When the fate of the Multiverse is at stake, what game will the scheming Master of Metal play? Tezzeret of Esper, the cruel artificer now free from his former master Nicol Bolas, the God-Pharaoh of Amonkhet, has traveled across the Multiverse seeking the answer to a question only he knows. Once he finds it, he will manipulate anyone necessary and do whatever it takes to claim his prize... but to what end?
Tying directly into the events of Magic: Master of Metal #1, Tezzeret enters the fray and brings with him vital information to the cabal of Planeswalkers defending Ravnica regarding [REDACTED]! Only Tezzeret knows the truth about why Jace Beleren was attacked and why he is the key to saving the Multiverse from the utter destruction coming to Ravnica. But that secret and what it means force Jace, Vraska, Kaya, and the allied Guilds of Ravnica to make an unthinkable choice... linked to the very crimes that Tezzeret seeks to be pardoned for in exchange for his help!
Downtrodden and powerless, Planeswalker Tezzeret must do everything he can to return to his former glory—even if it means relying on old enemies From the ashes of defeat, Tezzeret rises again. Beaten to within an inch of his life and left for dead by the psychic sorcerer Jace Beleren, Tezzeret has lost control of the Infinite Consortium—an interplanar cabal he commanded with a power and influence few in the Multiverse have ever achieved. Now he must turn to a former enemy for help: the dragon Nicol Bolas, perhaps the only Planeswalker in the Multiverse powerful enough to get him back on his feet. Bolas, however, has his reservations. What can Tezzeret give him that he doesn’t already have? So begins Tezzeret’s search for the secret of etherium—a magical alloy infused with all the power of the Blind Eternities—thought to have been lost with the disappearance of the great sphinx, Crucius the Mad. Tezzeret’s quest is clear, but his thirst for revenge clouds his decisions. Will he achieve his goal, or will he be bested by his own ambition?
Learn to read minds, conduct hypnosis, and predict the future! Instead of employing visual magic, the tricks in this book help aspiring performers exercise mental powers that seem downright supernatural. A seasoned magician shares his professional secrets throughout 15 psychological illusions, which include magic squares, stacked decks, thought transmissions, and other feints.
It’s open war on Amonkhet as the Planeswalkers battle an entire plane’s worth of ravenous undead. The plan is made and the stage is set, but against overwhelming odds and with Marit Lage’s arrival imminent, can they unite to stop her once and for all? And with stakes unlike anything the Multiverse has seen before, can our coterie of heroes be victorious without paying the ultimate price?
A new and simple learn-by-picture method that makes it easy for anyone aged twelve and up to perform all the classic sleights just as they are done by the world's greatest professional magicians. Long-time magician Bill Tarr has teamed up with Barry Ross, an illustrator famous for his instructional sports diagrams, for easy-to-follow, step-by-step instructions, so that with the help of more than 1,500 line drawings that capture each eye-fooling movement, you'll learn everything from simple sleights you can master in minutes to the great classics of magic. With ordinary objects -- a regular deck of cards, a coin from someone's pocket, a few balls of crumpled aluminum foil -- you'll soon be doing ... Card Fanning Springing the Cards from Hand-to-Hand The Lit-Cigarette Trick The Three-Shell Game The Cups and Balls Three-Card Monte The Cut and Restored Rope The Miser's Dream plus ... Unbelievable Card Tricks Coin and Cigarette Vanishes and dozens and dozens of the world's greatest sleight-of-hand effects!
In the wake of an unthinkable tragedy, the Seekers find themselves capturing more and more cases. But with Eva struggling to cope with the loss of a trusted ally, will The Order be able to stop the inevitable in time?
"Originally published as Magic: the gathering issues #1-4, Magic: the gathering: the spell thief issues #1-4, Magic: the gathering: path of vengeance issues #1-4, Magic: the gathering: Theros issues #1-5" -- title page verso.