This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.
Collects Guardians of the Galaxy #11-13, All-New X-Men #22-24. The arrival of the original X-Men in the present sent shockwaves through the Marvel Universe, but we've only seen the effects on Earth - until now! When an alien race discovers that Jean Grey, host of the destructive Phoenix Force, is back on Earth, they decide to hold her accountable for the heinous acts of Dark Phoenix! Now it's up to the spacefaring Guardians of the Galaxy to help the all-new X-Men save Jean Grey from twisted intergalactic justice! A surprise ally from one character's past comes to help, but is that enough against the most powerful army in the Universe? You won't want to miss the first encounter between two of the biggest franchises in the Marvel Universe!
The official prequel novel to Marvel’s Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. The official prequel novel to Marvel’s Guardians of the Galaxy, the hotly anticipated action-adventure game developed by Eidos-Montréal and published by Square Enix. Star-Lord, Gamora, Drax the Destroyer, Rocket Racoon and Groot. They’re the Guardians of the Galaxy, turning a tidy profit as heroes for hire—or, they will be if Peter Quill can get his act together. After he botches the most critical part of their latest mission—getting paid—his newly assembled crew is close to ditching him for good. Now he needs a big payday, fast. When an old acquaintance shows up offering a whole lot of units for a field trip to Peter’s past, it’s a no-brainer. Twelve years ago, Peter fought the Chitauri alongside the Resistance on Mercury to prevent an invasion of Earth. Now it’s time to go back. The old Resistance base has a squatter, and it’s up to the Guardians to ‘gently escort’ them off the premises… and unmask a wartime traitor while they’re at it. But war is heavy, man, and the Galactic War screwed up each of the Guardians in their own special ways. The brand-new team is barely hanging together, and the mission brings up all kinds of bad memories. It’s make or break time for the Guardians, and they do so love breaking things… Just hopefully not each other.