had become well established as the premier international forum devoted solely to spatial database management, and it was decided to extend the scope of the series to also cover temporal database management. This extended scope was chosen due, in part, to the increasing importance of research that considers spatial and temporal aspects jointly.


Intelligent Science and Intelligent Data Engineering

Intelligent Science and Intelligent Data Engineering

Author: Jian Yang

Publisher: Springer

Published: 2013-02-11

Total Pages: 895

ISBN-13: 3642366694

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This book constitutes the proceedings of the third Sino-foreign-interchange Workshop on Intelligence Science and Intelligent Data Engineering, IScIDE 2012, held in Nanjing, China, in October 2012. The 105 papers presented were carefully peer-reviewed and selected from 429 submissions. Topics covered include pattern recognition; computer vision and image processing; machine learning and computational intelligence; knowledge discovery, data mining, and web mining; graphics and computer visualization; and multimedia processing and applications.


Computer Vision – ECCV 2022

Computer Vision – ECCV 2022

Author: Shai Avidan

Publisher: Springer Nature

Published: 2022-10-22

Total Pages: 828

ISBN-13: 3031200470

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The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel Aviv, Israel, during October 23–27, 2022. The 1645 papers presented in these proceedings were carefully reviewed and selected from a total of 5804 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.


Semantic Video Object Segmentation for Content-Based Multimedia Applications

Semantic Video Object Segmentation for Content-Based Multimedia Applications

Author: Ju Guo

Publisher: Springer Science & Business Media

Published: 2013-03-14

Total Pages: 118

ISBN-13: 1461515033

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Semantic Video Object Segmentation for Content-Based Multimedia Applications provides a thorough review of state-of-the-art techniques as well as describing several novel ideas and algorithms for semantic object extraction from image sequences. Semantic object extraction is an essential element in content-based multimedia services, such as the newly developed MPEG4 and MPEG7 standards. An interactive system called SIVOG (Smart Interactive Video Object Generation) is presented, which converts user's semantic input into a form that can be conveniently integrated with low-level video processing. Thus, high-level semantic information and low-level video features are integrated seamlessly into a smart segmentation system. A region and temporal adaptive algorithm was further proposed to improve the efficiency of the SIVOG system so that it is feasible to achieve nearly real-time video object segmentation with robust and accurate performances. Also included is an examination of the shape coding problem and the object segmentation problem simultaneously. Semantic Video Object Segmentation for Content-Based Multimedia Applications will be of great interest to research scientists and graduate-level students working in the area of content-based multimedia representation and applications and its related fields.