All Around the World

All Around the World

Author: Géraldine Cosneau

Publisher: Tate

Published: 2011-09-01

Total Pages: 0

ISBN-13: 9781854379764

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All Around the World: Animal Kingdom is a charmingly illustrated journey of discovery through different environments, including the ocean, forest, jungle, desert, and Arctic. Each is shown in a giant fold-out panorama, ready to be populated with the four hundred reusable animal stickers that bring the landscapes to life. Children will love Géraldine Cosneau's quirky illustrations and have fun deciding which animals belong in each panorama. On the reverse side of the panoramas are large outline pictures of animals to complete. When finished, the panoramas can be detached and hung on the wall or left in the book to be used again. With eight large fold-out scenes and hundreds of charming reusable stickers, this book lets young children discover a whole new world of adventure and fun and make it their very own.


Colorist's Special Effects

Colorist's Special Effects

Author: Helen Elliston

Publisher:

Published: 2017-05-11

Total Pages: 110

ISBN-13: 9781546646594

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This book is bursting with 60 STEP BY STEP guides & tutorials to items commonly found in ADULT COLORING BOOKS... such as gems, clouds, fairy wings, spotted mushrooms, skintone, waterdrops & much more! BACKGROUND tricks, ideas... and PRACTICE pages! Plus BONUS color charts to record your colors and mediums. This book is the COLOR interior version. This book is also available with a grayscale interior.


The Art of Game Design

The Art of Game Design

Author: Jesse Schell

Publisher: CRC Press

Published: 2014-11-06

Total Pages: 604

ISBN-13: 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.


Algebraic Geometry

Algebraic Geometry

Author: Daniel Perrin

Publisher: Springer Science & Business Media

Published: 2007-12-16

Total Pages: 267

ISBN-13: 1848000561

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Aimed primarily at graduate students and beginning researchers, this book provides an introduction to algebraic geometry that is particularly suitable for those with no previous contact with the subject; it assumes only the standard background of undergraduate algebra. The book starts with easily-formulated problems with non-trivial solutions and uses these problems to introduce the fundamental tools of modern algebraic geometry: dimension; singularities; sheaves; varieties; and cohomology. A range of exercises is provided for each topic discussed, and a selection of problems and exam papers are collected in an appendix to provide material for further study.


Cambridge Global English Stage 2 Activity Book

Cambridge Global English Stage 2 Activity Book

Author: Caroline Linse

Publisher: Cambridge University Press

Published: 2014-05-22

Total Pages: 113

ISBN-13: 1107613817

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Cambridge Global English (1-6) is a six-level Primary course following the Cambridge Primary English as a Second Language Curriculum Framework developed by Cambridge English Language Assessment. Activity Book 2 provides additional practice activities to consolidate language skills and content material introduced in Learner's Book 2. Nine units correspond with the topics, texts and language input of Learner's Book 2 with each lesson of the Learner's Book supported by two pages in the Activity Book. Learning is reinforced through activities clearly framed within the 'I can' objectives of the course, opportunities for personalisation and creative work and a higher level of challenge to support differentiation. Each unit in the Activity Book ends with a quiz, offering more in depth assessment for learners. CEFR Level: A1.


Earthsea

Earthsea

Author: Ursula K. Le Guin

Publisher: A Puffin Book

Published: 2016

Total Pages: 0

ISBN-13: 9780141370538

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The Earthsea books follow the fortunes of the wizard Ged from his childhood to an age where magic is giving way to evil. As a young dragonlord, Ged, whose use-name is Sparrowhawk, is sent to the island of Roke to learn the true way of magic. A natural magician, Ged becomes an Archmage and helps the High Priestess Tenar escape from the labyrinth of darkness. But as the years pass, true magic and ancient ways are forced to submit to the powers of evil and death.


Groosham Grange

Groosham Grange

Author: Anthony Horowitz

Publisher:

Published: 2004

Total Pages: 330

ISBN-13: 9781844285730

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Hidden away on a lonely island, Groosham Grange is a school that is unknown to the outside world. Student David Eliot has a lot more to worry about than pleasing his parents--like survival, in this terrifying tale from the "New York Times"-bestselling author of the Alex Rider series.