Lone Wolf Multiplayer Game Book

Lone Wolf Multiplayer Game Book

Author: Matthew Sprange

Publisher: Mongoose Pub

Published: 2010-03-01

Total Pages: 128

ISBN-13: 9781907218361

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Launched in the 80's, the Lone Wolf series of gamebooks quickly became firm favourites among a growing fan base. Alone among the gamebooks of their day, Lone Wolf was the only one to feature a cohesive and exciting world, and an extended campaign in which your character could grow and expand as he travelled through all 28 books of the original series. This was the first true mega-campaign! Prepare to return to the world of Magnamund, this time with your friends. The Lone Wolf Multiplayer Gamebook is a full roleplaying game, based on the simple rules system of the solo books - it is so easy, anyone can play! The first book in this range brings you the core rules, introduces the Kai Lord character class and presents three introductory scenarios to get you started.


The Darklands

The Darklands

Author: August Hahn

Publisher: Mongoose Publishing

Published: 2004-05

Total Pages: 0

ISBN-13: 9781904577539

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The Darklands is an evil place, home to the Darklords, the ancient enemy of Summerlund and sworn foes to the Kai Order. This hugely detailed book provides every piece of information on this despicable place, allowing Games Masters to run their players through its dangerous locales and introducing them to the inhabitants of this place. Players will find this book invalubale if they are to have any chance at all of surviving this hellish realm.


Magnamund Bestiary

Magnamund Bestiary

Author: Darren Pearce

Publisher:

Published: 2010-10

Total Pages: 0

ISBN-13: 9781907218903

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The terrifying creatures that lurk in the darkest corners of Magnamund come to life in this, the latest supplement for the Lone Wolf Multiplayer Gamebook. From the mundane Baknar and Elix, to fan favourites such as the Gourgaz and Kraan, the Magnamund Bestiary provides games masters with a wealth of foes and enemies to challenge their players with. A special section is included featuring more human opponents, allowing games masters to quickly field the likes of thieves, rogues, mercenaries and Drakkarim at a moment's notice.


Terror of the Darklords

Terror of the Darklords

Author: Pete Nash

Publisher: Fastprint Publishing

Published: 2010

Total Pages: 0

ISBN-13: 9781907218446

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The first major campaign for the Lone Wolf Multiplayer Gamebook, Terror of the Darklords is an epic adventure that will take the players from their quiet Kai monastery, through conspiracies spreading across Sommerlund, to the heart of the Darklords territory. Facing the greatest enemies the Darklords can array against them, the players will find themselves at the heart of great events, stalling a new invasion that threatens to sweep Sommerlund off the map and bring a new dark age to Magnamund.


Rune War

Rune War

Author: Joe Dever

Publisher: Random House (UK)

Published: 1995

Total Pages: 350

ISBN-13: 9780099253013

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Interactive fantasy adventure.


Trail of the Wolf

Trail of the Wolf

Author: Joe Dever

Publisher: Random House (UK)

Published: 1996-11-01

Total Pages: 263

ISBN-13: 9780099641919

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Captured and imprisoned behind the walls of a city-fortress in the Darklands, Lone Wolf's fate lies in the hands of the merciless Dark God Naar. Do you have the skill and stamina to penetrate the fortress and save Lone Wolf from certain death?


Spellbreaker

Spellbreaker

Author: Jonathan Green

Publisher: Wizard Books

Published: 2007

Total Pages: 0

ISBN-13: 9781840468076

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Rassin Abbey has guarded its arcane treasures for centuries. But when their Black Grimoire spellbook is stolen, the land of Ruddlestone is plunged into a crisis of epic proportions. Should the legendary Casket of Shadows be opened, the Infernal Beast will be unleashed to wreak its terrible carnage across the Old World.


Blue Honor

Blue Honor

Author: K. Williams

Publisher: Createspace Independent Publishing Platform

Published: 2015-03-19

Total Pages: 484

ISBN-13: 9781533036032

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Blue Honor tracks four tightly twining families during the American Civil War. Each member is asked to sacrifice more than their share to see friends and loved ones through the terrible times. The only certainty they have is that nothing will be the same. Emily Conrad is the bookish daughter of a wealthy dairy family from Vermont. Her indulgent father has educated her and bred ideas that aren't acceptable to her more urbane mother, who thinks Emily needs to settle down with her longtime friend and town philanderer Evan Howell. The outbreak of war frees Emily from these expectations for a time, but a stranger soon arrives after the guns begin to blaze, threatening her plans more than societal conventions ever could. Devoted to the young woman who healed her wounds, Henrietta has become part of the Conrad family, hoping that she may one day see her husband and son again. As a runaway slave, she's been lucky enough to find this slice of peace in Vermont, but the return of Evan Howell and the man he brings with him portends great change that might see her locked back in irons, if not executed for what she's done. Evan isn't as bad as his reputation has made him out to be. He knows his chum Emily will make the best doctor Vermont has ever seen, and he knows he's not the man to marry her. With a little manipulation, he convinces his commanding officer, Lieutenant Joseph Maynard, to take leave with him and see the beauty of the north. He just doesn't let on it's not hillsides and streams he's setting the man up for. Joseph has both power and privilege as the son of a Baltimore lawyer, but neither can guarantee him the things he wants in life. His commission in the army is likely to lead to death, a sacrifice he was willing to make to end slavery in the States-that was until he saw Emily Conrad. Torn between duty and desire, Joseph struggles to stay standing for that which he once held strong convictions. War weary, they all march on to duty...


To Be or Not To Be

To Be or Not To Be

Author: Ryan North

Publisher: National Geographic Books

Published: 2016-09-06

Total Pages: 0

ISBN-13: 0735212198

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From the bestelling author of Romeo and/or Juliet and How to Invent Everything, the greatest work in English literature, now in the greatest format of English literature: a chooseable-path adventure! When Shakespeare wrote Hamlet he gave the world just one possible storyline, drawn from a constellation of billions of alternate narratives. And now you can correct that horrible mistake! Play as Hamlet and avenge your father's death—with ruthless efficiency this time. Play as Ophelia and change the world with your scientific brilliance. Play as Hamlet's father and die on the first page, then investigate your own murder… as a ghost! Featuring over 100 different endings, each illustrated by today's greatest artists, incredible side quests, fun puzzles, and a book-within-a-book instead of a play-within-a-play, To Be or Not To Be offers up new surprises and secrets every time you read it. You decide this all sounds extremely excellent, and that you will definitely purchase this book right away. Because as the Bard said: “to be or not to be… that is the adventure.” ...You're almost certain that's how it goes. To Be or Not To Be originally launched as a record-breaking Kickstarter project. This new, reader-friendly edition features the same text and illustrations as the original version, redesigned to take up half as many pages and weigh a whole pound less.