Introduction to Psychology

Introduction to Psychology

Author: Dennis Coon

Publisher: Wadsworth Publishing Company

Published: 1998

Total Pages: 872

ISBN-13:

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Search for understanding - Research methods and critical thinking - The brain, biology and behavior - Sensation and reality - Perceiving the world - States of consciousness - Conditioning and learning - Memory - Cognition and creativity - Motivation and emotion - Health, stress and coping - Child development - From birth to death: life-span development - Intelligence - Personality - Abnormal behavior: deviance and disorder - Major mental disorders - Therapies - Gender and sexuality - Social behavior - Attitudes, culture, and human relations - Applied psychology.


Introduction to Psychology

Introduction to Psychology

Author: Jennifer Walinga

Publisher: Hasanraza Ansari

Published:

Total Pages: 810

ISBN-13:

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This book is designed to help students organize their thinking about psychology at a conceptual level. The focus on behaviour and empiricism has produced a text that is better organized, has fewer chapters, and is somewhat shorter than many of the leading books. The beginning of each section includes learning objectives; throughout the body of each section are key terms in bold followed by their definitions in italics; key takeaways, and exercises and critical thinking activities end each section.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

Author: James Paul Gee

Publisher: Macmillan

Published: 2014-12-02

Total Pages: 233

ISBN-13: 1466886420

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


Community Psychology

Community Psychology

Author: John Moritsugu

Publisher: Psychology Press

Published: 2015-07-22

Total Pages: 616

ISBN-13: 1317349938

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Community Psychology, 5/e focuses on the prevention of problems, the promotion of well-being, empowerment of members within a community, the appreciation of diversity, and an ecological model for the understanding of human behavior. Attention is paid to both “classic” early writings and the most recent journal articles and reviews by today’s practitioners and researchers. Historical and alternative methods of effecting social change are explored in this book, with the overall theme that the environment is as important as the individual in it. This text is available in a variety of formats – digital and print. Learning Goals Upon completing this book, readers will be able to: Understand the historical and contemporary principles of community psychology. Apply theory and research to social services, mental health, health, legal, and public health systems