Making Musical Apps

Making Musical Apps

Author: Peter Brinkmann

Publisher: "O'Reilly Media, Inc."

Published: 2012-02-17

Total Pages: 123

ISBN-13: 1449331394

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Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd—with help from the libpd library—as an easily embeddable and widely portable sound engine. Whether you’re an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS. Get a crash course in Pd, and discover how to generate and control sounds Learn how to create and deploy algorithmic compositions that react to a user’s activity and environment Use Java or Objective-C to integrate Pd and libpd into mobile apps Learn the steps necessary to build libpd-based apps for Android and iOS


Making Musical Apps

Making Musical Apps

Author: Peter Brinkmann

Publisher:

Published: 2012

Total Pages: 110

ISBN-13: 9781449331375

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Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd{u2014}with help from the libpd library{u2014}as an easily embeddable and widely portable sound engine. Whether you{u2019}re an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS. Get a crash course in Pd, and discover how to generate and control sounds Learn how to create and deploy algorithmic compositions that react to a user{u2019}s activity and environment Use Java or Objective-C to integrate Pd and libpd into mobile apps Learn the steps necessary to build libpd-based apps for Android and iOS.


Making Musical Apps

Making Musical Apps

Author: Peter Brinkmann

Publisher: "O'Reilly Media, Inc."

Published: 2012

Total Pages: 123

ISBN-13: 1449314902

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Pure Data (Pd) is a graphical programming environment for audio and more; libpd is a wrapper that turns Pd into a portable, embeddable audio library. The purpose of this book is to present tools and techniques for using Pure Data and libpd as an audio engine in mobile apps (for Android and iOS).


Make Music Count

Make Music Count

Author: Marcus Blackwell

Publisher:

Published: 2022-06-27

Total Pages: 96

ISBN-13: 9781088037348

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Make Music Count is a patented math curriculum taught through playing popular songs on the piano. In this workbook students will solve real math equations focused on Division and Order of Operations where the answers are piano notes to immediately play their favorite songs on the piano.


Programming Sound with Pure Data

Programming Sound with Pure Data

Author: Tony Hillerson

Publisher: Pragmatic Bookshelf

Published: 2014-01-27

Total Pages: 268

ISBN-13: 168050438X

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For intermediate programmers, beginning sound designers. Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library. Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.


iPad and iPhone For Musicians For Dummies

iPad and iPhone For Musicians For Dummies

Author: Ryan C. Williams

Publisher: John Wiley & Sons

Published: 2015-02-17

Total Pages: 408

ISBN-13: 1118991303

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The easy way to use your iPad or iPhone to make amazing music If you are a budding or established musician looking to use your iPad or iPhone as a portable musical instrument, recording studio, or composition tool, then you've come to the right place! iPad and iPhone For Musicians For Dummies explains in plain English how to hook up your preferred instrument to your iPad or iPhone to work on music projects within a plethora of recording apps. You'll also learn how to incorporate both real and MIDI instruments and audio, edit individual tracks, work with effects and chain multiple apps together, and mix and master songs. Thanks to apps such as AmpliTube, AudioBus, and Apple's own GarageBand, musicians can record entire songs in the comfort of their own homes and then mix, master, and distribute them right there on their iPads or iPhones. Packed with tons of step-by-step instructions, this friendly guide shows you how to use your device to go from recording a basic piece of music to creating and uploading complete songs with full instrumentation and multiple tracks, instruments, and effects. Demonstrates how to hook up your guitar or keyboard directly to your iPad or iPhone to record professional-grade tracks Helps musicians get the most out of their iPads or iPhones as portable musical instruments, recording studios, and composition tools Written by an industry expert and former senior writer for IK Multimedia, a leading manufacturer of music apps and hardware accessories for the iOS market Coverage goes beyond GarageBand to include other popular technologies Don't let the limitations and expense of yesterday's home studios keep you from recording awesome music—let iPad and iPhone For Musicians For Dummies show you how easy it is to record and master your own music right from your living room.


Creative Music Making at Your Fingertips

Creative Music Making at Your Fingertips

Author: Gena R. Greher

Publisher: Oxford University Press

Published: 2021-02-02

Total Pages: 304

ISBN-13: 0190078146

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Students are drawn to mobile technologies such as iPads and smartphones because of the sheer endless possibilities of the digital worlds they hold. But how can their potential for stimulating the imagination be effectively used in the music classroom to support students' development of musical thinking? Countering voices that see digital technologies as a threat to traditional forms of music making and music education, this collection explores the many ways in which hand-held devices can be used to promote student learning and provides teachers with guidance on making them a vital presence in their own classrooms. Creative Music Making at Your Fingertips features 11 chapters by music education scholars and practitioners that provide tried-and-true strategies for using mobile devices in a variety of contexts, from general music education to ensembles and from K-12 to college classrooms. Drawing on their own experiences with bringing mobile devices and different music apps into the classroom, contributors show how these technologies can be turned into tools for teaching performance, improvisation, and composition. Their practical advice on how pedagogy and mobile technologies can be aligned to increase students' creative engagement with music and help them realize their musical potential makes this book an invaluable resource for music educators who want to be at the forefront of pedagogical transformations made possible by 21st-century technologies.


Interactive Technologies and Music Making

Interactive Technologies and Music Making

Author: Tracy Redhead

Publisher: CRC Press

Published: 2024-08-27

Total Pages: 212

ISBN-13: 104009435X

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Challenging current music making approaches which have traditionally relied on the repetition of fixed forms when played, this book provides a new framework for musicians, composers, and producers wanting to explore working with music that can be represented by data and transformed by interactive technologies. Beginning with an exploration into how current interactive technologies, including VR and AR, are affecting music, the book goes on to create an accessible compositional model which articulates the emerging field of ‘transmutable music.’ It then shows how to compose and produce transmutable music for platforms like video games, apps and interactive works, employing tutorials which use a range of inputs from sensors, data, and compositional approaches. The book also offers technical exercises on how to transform data into usable forms (including machine learning techniques) for mapping musical parameters, and discussion points to support learning. This book is a valuable resource for industry professionals wanting to gain an insight into cutting edge new practice, as well as for assisting musicians, composers, and producers with professional development. It is also suitable for students and researchers in the fields of music/audio composition and music/audio production, computer game design, and interactive media.


Wild Symphony

Wild Symphony

Author: Dan Brown

Publisher: Dragonfly Books

Published: 2023-09-19

Total Pages: 45

ISBN-13: 0593704231

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#1 New York Times bestselling author Dan Brown makes his picture book debut with this mindful, humorous, musical, and uniquely entertaining book! The author will be donating all US royalties due to him to support music education for children worldwide, through the New Hampshire Charitable foundation. Travel through the trees and across the seas with Maestro Mouse and his musical friends! Young readers will meet a big blue whale and speedy cheetahs, tiny beetles and graceful swans. Each has a special secret to share. Along the way, you might spot the surprises Maestro Mouse has left for you- a hiding buzzy bee, jumbled letters that spell out clues, and even a coded message to solve! Children and adults can enjoy this timeless picture book as a traditional read-along, or can choose to listen to original musical compositions as they read--one for each animal--with a free interactive smartphone app, which uses augmented reality to play the appropriate song for each page when a phone's camera is held over it.


Make Music with Your iPad

Make Music with Your iPad

Author: Ben Harvell

Publisher: John Wiley & Sons

Published: 2011-12-05

Total Pages: 290

ISBN-13: 111823913X

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Get the most out of your iPad's music capabilities! Music recording and performance apps are some of the top grossing applications for iPad. Major label artists are making use of Apple's iOS products and apps to make music and have even recorded complete albums on the iPad. Written by an experienced Apple and digital music journalist, this unique resource opens your eyes--and ears--to the amazing possibilities that the iPad offers as a musical creation device for both novices and professionals. You'll sing a new tune when you learn the power and simplicity of using the iPad as a tool for creating professional-quality music. Introduces the unique possibilities that the iPad presents for creating professional-level and high-quality music Explores how the iPad can serve as a complete set of musical instruments, recording studio, and composition tool all in one Discusses all areas of music production from recording live instruments and vocals to building drum parts and working with samples Shares interviews and helpful tips from world-famous recording artists Recommends a variety of suggested accessories to add to your iPad Tune in! Make Music with iPad is a must-have guide for any iPad user with an interest in music, regardless of the level of experience.