She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Scrappy Claudette sets out once again with her pal Marie and her little brother Gaston to right wrongs and fight evil. And this time, it's personal. Claudette is out to get the dragon who ate her father's legs...and his legendary sword. But as usual, nothing is as simple as it seems, and Claudette is going to need Marie and Gaston's help more than ever. Funny, fast, high-energy storytelling in an inventive and perilous fantasy landscape makes Dragons Beware! a fantastic follow-up to 2012's middle-grade hit Giants Beware!
Claudette is back AGAIN, and she’s ready to kick major monster butt! She’s fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! Well, that and a gang of vile monsters. It all begins when Claudette’s town hosts the annual Warrior Games. After some sneaky maneuvering, Claudette manages to gets herself, Marie, and Gaston chosen as her town's representatives. But none of Claudette’s past battles has prepared her for this. And to make matters worse, they must stop the vicious Sea Queen and her evil children from using the Warrior Games to free the dark Wizard Grombach and conquer the world! In Monsters Beware!, the third and final book of the Claudette graphic novel series, Claudette is put the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?
Offers a guide to monsters of all shapes and sizes, including the minotaur and the kraken, with a review of their menacing homes, stories about them, and the damage they have wrought on humans both on land and by sea.
Filled with humor and just the right amount of scariness, this book speaks directly to the child with comments, warnings, and asides on every page. Giggle-inducing lines such as "I think you'd better hide" and "Here he comes! Close the book!" place the child right in the story.
A donkey’s trip up the mountain turns eerie when he encounters “monsters” along the way in this humorous, suspenseful tale about challenging first impressions Hakim is traveling up the mountain to visit his friend Daisy, but the fog is so thick that he can't see the road ahead. Then an old goat appears out of nowhere and delivers a sinister warning: “Beware! Beware! There are monsters up there!” Hakim trots with caution, until he hears an awful groan, growing closer and closer. And out of the mist comes the strangest creature Hakim has ever seen. . . . Is Hakim doomed? Or are things not always what they seem? In this clever story about how appearances can be deceiving, Ali Bahrampour reminds us that everyone looks like a monster in the fog—until you get closer.
Entertaining antics and skullduggery abound in the book that inspired Laika Studio’s animated film The Boxtrolls, in theaters September 26, 2014! Welcome to Ratbridge. But beware—for there is skulduggery afoot. Young Arthur has fallen foul of the appalling outlaw, Snatcher, and is trapped alone in the town with every way home sealed. Meanwhile Snatcher and his men are working tirelessly in secret on a fiendish and dastardly plan to destroy the entire town. With the help of some friendly boxtrolls and cabbageheads, some quirkly townspeople, and the rats and pirates from the Ratbridge Nautical Laundry, can Arthur thwart Snatcher’s evil plans and find his way home?
A bone-chilling read about creating monsters, sisterhood turned toxic, and secrets that won't stay buried, perfect for fans of The Night She Disappeared, Wilder Girls, and The Blair Witch Project. Sixteen-year-old Skye is done playing the knight in shining armor for her insufferable younger sister, Deirdre. And moving across the country seems like the perfect chance to start over as someone different. In their isolated new neighborhood, Skye manages to fit in, but Deirdre withdraws from everyone, becoming fixated on the swampy woods behind their house and building monstrous sculptures out of sticks and bones. Then Deirdre disappears. And when something awful comes scratching at Skye's window in the middle of the night, claiming Skye's the only one who can save Deirdre, Skye knows she will stop at nothing to bring her sister home. A great buy for readers who want: young adult horror books the teen girl book best sellers of 2018 creepy stories Praise for Here There Are Monsters: "Thick with atmosphere and tension, Here There Are Monsters does what fairy tales do: it edifies as it terrifies."—Foreword *STARRED REVIEW* "Seamlessly executed... an intricate, subtle, and deeply unsettling read."—Kirkus "Dark and eerie with just the right amount of creepiness...perfect for any fan of young adult horror."—School Library Journal "Everything and everyone reeks of malice while nothing and no one can be trusted—perfect conditions for a compelling YA horror."—Shelf Awareness "The horror of this creepy tale rests upon an increasing sense of inevitability and powerlessness against the spirit entities that inhabit the woods."—BCCB Also by Amelinda Bérubé: The Dark Beneath the Ice
"The world is barely holding on. A century after a series of apocalyptic events, humanity is struggling to survive. In the frigid north of Europe, living as their ancient Viking ancestors once did, the last tattered remnants of humankind have become barren. No new live births have occurred in over a decade. When the remaining population dies, the human race will end. But one man of the old sciences has found a way. When a call goes out to the greatest fighters in the North, men capable of surviving a long journey and crushing any obstacle in their path, a young female berserker named Val takes up the challenge. With her eyes hidden behind red-lens goggles, she violently proves her worth, seizes control of a small band of fellow berserkers, and determines to claim her prize: the first glimmer of hope for a tomorrow. Scavenging technology from the old world and the time before the annihilation, the group sets out south, marking the beginning of the Third Age of the Vikings. Almost immediately they are set upon by challenges the likes of which none of them have seen before. Mutated creatures and dangerous landscapes abound, while Val must prove her worth as a leader and keep her unruly men in line. Traveling deep into the ruined wastes of Europe, the Vikings find themselves pursued by enemies determined to stop them at all costs. Attacked from without and betrayed from within, Val fights for the future, and if she fails, humanity fails along with her.