What We Found in the Corn Maze and How It Saved a Dragon

What We Found in the Corn Maze and How It Saved a Dragon

Author: Henry Clark

Publisher:

Published: 2021-05-04

Total Pages: 352

ISBN-13: 9780316492331

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When three kids discover a book of magic spells that can only be cast during a few short minutes a day, they'll need all the time they can get to save a dying magical world, its last dragon, and themselves. An ordinary day turns extraordinary when twelve-year-old Cal witnesses his neighbor Modesty summon a slew of lost coins without lifting a finger. Turns out she has a secret manual of magic spells . . . but they only work sometimes. And they're the most boring spells ever: To Change the Color of a Room, To Repair a Chimney, To Walk With Stilts, To Untangle Yarn. Useless! But when Cal, his friend Drew, and Modesty are suddenly transported to the world the spells come from -- a world that's about to lose its last dragon -- they'll have to find a way to use the oddly specific incantations to save the day, if only they can figure out when magic works. From the inventive mind of Henry Clark comes a hilariously wacky adventure about magic, friendship, a lookout tower come to life, a maze in the shape of a dragon, an actual dragon named Phlogiston, and lots and lots of popcorn.


Big Book of Adventure Mazes

Big Book of Adventure Mazes

Author: Dave Phillips

Publisher: Courier Corporation

Published: 2003-04-25

Total Pages: 132

ISBN-13: 0486429008

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Thrill-seekers will love this giant book of labyrinths. More than 90 mazes await in a compilation of 3 books by a maze master: Monster Mazes, Pirate Treasure Mazes, and Wizards and Dragons Mazes. Solutions.


An Amazing Magic Mazes

An Amazing Magic Mazes

Author: Clint Twist

Publisher: Sterling Publishing Company, Inc.

Published: 2004-09

Total Pages: 28

ISBN-13: 9781402715945

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Down in the jungle, the mighty jungle, finding your way around can be hard. It’s important to choose a route carefully, because lots of hazards await: tumbling waterfalls with slippery rocks; shaky rope bridges; and of course, anacondas, and other jungle wildlife. So pick up a pen, join the daring explorers.


The Maze of Games

The Maze of Games

Author: Mike Selinker

Publisher:

Published: 2015-08-01

Total Pages:

ISBN-13: 9780991315925

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Colleen and Samuel Quaice are teenagers living in 1897 England. During a visit to Upper Wolverhampton Bibliotheque, they discover a musty book called THE MAZE OF GAMES. Opening the book summons the Gatekeeper, a mysterious skeletal guardian who plunges the Quaices into a series of dangerous labyrinths, populated with myriad monsters and perplexing puzzles.Only by solving their way through the Gatekeeper's mazes will the Quaice children find their way home.Read the novel. Solve the Puzzles. Get out alive


Monster Mazes

Monster Mazes

Author: Dave Phillips

Publisher: Courier Corporation

Published: 1989-06-01

Total Pages: 52

ISBN-13: 9780486260051

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Thirty-two mazes with fantasy-adventure themes, such as finding marvelous treasures and slaying giant beasts.


The Magic Marble Maze: A Bedtime Adventure with Colouring Page and Puzzle

The Magic Marble Maze: A Bedtime Adventure with Colouring Page and Puzzle

Author: Shu Chen Hou

Publisher: Kokoshungsan Ltd

Published:

Total Pages: 31

ISBN-13:

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Step into a world of wonder with "The Magic Marble Maze," a thrilling bedtime story picture book that invites young readers on an extraordinary labyrinth adventure. Join Alex and his friends as they navigate a magical marble maze where gravity behaves in whimsical ways, creating a maze full of twists, turns, and delightful surprises. With enchanting illustrations and an engaging storyline, this book brings the mystical maze to life, sparking excitement and curiosity. Each page turn reveals new challenges and wonders, making every adventure a memorable exploration. This interactive book includes: A Colouring Page: Colour in the magical maze and the adventurous moments as Alex and his friends journey through. An Interactive Puzzle: Solve a themed puzzle that adds an extra layer of fun and challenges young minds to think creatively. Perfect for ages 4-8, "The Magic Marble Maze" fosters imagination and problem-solving skills, making it a captivating addition to any bedtime story collection. Unlock the adventure today! Add "The Magic Marble Maze" to your bookshelf and let your child dive into a maze of magic and excitement.


Let Go and Be Free: 100 Daily Reflections for Adult Children of Alcoholics

Let Go and Be Free: 100 Daily Reflections for Adult Children of Alcoholics

Author: Ron Vitale

Publisher: Ron Vitale

Published: 2020-03-20

Total Pages: 273

ISBN-13:

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Find peace with daily reflections that will help ground you on your life-long journey in overcoming your alcoholic upbringing. From dealing with ruminating thoughts and anxiety to stopping dysfunctional behaviors that you learned as a child in an alcoholic home, Let Go and Be Free: 100 Daily Reflections for Adult Children of Alcoholics (Volume 1) will help you learn about common traits of Adult Children of Alcoholics, shine a light to dispel the shame you have lived with, and provide easy to learn meditations and visualizations that will help you center yourself and live a healthier life. Filled with personal stories, meditation tips, and an intimate look at living as an Adult Child of an Alcoholic, this book (232 pages) is an authentic daily resource to guide you on your journey.


The Magical Maze

The Magical Maze

Author: Ian Stewart

Publisher: Trade Paper Press

Published: 1998-03-25

Total Pages: 296

ISBN-13:

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Approaches mathematics using an assortment of puzzles and problems and the metaphorical structure of a maze.


Everybody Wins

Everybody Wins

Author: James Wallis

Publisher: Simon and Schuster

Published: 2023-03-14

Total Pages: 115

ISBN-13: 1839081910

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The revolution in tabletop gaming revealed and reviewed, in this entertaining and informative look at over 40 years of award-winning games. The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year’s contest to track the incredible explosion in amazing new board games. From modern classics like CATAN, Ticket to Ride, and Dixit to once-lauded games that have now been forgotten (not to mention several popular hits that somehow missed a nomination), this is a comprehensive yet hugely readable study of the best board games ever made, penned by one of the most knowledgeable commentators on the hobby.