Readers construct and test their own bridges to help the Gingerbread Man escape a fox. With colorful spreads featuring fun facts, sidebars, and infographics, this book provides an engaging overview of the science and engineering of bridges.
People have been building bridges for centuries. Many bridges allow people to cross rivers and ravines. Others were constructed to bring water from distant mountains to city centers. Today, people recognize beautiful bridges from all over the world, such as the Golden Gate Bridge in San Francisco. These bridges can be reproduced in Minecraft. This volume helps young readers understand essential engineering concepts. Readers are encouraged to experiment with coding and creating mods in Minecraft. Stunning cutaway images and Minecraft illustrations allow readers to bring their own bridges into the game.
Explores the engineering challenges behind building bridges, as well as the creative solutions found to overcome those challenges. Accessible text, vibrant photos, and an engineering activity for readers provide a well-rounded introduction to the engineering process.
Kids will learn about different types of bridges with Engineer It! Bridge Projects. They will discover how bridges are built. Then, build their own suspension bridge, truss bridge, and more. Each project has color photos and easy-to-follow instructions. Young crafters will be budding engineers in no time!Aligned to Common Core Standards and correlated to state standards. Applied to STEM Concepts of Learning Principles. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.
A New York Times bestseller! From the NYT and USA Today bestselling How to Catch series comes a fantastical gingerbread man book that makes a funny gift for kids! Do you have what it takes to catch the Gingerbread Man? The famous storybook character has magically come to life and leapt from the pages during story time! Follow along as the Gingerbread Man runs loose in a bookstore with the help of Robin Hood, Sherlock Holmes, Peter Rabbit, nursery rhyme characters, and more! If you set the right traps, you might...just might be able to catch this wily cookie and finish the fairy tale! Filled with zany STEAM traps, a silly story, and fun illustrations, this hilarious picture book is the perfect read aloud for parents, educators, and kids ages 4-10! When the storyteller starts to read, "Run, run, as fast as you can," I'm off in a start, and you'll have to be smart to catch me, the Gingerbread Man! Also in the How to Catch Series: How to Catch a Unicorn How to Catch a Mermaid How to Catch a Dragon How to Catch a Yeti How to Catch a Monster and more!
Read Along or Enhanced eBook: In a terrific twist on the original tale of The Gingerbread Man, follow the amazing Ninjabread Man as he dips and dives out of danger!
How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them? In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers—and kids—to evaluate ideas and to better understand how things work. Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short times? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume. Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.
Have you ever wondered how bridges don't fall down? Or how really old buildings stay standing up? In the How Do series, readers are welcome to guess along with the rest of us-and then explore the science behind the right answers. Basic principles of architecture and engineering, including an introduction to bridges, locks, arches, columns, and skyscrapers are explored through diagrams, photos, and informative and engaging text.