Mobile Interfaces in Public Spaces

Mobile Interfaces in Public Spaces

Author: Adriana de Souza e Silva

Publisher: Routledge

Published: 2012-04-23

Total Pages: 247

ISBN-13: 1136342567

DOWNLOAD EBOOK

Mobile phones are no longer what they used to be. Not only can users connect to the Internet anywhere and anytime, they can also use their devices to map their precise geographic coordinates – and access location-specific information like restaurant reviews, historical information, and locations of other people nearby. The proliferation of location-aware mobile technologies calls for a new understanding of how we define public spaces, how we deal with locational privacy, and how networks of power are developed today. In Mobile Interfaces in Public Spaces, Adriana de Souza E. Silva and Jordan Frith examine these social and spatial changes by framing the development of location-aware technology within the context of other mobile and portable technologies such as the book, the Walkman, the iPod, and the mobile phone. These technologies work as interfaces to public spaces – that is, as symbolic systems that not only filter information but also reshape communication relationships and the environment in which social interaction takes place. Yet rather than detaching people from their surroundings, the authors suggest that location-aware technologies may ultimately strengthen our connections to locations.


CyberParks – The Interface Between People, Places and Technology

CyberParks – The Interface Between People, Places and Technology

Author: Carlos Smaniotto Costa

Publisher: Springer

Published: 2019-03-01

Total Pages: 331

ISBN-13: 3030134172

DOWNLOAD EBOOK

This open access book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.


Mobile Interface Theory

Mobile Interface Theory

Author: Jason Farman

Publisher: Routledge

Published: 2013-06-17

Total Pages: 300

ISBN-13: 1136942866

DOWNLOAD EBOOK

In this updated second edition, Jason Farman offers a ground-breaking look at how location-aware mobile technologies are radically shifting our sense of identity, community, and place-making practices. Mobile Interface Theory is a foundational book in mobile media studies, with the first edition winning the Book of the Year Award from the Association of Internet Researchers. It explores a range of mobile media practices from interface design to maps, AR/VR, mobile games, performances that use mobile devices and mobile storytelling projects. Throughout, Farman provides readers with a rich theoretical framework to understand the ever-transforming landscape of mobile media and how they shape our bodily practices in the spaces we move through. This fully updated second edition features updated examples throughout reflecting the shifts in mobile technology. This is the ideal text for those studying mobile media, social media, digital media, and mobile storytelling.


Foundations of Mobile Media Studies

Foundations of Mobile Media Studies

Author: Jason Farman

Publisher: Routledge

Published: 2015-11-19

Total Pages: 297

ISBN-13: 1317295692

DOWNLOAD EBOOK

Foundations of Mobile Media Studies gathers some of the most important texts in this emerging field, offering readers key approaches to understanding our moment and our media. The impact of mobile media is far reaching and this book discusses topics such as human intimacy, social space, political uprisings, labor, mobile phones in the developing world, gender, the mobile device’s impact on reading, mobile television, and mobile photography, among others. This carefully curated collection will serve as the central text to introduce this field to anyone eager to understand the rise of mobile technology, its impact on our relationships, and how these media have transformed the ways we understand the world around us.


Mobile Technology and Place

Mobile Technology and Place

Author: Rowan Wilken

Publisher: Routledge

Published: 2013-05-07

Total Pages: 254

ISBN-13: 1136463356

DOWNLOAD EBOOK

An international roster of contributors come together in this comprehensive volume to examine the complex interactions between mobile media technologies and issues of place. Balancing philosophical reflection with empirical analysis, this book examines the specific contexts in which place and mobile technologies come into focus, intersect, and interact. Given the far-reaching impact of contemporary mobile technology use – and given the lasting importance of the concept and experiences of place – this book will appeal to a wide range of scholars in media and cultural studies, sociology, and philosophy of technology.


Locative Media

Locative Media

Author: Rowan Wilken

Publisher: Routledge

Published: 2014-08-07

Total Pages: 266

ISBN-13: 1134588658

DOWNLOAD EBOOK

Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are increasingly central to our contemporary engagements with online and mobile media, and indeed media and culture generally. This volume is a comprehensive account of the various location-based technologies, services, applications, and cultures, as media, with an aim to identify, inventory, explore, and critique their cultural, economic, political, social, and policy dimensions internationally. In particular, the collection is organized around the perception that the growth of locative media gives rise to a number of crucial questions concerning the areas of culture, economy, and policy.


Scaling the Smart City

Scaling the Smart City

Author: Nicole Gardner

Publisher: Elsevier

Published: 2024-07-03

Total Pages: 210

ISBN-13: 0443184534

DOWNLOAD EBOOK

Scaling the Smart City: The Design and Ethics of Urban Technology engages with the smart city as a problem of scale. It disentangles the smart city from its corporate and technocratic strong hold by presenting an accessible design framework that productively aligns philosophical thinking on technology with foundational technical understandings of urban technology and smart system design. Scaling the Smart City: The Design and Ethics of Urban Technology complements and mediates between critical social theory perspectives of the smart city and technically comprehensive case studies. It examines these case examples and critiques design prototypes by threading the overarching principles of the smart city through urban, spatial, and personal scales. The knowledge and know-how to design and create urban technologies and smart cities is steadily moving from a niche field to a core industry competency. Scaling the Smart City: The Design and Ethics of Urban Technology outlines a unique cross scalar design framework, developed to teach smart cities design to designers and engineers. It unpacks the "backbox" of smart city initiatives and demystifies physical computing system design concepts. The book's analysis of real-world case examples and design prototypes aims to demonstrate how design thinking and practice can better engage with the ethical implications of creating urban technologies and smart systems for society. It uses a clear, accessible, and instructive style of writing that synthesizes relevant scholarship and concepts to develop the reader's foundational understanding of the contemporary smart city paradigm. It also explores the ethical implications of urban technologies and smart city initiatives. This book is an invaluable resource for readers in the established fields and professions of design, architecture, urban design, and city planning as well as the emerging fields of urban technology and urban interaction design. - Connects theory and practice to extend understanding of urban technologies and smart cities - Leverages real-world case examples and design prototypes to explore critical philosophical and ethical questions around the implications of technology in the urban and built environment - Provides an accessible and illustrative guide to technical principles of urban sensing and sense making apparatus foundational to the design of urban technology and smart cities - Utilizes visual iconography and diagramming to illustrate urban technology concepts, configurations, sequences, interactivity, and technical systems


Designing Mobile Interfaces

Designing Mobile Interfaces

Author: Steven Hoober

Publisher: "O'Reilly Media, Inc."

Published: 2011-11

Total Pages: 584

ISBN-13: 1449321321

DOWNLOAD EBOOK

With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces


Designing Interfaces in Public Settings

Designing Interfaces in Public Settings

Author: Stuart Reeves

Publisher: Springer

Published: 2013-02-25

Total Pages: 196

ISBN-13: 9781447126225

DOWNLOAD EBOOK

Interaction with computers is becoming an increasingly ubiquitous and public affair. With more and more interactive digital systems being deployed in places such as museums, city streets and performance venues, understanding how to design for them is becoming ever more pertinent. Crafting interactions for these public settings raises a host of new challenges for human-computer interaction, widening the focus of design from concern about an individual's dialogue with an interface to also consider the ways in which interaction affects and is affected by spectators and bystanders. Designing Interfaces in Public Settings takes a performative perspective on interaction, exploring a series of empirical studies of technology at work in public performance environments. From interactive storytelling to mobile devices on city streets, from digital telemetry systems on fairground rides to augmented reality installation interactive, the book documents the design issues emerging from the changing role of technology as it pushes out into our everyday lives. Building a design framework from these studies and the growing body of literature examining public technologies, this book provides a new perspective for understanding human-computer interaction. Mapping out this new and challenging design space, Designing Interfaces in Public Settings offers both conceptual understandings and practical strategies for interaction design practitioners, artists working with technology, and computer scientists.


Gaming in Social, Locative and Mobile Media

Gaming in Social, Locative and Mobile Media

Author: L. Hjorth

Publisher: Springer

Published: 2014-05-29

Total Pages: 247

ISBN-13: 1137301422

DOWNLOAD EBOOK

Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.