Maker Projects for Kids Who Love Robotics

Maker Projects for Kids Who Love Robotics

Author: James Bow

Publisher: Be a Maker!

Published: 2016

Total Pages: 0

ISBN-13: 9780778722663

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Be inspired to explore your passions and to make your mark in the world! The Be a Maker! series celebrates the Maker movement-a hands-on learning style that values ingenuity, problem solving, and collaboration. Discover how "makers" in a variety of fields use their skills, imaginations, and fearless, pioneering attitudes to make breakthrough discoveries and inventions. Maker projects feature step-by-step instructions and photography to help guide you through the process of experimentation and redesign to create a project that is alt your own. Maker Projects For Kids Who Love Music Learn about basic robot components and how they are used to build robots for different purposes, Find out how robot design is often inspired by the structure and movement of things in the natural world. Maker projects show you how to experiment with easy-to-gather parts and build your own amazing robotic creations. Book jacket.


Bots! Robotics Engineering

Bots! Robotics Engineering

Author: Kathy Ceceri

Publisher: Build It Yourself

Published: 2019

Total Pages: 0

ISBN-13: 9781619308305

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Hands-on STEM activities, essential questions, and coding challenges


Robot Building for Beginners

Robot Building for Beginners

Author: David Cook

Publisher: Apress

Published: 2010-07-30

Total Pages: 478

ISBN-13: 1430227494

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“I wrote this book because I love building robots. I want you to love building robots, too. It took me a while to learn about many of the tools and parts in amateur robotics. Perhaps by writing about my experiences, I can give you a head start.” —David Cook Robot Building for Beginners, Second Edition is an update of David Cook’s best-selling Robot Building for Beginners. This book continues its aim at teenagers and adults who have an avid interest in science and dream of building household explorers. No formal engineering education is assumed. The robot described and built in this book is battery powered and about the size of a lunchbox. It is autonomous. That is, it isn’t remote controlled. You’ll begin with some tools of the trade, and then work your way through prototyping, robot bodybuilding, and eventually soldering your own circuit boards. By the book’s end, you will have a solid amateur base of understanding so that you can begin creating your own robots to vacuum your house or maybe even rule the world!


Explore Makerspace!

Explore Makerspace!

Author: Alicia Z. Klepeis

Publisher: Nomad Press

Published: 2017-09-15

Total Pages: 200

ISBN-13: 161930564X

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Bridges, furniture, musical instruments, games, vehicles—all of these things were invented and improved upon by people who love to put stuff together, take stuff apart, and figure out how things work! In Explore Makerspace! With 25 Great Projects, readers ages 7 through 10 explore what it means to be an engineer. They discover how inventors use science, art, and math to create new and exciting structures, games, and more. Readers also learn how to set up their own makerspaces at home, using inexpensive and easy-to-find supplies for their tinkering projects. Humans have been inventors throughout history. From the wheel to the rocket, scientists and other engineers have designed new technologies that have made daily life easier and stretched our horizons far beyond our own atmosphere. But inventions don’t have to be full of computer chips or other sophisticated parts. Designing the fastest toy car made from recycled materials can be just as thrilling! Makerspaces can be found in schools, libraries, community centers, and homes all around the country. These are places where both children and adults can work with materials and use the engineer design process to come up with new ideas. Here, imagination, art, and logic combine to produce lasting lessons in science, math, and physics. In Explore Makerspace! With 25 Great Projects, readers learn how to think proactively when faced with a challenge and discover the trial-and-error processes that lead to new discoveries. They find out about the motivation behind some of the world’s most amazing inventions. Through STEAM projects ranging from designing a bridge to creating board games and musical instruments, children discover how to be an engineer.


Boost Your STEAM Program with Great Literature and Activities

Boost Your STEAM Program with Great Literature and Activities

Author: Liz Knowles

Publisher: Bloomsbury Publishing USA

Published: 2018-06-01

Total Pages: 185

ISBN-13: 1440862516

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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.


Doll-E 1.0

Doll-E 1.0

Author: Shanda McCloskey

Publisher: Little, Brown Books for Young Readers

Published: 2018-05-01

Total Pages: 41

ISBN-13: 0316510327

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A STEM-friendly tale of a girl and the doll she upgrades to be her new friend, for fans of The Most Magnificent Thing and Rosie Revere, Engineer. Charlotte's world is fully charged! With her dog at her side, she's always tinkering, coding, clicking, and downloading. She's got a knack for anything technological--especially gadgets that her parents don't know how to fix! Then, she receives a new toy that is quite a puzzle: a doll! What's she supposed to do with that? Once she discovers the doll's hidden battery pack, things start to get interesting...while her faithful canine sidekick wonders if he'll be overshadowed by the new and improved Doll-E 1.0! With a little ingenuity and an open mind, everyone can be friends in this endearing, modern tribute to the creative spirit of play.


Making Simple Robots

Making Simple Robots

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

Published: 2015-02-19

Total Pages: 241

ISBN-13: 1457183595

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Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.


21st Century Robot

21st Century Robot

Author: Brian David Johnson

Publisher: Maker Media, Inc.

Published: 2014-11-18

Total Pages: 327

ISBN-13: 1449338178

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When companies develop a new technology, do they ask how it might affect the people who will actually use it? That, more or less, sums up Brian David Johnson’s duties as Intel’s futurist-in-residence. In this fascinating book, Johnson provides a collection of science fiction prototyping stories that attempt to answer the question. These stories focus on the same theme: scientists and thinkers exploring personal robotics as a new form of artificial intelligence. This isn’t fanciful speculation. Johnson’s stories are based on Intel’s futurecasting research, which uses ethnographic field studies, technology research, trend data, and science fiction to develop a pragmatic vision of consumers and computing. 21st Century Robot presents science fiction designed to bring about science fact. Get real insight into technology and the future with this book. It will open your eyes.


Arduino Playground

Arduino Playground

Author: Warren Andrews

Publisher: No Starch Press

Published: 2017-03-15

Total Pages: 345

ISBN-13: 159327744X

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You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: –A reaction-time game that leverages the Arduino’s real-time capabilities –A tool for etching your own printed circuit boards –A regulated, variable-voltage power supply –A kinetic wristwatch winder decked out with LEDs –A garage parking assistant that blinks when your vehicle is perfectly parked –A practical and colorful pH meter –A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns –A battery saver that prevents accidental discharge –A square-wave generator –A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions. Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground. Uses the Arduino Nano and Pro Mini boards.


Junk Drawer Engineering

Junk Drawer Engineering

Author: Bobby Mercer

Publisher: Chicago Review Press

Published: 2017-05-01

Total Pages: 215

ISBN-13: 161373719X

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There's no need for expensive, high-tech materials to test your engineering skills—you probably have all you need in your home junk drawer. Each hands-on project in this book will challenge you to come up with a unique solution to a specific design problem. Construct a Pasta Bridge strong enough to support a heavy load, using only dry linguini and glue. Build a Marble Roller Coaster from recycled cardboard tubes, in which the marble "car" jumps a track to land safely at its final destination. Or design an Egg Catch device to safely capture a free-falling egg. Test yourself or use them for friendly competitions—who can come up with the best solution? These 25 open-ended design challenges can be performed for just pennies . . . or less. Each project has a suggested materials list, step-by-step instructions with illustrations for one possible solution, and suggestions on how to adapt each challenge for different ages and skill levels. Educators and parents will find this title a handy resource to teach children problem-solving skills and applied physics, all while having a lot of fun.