Metaskills

Metaskills

Author: Marty Neumeier

Publisher: New Riders

Published: 2012-12-20

Total Pages: 408

ISBN-13: 0133359328

DOWNLOAD EBOOK

In a sweeping vision for the future of work, Neumeier shows that the massive problems of the 21st century are largely the consequence of a paradigm shift—a shuddering gear-change from the familiar Industrial Age to the unfamiliar “Robotic Age,” an era of increasing man-machine collaboration. This change is creating the “Robot Curve,” an accelerating waterfall of obsolescence and opportunity that is currently reshuffling the fortunes of workers, companies, and national economies. It demonstrates how the cost and value of a unit of work go down as it moves from creative to skilled to rote, and, finally, to robotic. While the Robot Curve is dangerous to those with brittle or limited skills, it offers unlimited potential to those with metaskills—master skills that enable other skills. Neumeier believes that the metaskills we need in a post-industrial economy are feeling (intuition and empathy), seeing (systems thinking), dreaming (applied imagination), making (design), and learning (autodidactics). These are not the skills we were taught in school. Yet they’re the skills we’ll need to harness the curve. In explaining each of the metaskills, he offers encouragement and concrete advice for mastering their intricacies. At the end of the book he lays out seven changes that education can make to foster these important talents. This is a rich, exciting book for forward-thinking educators, entrepreneurs, designers, artists, scientists, and future leaders in every field. It comes illustrated with clear diagrams and a 16-page color photo essay. Those who enjoy this book may be interested in its slimmer companion, The 46 Rules of Genius, also by Marty Neumeier. Things you’ll learn in Metaskills: - How to stay ahead of the “robot curve” - How to account for “latency” in your predictions - The 9 most common traps of systems behavior - How to distinguish among 4 types of originality - The 3 key steps in generating innovative solutions - 6 ways to think like Steve Jobs - How to recognize the 3 essential qualities of beauty - 24 aesthetic tools you can apply to any kind of work - 10 strategies to trigger breakthrough ideas - Why every team needs an X-shaped person - How to overcome the 5 forces arrayed against simplicity - 6 tests for measuring the freshness of a concept - How to deploy the 5 principles of “uncluding” - The 10 tests for measuring great work - How to sell an innovative concept to an organization - 12 principles for constructing a theory of learning - How to choose a personal mission for the real world - The 4 levels of professional achievement - 7 steps for revolutionizing education From the back cover "Help! A robot ate my job!" If you haven't heard this complaint yet, you will. Today's widespread unemployment is not a jobs crisis. It's a talent crisis. Technology is taking every job that doesn't need a high degree of creativity, humanity, or leadership. The solution? Stay on top of the Robot Curve--a constant waterfall of obsolescence and opportunity fed by competition and innovation. Neumeier presents five metaskills--feeling, seeing, dreaming, making, and learning--that will accelerate your success in the Robotic Age.


Summary of Marty Neumeier's Metaskills

Summary of Marty Neumeier's Metaskills

Author: Everest Media,

Publisher: Everest Media LLC

Published: 2022-03-13T22:59:00Z

Total Pages: 58

ISBN-13: 1669353958

DOWNLOAD EBOOK

Please note: This is a companion version & not the original book. Sample Book Insights: #1 The battle between entropy and extropy is a life-and-death struggle. Individual lives end, but important life lessons are passed down through DNA. If evolution continues on its path towards increasing order, complexity, and beauty, entropy will slowly recede into the shadows. #2 The transhumanists believe that humankind’s purpose is to accelerate evolution beyond its current biological limitations. They see modern-day humans as midwives in this process. The life forms that will take it from here will be human-machine combos and human-made biological beings. #3 The Law of Accelerating Returns is the speed-up in the rate of evolution, with technical evolution picking up the slack for much slower biological evolution. The human brain is evolving on its own, and by studying mutations in our DNA, researchers have concluded that our genes are evolving considerably faster than they were in preagricultural times. #4 We have so many huge, hairy problems today, but we shouldn’t forget that the tools and skills we’ve developed for the last era are inadequate to address the challenges of the next era.


Summary of Marty Neumeier's Metaskills

Summary of Marty Neumeier's Metaskills

Author: Milkyway Media

Publisher: Milkyway Media

Published: 2022-04-21

Total Pages: 58

ISBN-13:

DOWNLOAD EBOOK

Please note: This is a companion version & not the original book. Book Preview: #1 The battle between entropy and extropy is a lifeanddeath struggle. Individual lives end, but important life lessons are passed down through DNA. If evolution continues on its path towards increasing order, complexity, and beauty, entropy will slowly recede into the shadows. #2 The transhumanists believe that humankind’s purpose is to accelerate evolution beyond its current biological limitations. They see modernday humans as midwives in this process. The life forms that will take it from here will be humanmachine combos and humanmade biological beings. #3 The Law of Accelerating Returns is the speedup in the rate of evolution, with technical evolution picking up the slack for much slower biological evolution. The human brain is evolving on its own, and by studying mutations in our DNA, researchers have concluded that our genes are evolving considerably faster than they were in preagricultural times. #4 We have so many huge, hairy problems today, but we shouldn’t forget that the tools and skills we’ve developed for the last era are inadequate to address the challenges of the next era.


Metaskills

Metaskills

Author: Marty Neumeier

Publisher:

Published: 2020-02

Total Pages:

ISBN-13: 9780997410280

DOWNLOAD EBOOK

The seemingly intractable problems we face today, says Marty Neumeier, are symptoms of a more basic problem-our inability to deal with interconnected, non-linear, amorphous challenges. It's not that our problems are too difficult, but that our skills are too basic. Success in the post-industrial era asks that we move our thinking from the static, the linear, and the step-by-step to the dynamic, the holistic, and the simultaneous. In this breathtaking vision of professional mastery, Neumeier presents five metaskills-feeling, seeing, dreaming, making, and learning-to help you reach your true potential in the workplace of the future.


The Great ScrumMaster

The Great ScrumMaster

Author: Zuzana Sochova

Publisher: Addison-Wesley Professional

Published: 2016-12-28

Total Pages: 210

ISBN-13: 0134657659

DOWNLOAD EBOOK

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The Fast, Focused, Practical Guide to Excellence with Scrum The Great ScrumMaster: #ScrumMasterWay is your complete guide to becoming an exceptionally effective ScrumMaster and using Scrum to dramatically improve team and organizational performance. Easy to digest and highly visual, you can read it in a weekend...and use it for an entire career. Drawing on 15 years of pioneering experience implementing Agile and Scrum and helping others do so, Zuzana Šochová guides you step by step through all key facets of success as a ScrumMaster in any context. Šochová reviews the ScrumMaster’s responsibilities, introduces her powerful State of Mind model and #ScrumMasterWay approach, and teaches crucial metaskills that every ScrumMaster needs. Learn how to build more effective teams, manage change in Agile environments, and take fulladvantage of the immensely powerful ScrumMaster toolbox. Throughout, Šochová illuminates each concept with practical, proven examples that show how to move from idea to successful execution. Understand the ScrumMaster’s key role in creating high-performance self-organizing teams Master all components of the ScrumMaster State of Mind: teaching/mentoring, removing impediments, facilitation, and coaching Operate effectively as a ScrumMaster at all levels: team, relationships, and the entire system Sharpen key ScrumMaster cognitive strategies and core competencies Build great teams, and improve teams that are currently dysfunctional Drive deeper change in a safer environment with better support for those affected Make the most of Shu Ha Ri, System Rule, Root Cause Analysis, Impact Mapping, and other ScrumMaster tools Whether you’re a long-time Certified ScrumMaster (CSM) or participating in your first Scrum project, this guide will help you leverage world-class insight in all you do and get the outstanding results you’re looking for. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available


The 46 Rules of Genius

The 46 Rules of Genius

Author: Marty Neumeier

Publisher: Pearson Education

Published: 2014

Total Pages: 144

ISBN-13: 0133900061

DOWNLOAD EBOOK

Marty Neumeier, acclaimed author of The Brand Gap and other books on business creativity, has compressed decades of practical experience into The 46 Rules of Genius--46 glittering gems that will light students path to creative brilliance. This is an essential handbook for students in graphic design, branding, marketing, business, Journalism and writing courses, and more. The rules in this book are timeless. None of them are new, yet they can help students create something new. Michelangelo didn't invent the hammer and chisel, but by using these tools he sculpted the Pietá. And just as you can't shape a block of marble with your bare hands, you can't shape ideas with your bare mind. You need rules. Rules are the tools of genius. Use them when they help, put them aside when they don't. Most creative people are focused on their projects, and reading a long book is a luxury they can ill afford. So here's a slim volume with bite-size advice. Students can reach into it randomly, underline its salient points, and return to its rules as needed. Neumeier starts with advice on strategy--or how to get the right idea. He continues with practical tips on execution--how to get the idea right. From there, he moves on to building creative skills over time, and finally to putting your brilliance to work in the larger world.


The Brand Flip

The Brand Flip

Author: Marty Neumeier

Publisher: New Riders

Published: 2015-07-24

Total Pages: 196

ISBN-13: 0134172973

DOWNLOAD EBOOK

Best-selling brand expert Marty Neumeier shows you how to make the leap from a company-driven past to the consumer-driven future. You’ll learn how to flip your brand from offering products to offering meaning, from value protection to value creation, from cost-based pricing to relationship pricing, from market segments to brand tribes, and from customer satisfaction to customer empowerment. In the 13 years since Neumeier wrote The Brand Gap, the influence of social media has proven his core theory: “A brand isn’t what you say it is – it’s what they say it is.” People are no longer consumers or market segments or tiny blips in big data. They don’t buy brands. They join brands. They want a vote in what gets produced and how it gets delivered. They’re willing to roll up their sleeves and help out – not only by promoting the brand to their friends, but by contributing content, volunteering ideas, and even selling products or services. At the center of the book is the Brand Commitment Matrix, a simple tool for organizing the six primary components of a brand. Your brand community is your tribe. How will you lead it?


Effective Leadership in Adventure Programming, 3E

Effective Leadership in Adventure Programming, 3E

Author: Priest, Simon

Publisher: Human Kinetics

Published: 2018

Total Pages: 448

ISBN-13: 1492547867

DOWNLOAD EBOOK

Effective Leadership in Adventure Programming, Third Edition, details the art and science of adventure leadership. This thorough update of the groundbreaking text covers the latest research, issues, and trends in adventure education and provides a new model for building core competencies.


The Agile Leader

The Agile Leader

Author: Zuzana Sochova

Publisher: Addison-Wesley Professional

Published: 2020-12

Total Pages: 0

ISBN-13: 9780136660422

DOWNLOAD EBOOK

In The Agile Leader, world-renowned agile leadership consultant Zuzana Sochová teaches the skills and mindsets you need to be a great agile leader in a great agile organization. Sochová teaches through inspirational examples that draw on her experiences working with leaders in organizations of all sizes, in multiple industries. You'll learn how to unleash your own leadership potential, align organizational development with the goal of greater agility, strengthen your skills as a catalyst, build community, apply radical transparency where it makes sense, and infuse agility throughout business functions ranging from HR to finance.


Metaskills

Metaskills

Author: Amy Mindell

Publisher: Createspace Independent Publishing Platform

Published: 2016-09-19

Total Pages: 184

ISBN-13: 9781537748917

DOWNLOAD EBOOK

Behind our therapy methods and interventions, behind our day-to-day interactions, lie feeling attitudes -"METASKILLS"- which strongly affect our work and lives. Amy Mindell created the concept of "Metaskills" to show how awareness of feeling skills transforms our work into an artistic and spiritual experience. Using a series of examples, anecdotes, and case studies, Amy demonstrates how metaskills can make all that you do more effective.