Modern Statistical Methods for HCI

Modern Statistical Methods for HCI

Author: Judy Robertson

Publisher: Springer

Published: 2016-03-22

Total Pages: 359

ISBN-13: 3319266330

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This book critically reflects on current statistical methods used in Human-Computer Interaction (HCI) and introduces a number of novel methods to the reader. Covering many techniques and approaches for exploratory data analysis including effect and power calculations, experimental design, event history analysis, non-parametric testing and Bayesian inference; the research contained in this book discusses how to communicate statistical results fairly, as well as presenting a general set of recommendations for authors and reviewers to improve the quality of statistical analysis in HCI. Each chapter presents [R] code for running analyses on HCI examples and explains how the results can be interpreted. Modern Statistical Methods for HCI is aimed at researchers and graduate students who have some knowledge of “traditional” null hypothesis significance testing, but who wish to improve their practice by using techniques which have recently emerged from statistics and related fields. This book critically evaluates current practices within the field and supports a less rigid, procedural view of statistics in favour of fair statistical communication.


Statistics for Data Scientists

Statistics for Data Scientists

Author: Maurits Kaptein

Publisher: Springer Nature

Published: 2022-02-02

Total Pages: 342

ISBN-13: 3030105318

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This book provides an undergraduate introduction to analysing data for data science, computer science, and quantitative social science students. It uniquely combines a hands-on approach to data analysis – supported by numerous real data examples and reusable [R] code – with a rigorous treatment of probability and statistical principles. Where contemporary undergraduate textbooks in probability theory or statistics often miss applications and an introductory treatment of modern methods (bootstrapping, Bayes, etc.), and where applied data analysis books often miss a rigorous theoretical treatment, this book provides an accessible but thorough introduction into data analysis, using statistical methods combining the two viewpoints. The book further focuses on methods for dealing with large data-sets and streaming-data and hence provides a single-course introduction of statistical methods for data science.


Statistics for HCI

Statistics for HCI

Author: Alan Dix

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 161

ISBN-13: 3031022289

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Many people find statistics confusing, and perhaps even more confusing given recent publicity about problems with traditional p-values and alternative statistical techniques including confidence intervals and Bayesian statistics. This book aims to help readers navigate this morass: to understand the debates, to be able to read and assess other people's statistical reports, and make appropriate choices when designing and analysing their own experiments, empirical studies, and other forms of quantitative data gathering.


Bayesian Methods for Interaction and Design

Bayesian Methods for Interaction and Design

Author: John H. Williamson

Publisher: Cambridge University Press

Published: 2022-08-25

Total Pages: 373

ISBN-13: 110883499X

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Introduces Bayesian methods and their implementation in application ranging from pointing-based interfaces to modelling cognitive processes.


Human-Computer Interaction – INTERACT 2019

Human-Computer Interaction – INTERACT 2019

Author: David Lamas

Publisher: Springer Nature

Published: 2019-08-24

Total Pages: 811

ISBN-13: 303029384X

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The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops.


New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

Author: Michael Filimowicz

Publisher: Springer

Published: 2018-06-27

Total Pages: 283

ISBN-13: 3319733745

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This is the first extensive compilation documenting contemporary third wave HCI, covering key methodological developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. Where the earliest HCI work has been strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use, today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 2 - Methodologies covers methodological approaches grounded in autoethnography, empathy-based design, crowdsourcing, psychometrics, user engagement, speculative design, somatics, embodied cognition, peripheral practices and transdisciplinarity.


Statistics for HCI

Statistics for HCI

Author: Alan Dix

Publisher: Morgan & Claypool Publishers

Published: 2020-04-10

Total Pages: 183

ISBN-13: 1681737442

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Many people find statistics confusing, and perhaps even more confusing given recent publicity about problems with traditional p-values and alternative statistical techniques including confidence intervals and Bayesian statistics. This book aims to help readers navigate this morass: to understand the debates, to be able to read and assess other people's statistical reports, and make appropriate choices when designing and analysing their own experiments, empirical studies, and other forms of quantitative data gathering.


Human-Computer Interaction – INTERACT 2023

Human-Computer Interaction – INTERACT 2023

Author: José Abdelnour Nocera

Publisher: Springer Nature

Published: 2023-09-25

Total Pages: 669

ISBN-13: 3031422805

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The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.


Methods for Researching Professional Learning and Development

Methods for Researching Professional Learning and Development

Author: Michael Goller

Publisher: Springer Nature

Published: 2022-08-30

Total Pages: 625

ISBN-13: 3031085183

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This volume provides alternatives for tackling existing empirical, methodological, and analytical challenges. It does so by providing a broad overview of less established, as well as emerging methods, which are of great relevance for current research on professional learning and development. As such, it offers a comprehensive collection of state-of-the-art methodologies and future directions within the workplace learning and professional development research. By describing these novel approaches and providing empirical illustrations, the book promotes innovative methodologies for investigating professional learning and development. It also supports scholars to understand upcoming empirical research and methods and encourages novice as well as established researchers to adopt new empirical strategies beyond traditional ones that have the potential to enrich a better understanding of professional learning and development.