In this full-colour, beautifully illustrated book, Gailand MacQueen uses myth, history, and personal experience to explore the spiritual meanings of mazes and labyrinths. Convinced that labyrinths and mazes have much to teach us, Gailand MacQueen invites readers on a sometimes mystical, sometimes mysterious, journey of spiritual discovery.
Cullman County was established in 1877 in large part from the west side of Blount and the east side of Winston counties. Today, the few old cemeteries which existed in those counties in the early days are found within the borders of Cullman. The cemetery listings in this four volume set were conducted by the author beginning in 2003 and ending in early 2006. An attempt was made to personally visit every cemetery in Cullman County and record information from each readable monument. Volume 4 of this series covers alphabetically cemeteries M through Z, beginning with the Mt. Zion United Methodist Church Cemetery and concluding with the Zion Grove Cemetery. The volumes are filled with photos of many of the old cemetery sites and notes describing the company and unit of most of the old Civil War era veterans. This set of books is vital to any serious student of Cullman County genealogy and history.
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.
Get lost in reading about mazes! From the Ultimate Fort in Japan to the world's largest ice maze in Poland, students will travel deep into some amazing mazes from around the world as they learn to apply perimeter and area. By integrating math and literacy skills, this high-interest math reader makes learning mathematics simple, relevant, and fun, and the real-world examples of problem solving allow students to explore the concepts in meaningful ways. With an accessible glossary, vibrant images, clear mathematical charts and diagrams, and easy-to-read text, this book will engage readers and show them how to apply mathematics to their daily lives. Additional text features include a table of contents, index, captions, bold print, and an answer key to help build academic vocabulary and increase understanding. The challenging Problem Solving section and Let's Explore Math sidebars provide plenty of opportunities for students to practice their developing mathematics skills. This fascinating math reader makes learning geometry easy! This 6-Pack includes six copies of this Level S title and a lesson plan that specifically supports Guided Reading instruction.
Thread your way through this history of mazes from the ancient world to today and solve over one hundred mazes along the way. From prehistoric times, mazes and labyrinths worldwide have served as different symbolic, ritualistic, and practical purposes. Taken as a powerful metaphor for life’s journey, they can be used as tools for meditation and learning at any level, even when completed for recreation. Maze images can be enjoyed as motifs themselves, but also in their material forms—a meditation, puzzle, dance, walk, ritual, pilgrimage, or simply a day out. Drawing upon a wealth of historical and classical literature; accounts written by explorers, archaeologists, and historians; and the output of modern and contemporary world-renowned experts and enthusiasts, social historian Dr. Julie Bounford explores the evolution of mazes through time and across continents, presenting their history in a fun and engaging format while challenging readers to solve over one hundred mazes—many created exclusively for this book by illustrator and artist Trevor Bounford. Learn about: The earliest recorded examples, legends, and mazes in the ancient world Mazes used as sacred rituals and symbols that take us beyond the natural world Turf, stone, hedge, and garden mazes, and sites of communal rustic revels The modern revival, with mazes taken to forms never previously imagined Explore how mazes can improve your mental dexterity and create mindfulness, and use the gazetteer to locate historical, replica, and interesting mazes that exist around the world today.
Students will develop their math skills while engaged in reading about mazes from around the world. This book seamlessly integrates the teaching of math and reading, and uses real-world examples to teach geometry concepts like calculating perimeter and area. Text features include a glossary, an index, captions, and a table of contents to increase students’ vocabulary and reading comprehension skills as they interact with the text. The rigorous practice problems, math charts and diagrams, and sidebars provide many opportunities for students to practice their developing math skills, and apply what they’ve learned to their everyday lives. Math Talk provides an in-depth opportunity for further thinking, requiring the use of higher-order thinking skills.
Mazes and Labyrinths is a look into the origin and mystery of mazes. From ancient stone carvings, Minoan palaces to today's hedge-maze, Matthews chronicles the history of the maze. With over 140 illustrations.
Team building is a proven approach for helping people become respectful competitors, cooperative team members, and community leaders. Now you can help your students or group develop those same important skills with Essentials of Team Building: Principles and Practices. The authors, with two successful books on team building and 30 years of team-building experience, offer a day-by-day guide for implementing activities and challenges for individual sessions, units, or an entire semester. The activities and challenges are geared to beginning through advanced participants in a variety of settings, and they help participants develop the following valuable skills: à ̄¿Å"Problem solving à ̄¿Å"Appropriate risk taking à ̄¿Å"Building working relationships à ̄¿Å"Cooperation à ̄¿Å"Leadership and communication à ̄¿Å"Creative thinking à ̄¿Å"Building trust à ̄¿Å"Making decisions à ̄¿Å"Setting goals à ̄¿Å"Developing physical skills In chapters 1 and 2 the authors introduce the concept of team building, including its benefits, its connection with adventure education and community building, and the process involved in building a team. Chapters 3 and 4 provide assessment tools and safety strategies. Chapter 5 offers a sample college course outline in team building. You'll find icebreaker and community activities in chapter 6, and in chapters 7 through 9 you can choose from an array of introductory, intermediate, and advanced challenges. Chapter 10 provides character development and community-building challenges, and an appendix lays out challenge cards, useful forms, reports, and examples. In addition, Essentials of Team Building: Principles and Practices includes à ̄¿Å"58 activities and challenges for beginning through advanced teams; à ̄¿Å"reproducible forms for organizing, presenting, and evaluating team-building challenges; à ̄¿Å"ready-to-use unit and semester plans with evaluation tools for each activity; and à ̄¿Å"a bound-in DVD with video clips of 25 challenge demonstrations and reproducible challenge and organizer cards.