Monster of Monsters: Series One Mortem’s Basement Level #3 And Let The Real Games Begin: Gold Star Edition

Monster of Monsters: Series One Mortem’s Basement Level #3 And Let The Real Games Begin: Gold Star Edition

Author: Kristie Lynn Higgins

Publisher: Kristie Lynn Higgins

Published: 2024-05-31

Total Pages: 142

ISBN-13:

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All Kein wanted was to be devoured... As an orphan, she had been told since joining her school that it was very important that a house or clan devour her so when she met a creature promising to devour her, she was confused at first, but then she was consoled that someone wanted her. A world of monsters and vampires and a world of humans. Loneliness can be a very strong emotion. Read the first two stories for FREE. Monster of Monsters: Series One Mortem’s Basement Level #1 Mortem's Opening & Monster of Monsters: Series One Mortem’s Basement Level #2 Mortem's Contestant. Gold Star Edition: Monster of Monsters is celebrating over 5 years of monstrously good fun and finding family and friends in this action packed adventure as Kein tries to survive a deadly game filled with monsters and secrets. This special edition includes a glossary. Monster of Monsters: Series One Mortem’s Basement Level #1 Mortem's Opening #2 Mortem's Contestant #3 And Let The Real Games Begin #4 A Bargain Has Been Struck... #5 Secrets Told And Secrets Unfold #6 Vampires, Dragons, and Mummies... Oh My! #7 The Outsider, Chimera Rises Enter a deadly game were one's greatest wish can be full-filled if they win the Mortem, but no one has ever won the Mortem. Survival horror... What would you do to obtain your greatest desires? Loneliness can be a very strong emotion, but it can also be a very strong motivator so even when a creature of the darkness invited her to come to her, innocence heeded the call. Kein began an adventure of heartache and joy as she walked the paths of shadow and light. She would discover what it was to be devoured as a dangerous game drew her into a deadly realm of wishes, revenge, hope, desire, love, & terror.


Blindsight

Blindsight

Author: Peter Watts

Publisher: Macmillan

Published: 2006-10-03

Total Pages: 388

ISBN-13: 1429955198

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Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


The Taming of Chance

The Taming of Chance

Author: Ian Hacking

Publisher: Cambridge University Press

Published: 1990-08-31

Total Pages: 282

ISBN-13: 9780521388849

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This book combines detailed scientific historical research with characteristic philosophic breadth and verve.


Dreamtime

Dreamtime

Author:

Publisher:

Published:

Total Pages: 161

ISBN-13:

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Essays in which happiness becomes a magic carpet, lifting readers above momentary fret and making the ordinary appears wondrous.


Rethinking Gamification

Rethinking Gamification

Author: Mathias Fuchs

Publisher: Meson Press Eg

Published: 2014

Total Pages: 346

ISBN-13: 9783957960009

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Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and leaderboards as incentives and motivations to be productive. Sometimes it is envisioned as a universal remedy to deeply transform society toward more humane and playful ends. Despite its use by corporations to manage brand communities and personnel, however, gamification is more than just a marketing buzzword. States are beginning to use it as a new tool for governing populations more effectively. It promises to fix what is wrong with reality by making every single one of us fitter, happier, and healthier. Indeed, it seems like all of society is up for being transformed into one massive game. The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification!