I awoke to a disaster, a jumble, a mess! The house was chaos, confusion, and pure untidiness! I soon realized this was no ordinary day. Yes, I was sure, a monster came this way! Aligned to Common Core Standards and correlated to state standards. Looking Glass Library is an imprint of Magic Wagon, a division of ABDO.
A little girl wakes up to find that her house is a total mess, the kitchen raided and everything turned upside down--surely a monster has been at work.
When a little girl sees some suspicious things around her, her overactive imagination goes into overdrive. Suddenly there are monsters everywhere--at the park, in school, and even on the bus! Rhyming text and brilliant illustrations bring readers on a hunt for monsters with a surprise ending.Aligned to Common Core Standards and correlated to state standards.Looking Glass Library is an imprint of Magic Wagon, a division of ABDO.
14 monsters are playing hide and seek. Where could they be, let's take a peek! In this fun, spot the monster puzzle game, you'll travel through forests, shops, funfairs, London, a haunted house, a sunny beach and many more locations in the search for the weird and lovable creatures who've gone walkabouts. See if you can find Flonky, Eggles and Kadoodle - and don't forget Babblebog and Wompus along the way! A great book for 2-4 year olds. For the kids who like Where's Wally/Waldo books but find the puzzles a little tricky. This book is printed by Amazon using 60-pound smooth bright offset white paper. While many children's books are printed this way, some may be expecting a satin-style finish. Please take this into consideration before purchasing. Thank you.
In the aisle, down the steps, kids dash past one by one. I'm the last off the bus and they're still on the run! Why are they running? What's all the fuss? You'd think that there was a monster on the bus! Aligned to Common Core Standards and correlated to state standards. Looking Glass Library is an imprint of Magic Wagon, a division of ABDO.
Boys and girls ages 4-6 will scare themselves silly with this Step 2 featuring the adventures of Sulley and his one-eyed friend Mike from the computer-animated Disney/Pixar blockbuster Monsters, Inc.
Hank, the star of the bestselling easy-to-read series, is back! This time, he has to learn the nuts and bolts of making a robot--and making a friend! Hank's school is hosting its first-ever Build-a-Robot competition and Hank is ready to win. There's just one problem: he completely forgot about the contest! While other kids have been working on their robots for a month, Hank has just two days to create an amazing robot that will wow the judges and win him the trophy. To make matters worse, there might be another problem, too. Hank has no idea how to build a robot! With help from Jaden, a robot expert at his school, Hank and his friends construct their robot, Stanley, just in time. But on the day of the competition, Stanley malfunctions! It will take Hank, Frankie, Ashley, and their new friend Jaden to get it back on track. Forget winning the trophy--Hank has to stop a robot on the loose!
#1 New York Times bestselling author Stephen King’s novella The Sun Dog, published in his award-winning 1990 story collection Four Past Midnight, now available for the first time as a standalone publication. The dog is loose again. It is not sleeping. It is not lazy. It’s coming for you. Kevin Delavan wants only one thing for his fifteenth birthday: a Polaroid Sun 660. There’s something wrong with his gift, though. No matter where Kevin Delevan aims the camera, it produces a photograph of an enormous, vicious dog. In each successive picture, the menacing creature draws nearer to the flat surface of the Polaroid film as if it intends to break through. When old Pop Merrill, the town’s sharpest trader, gets wind of this phenomenon, he envisions a way to profit from it. But the Sun Dog, a beast that shouldn’t exist at all, turns out to be a very dangerous investment.