Low-cost Physics Experiments Using New Technologies

Low-cost Physics Experiments Using New Technologies

Author: Salvador Gil

Publisher: World Scientific

Published: 2024-05-28

Total Pages: 1104

ISBN-13: 981127777X

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This book presents a set of low-cost physics experiments, making use of the new technologies available (data collection and analysis systems by computers, Internet, video, commercial electronics, smartphones, etc.), while highlighting the methodological aspects of physics and science in general. The projects are aimed at university students of science and engineering, although some may be used in high schools.The experiments would enable students to answer the questions: How do we know this? Why do we believe in that? These questions illustrate the nature of scientific thinking process.This book is complemented by the site www.fisicarecreativa.com, where several of the projects presented here were carried out by students from different universities. We hope it can be used as an innovative STEM learning tools.


Physics Experiments with Arduino and Smartphones

Physics Experiments with Arduino and Smartphones

Author: Giovanni Organtini

Publisher: Springer Nature

Published: 2021-10-06

Total Pages: 404

ISBN-13: 3030651401

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This book on the use of Arduino and Smartphones in physics experiments, with a focus on mechanics, introduces various techniques by way of examples. The main aim is to teach students how to take meaningful measurements and how to interpret them. Each topic is introduced by an experiment. Those at the beginning of the book are rather simple to build and analyze. As the lessons proceed, the experiments become more refined and new techniques are introduced. Rather than providing recipes to be adopted while taking measurements, the need for new concepts is raised by observing the results of an experiment. A formal justification is given only after a concept has been introduced experimentally. The discussion extends beyond the taking of measurements to their meaning in terms of physics, the importance of what is learned from the laws that are derived, and their limits. Stress is placed on the importance of careful design of experiments as to reduce systematic errors and on good practices to avoid common mistakes. Data are always analyzed using computer software. C-like structures are introduced in teaching how to program Arduino, while data collection and analysis is done using Python. Several methods of graphical representation of data are used.


Physics Experiments Using PCs

Physics Experiments Using PCs

Author: H.M. Staudenmaier

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 318

ISBN-13: 3642794629

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Physics practical classes form an important part of many scientific and technical courses in higher education. In addition to the older standard experiments, such practicals now generally include a few computer-controlled experiments developed in association with the research groups active in the particular university or college. Since there is relatively little exchange of information between the teaching staff of different institutes, the personal computer, despite its ubiquity, is underexploited in this role as a teaching aid. The present book provides a detailed description of a number of computer-controlled experiments suitable for practical classes. Both the relevant physics and the computational techniques are presented in a form that enables the readers to construct and/or perform the experiment themselves.


Techniques for Nuclear and Particle Physics Experiments

Techniques for Nuclear and Particle Physics Experiments

Author: William R. Leo

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 385

ISBN-13: 3642579205

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A treatment of the experimental techniques and instrumentation most often used in nuclear and particle physics experiments as well as in various other experiments, providing useful results and formulae, technical know-how and informative details. This second edition has been revised, while sections on Cherenkov radiation and radiation protection have been updated and extended.


Game Sound Technology and Player Interaction: Concepts and Developments

Game Sound Technology and Player Interaction: Concepts and Developments

Author: Grimshaw, Mark

Publisher: IGI Global

Published: 2010-09-30

Total Pages: 503

ISBN-13: 1616928301

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Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology. This compilation also applies beyond the realm of video games to other types of immersive sound, such as soundscape design, gambling machines, emotive and fantastical sound to name a few. The application for this research is wide-ranging, interdisciplinary, and of primary importance for academics and practitioners searching for the right sounds.


Emerging Issues in Smart Learning

Emerging Issues in Smart Learning

Author: Guang Chen

Publisher: Springer

Published: 2014-09-10

Total Pages: 404

ISBN-13: 3662441888

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This book provides an archival forum for researchers, academics, practitioners and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. The contributions of this book are submitted to the International Conference on Smart Learning Environments (ICSLE 2014). The focus of this proceeding is on the interplay of pedagogy, technology and their fusion towards the advancement of smart learning environments. Various components of this interplay include but are not limited to: Pedagogy- learning paradigms, assessment paradigms, social factors, policy; Technology- emerging technologies, innovative uses of mature technologies, adoption, usability, standards and emerging/new technological paradigms (open educational resources, cloud computing, etc.)