Man, Myth & Magic

Man, Myth & Magic

Author: Richard Cavendish

Publisher: Cavendish Square Publishing

Published: 1995

Total Pages: 152

ISBN-13:

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Covers the religions of the world, the myths that mankind has created, and the supernatural.


The Encyclopedia of Jewish Myth, Magic and Mysticism

The Encyclopedia of Jewish Myth, Magic and Mysticism

Author: Geoffrey W. Dennis

Publisher: Llewellyn Worldwide

Published: 2007

Total Pages: 337

ISBN-13: 0738709050

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How are alchemy, astrology, magic, and numerology related to Jewish mysticism? The fabulous, miraculous, and mysterious are all explored in this comprehensive reference to Jewish esotericism-the first of its kind! From amulets and angels to the zodiac and zombies, the "Encyclopedia of Jewish Myth, Magic and Mysticism" features over one thousand alphabetical entries. Rabbi Geoffrey W. Dennis offers a much-needed culmination of Jewish occult teachings that includes significant stories, mythical figures, practices, and ritual objects. Spanning the Bible, the Midrash, Kabbalah, and other mystical branches of Judaism, this well-researched text is meant to trigger insight, spark inspiration, and illuminate one of the oldest esoteric traditions still alive today.


Man, Myth & Magic RPG (Classic Reprint)

Man, Myth & Magic RPG (Classic Reprint)

Author: Herbie Brennan

Publisher:

Published: 2019-06-16

Total Pages: 132

ISBN-13: 9781938270727

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This reprint of the classic 1980s fantasy roleplaying game is set in the ancient world, one not seen from our modern historical perceptions, rather through the eyes of the people who lived there. It is a world filled with magic and sorcery, demons and monsters, and incredible powers and forces that hold the key to the domination of all mankind.Begin play as a seasoned gladiator fighting for your very life on the bloody sands of a Roman arena. Then, reincarnate as an Egyptian sorcerer, British druid, Greek merchant, Visigoth barbarian, or even a Hibernian Leprechaun to face the might and mysteries of the ancient world.The Basic game is presented in such a way that you learn as you play for the first time. The Advanced game is rich and varied, providing countless hours of breathtaking magic, mystery, and adventure. While the exciting adventures may be played separately, each is but an episode in an interrelated series filled with challenges, intrigue, and irony.


Magic and Myth

Magic and Myth

Author: Michael Scott

Publisher: Yearling

Published: 2022-05-03

Total Pages: 209

ISBN-13: 0593381726

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Myths, legends, and magic are woven together in a collection of enthralling Irish fairy tales from the New York Times bestselling author of the Secrets of the Immortal Nicholas Flamel series. A haunting midnight dance that steals children away... An eerie fairy island that appears once every seven years... A magical silver horse that emerges from the depths of a dark lake... Venture into the Otherworld with eleven timeless, enchanting Irish fairy tales that uncover the haunting, hidden world of the Sidhe--the fairy-folk. A master of Irish mythology, bestselling author Michael Scott has crafted stories guaranteed to enthrall young readers who love magic, legends, and lore. And don't miss the companion collection of Irish folktales, Legends & Lore!


TechGnosis

TechGnosis

Author: Erik Davis

Publisher: North Atlantic Books

Published: 2015-03-17

Total Pages: 457

ISBN-13: 1583949305

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TechGnosis is a cult classic of media studies that straddles the line between academic discourse and popular culture; it appeals to both those secular and spiritual, to fans of cyberpunk and hacker literature and culture as much as new-thought adherents and spiritual seekers How does our fascination with technology intersect with the religious imagination? In TechGnosis—a cult classic now updated and reissued with a new afterword—Erik Davis argues that while the realms of the digital and the spiritual may seem worlds apart, esoteric and religious impulses have in fact always permeated (and sometimes inspired) technological communication. Davis uncovers startling connections between such seemingly disparate topics as electricity and alchemy; online roleplaying games and religious and occult practices; virtual reality and gnostic mythology; programming languages and Kabbalah. The final chapters address the apocalyptic dreams that haunt technology, providing vital historical context as well as new ways to think about a future defined by the mutant intermingling of mind and machine, nightmare and fantasy.