Living History Museums: Undoing History Through Performance examines the performance techniques of Living History Museums, cultural institutions that merge historical exhibits with costumed live performance. Institutions such as Plimoth Plantation and Colonial Williamsburg are analyzed from a theatrical perspective, offering a new genealogy of living museum performance.
Hillary Rodham Clinton tells her life story, describing her dedication to social causes, her relationship with her husband, and her accomplishments and difficult periods as First Lady.
Living History Reader is the first collection of seminal articles about conducting living history. Written by museum interpreters and enthusiasts, the articles are thought-provoking, readable, and collectively present a cross-section of the best writing about historical simulation.
Living history museums are cultural institutions that merge historical exhibits with live costumed performance. While unique and vitally important, they often compromise historical accuracy and authenticity for the sake of tourism and entertainment value. Many also pursue methods of performance and historiography that are becoming increasingly outdated. Living History Museums: Undoing History Through Performance examines the performance practices used by institutions such as Plimoth Plantation and Colonial Williamsburg, and offers a new genealogy of living history museum performance in the U.S. and Europe. Currently, existing scholarship on living history museums addresses the subject from a museum-studies or anthropology perspective. Author Scott Magelssen, however, approaches the material from a background in theatre history and theory, analyzing living history museums using postmodern methodology. Considering performance as a method for the study of history and exploring emergent non-traditional theatrical practices, the book offers suggestions for performance in an increasingly postmodern landscape. Concluding with an international listing of living history institutions and a complete list of sources, Living History Museums is a valuable resource for students and teachers of theatre and performance studies, cultural studies, folklore, popular culture, American studies, and museum studies.
In the 1960s, Canadians could step through time to eighteenth-century trading posts or nineteenth-century pioneer towns. These living history museums promised authentic reconstructions of the past but, as Time Travel shows, they revealed more about mid-twentieth-century interests and perceptions of history than they reflected historical fact. An appetite for commercial tourism led to the rise of living history museums. They became important components of economic growth, especially as part of government policy to promote regional economic diversity and employment. Alan Gordon explores how these museums were shaped by post-war pressures, personality conflicts, funding challenges, and the need to balance education and entertainment. Ultimately, the rise of the living history museum is linked to the struggle to establish a pan-Canadian identity in the context of multiculturalism, competing anglophone and francophone nationalisms, First Nations resistance, and the growth of the state.
Learn While You Play With These Fun, Creative Activities & Games From two experienced educators and moms, 100 Fun & Easy Learning Games for Kids prepares your children to thrive in school and life the fun way by using guided play at home to teach important learning topics—reading, writing, math, science, art, music and global studies. Turn off the TV and beat boredom blues with these clever activities that are quick and easy to set up with common household materials. The huge variety of activities means you can choose from high-energy group games full of laughter and delight, or quiet activities that kids can complete on their own. All activities highlight the skill they teach, and some are marked with a symbol whether they are good for on-the-go learning or if they incorporate movement for kids to get their wiggles out. In Zip-Line Letters, children learn letter sounds as the letters zoom across the room. In Parachute Subtraction, place foam balls in a parachute, then kids shake the parachute and practice subtraction as they count how many balls fall off. Kids will have so much fun, they won’t even realize they’re gaining important skills! The activities are easy to adapt for all ages and skill levels. 100 Fun & Easy Learning Games for Kids is the solution for parents—as well as teachers, caregivers or relatives—to help kids realize how fun learning can be and develop what they’ll need to do well wherever life takes them.
Teaching History with Museums provides an introduction and overview of the rich pedagogical power of museums. In this comprehensive textbook, the authors show how museums offer a sophisticated understanding of the past and develop habits of mind in ways that are not easily duplicated in the classroom. Using engaging cases to illustrate accomplished history teaching through museum visits, this text provides pre- and in-service teachers, teacher educators, and museum educators with ideas for successful visits to artifact and display-based museums, historic forts, living history museums, memorials, monuments, and other heritage sites. Each case is constructed to be adapted and tailored in ways that will be applicable to any classroom and encourage students to think deeply about museums as historical accounts and interpretations to be examined, questioned, and discussed.
When a diphtheria epidemic hits her 1840 village, thirteen-year-old Jessie discovers it is actually a 1996 tourist site under unseen observation by heartless scientists, and it's up to Jessie to escape the village and save the lives of the dying children.
The author shows how museum culture offers a unique vantage point on the 19th and 20th centuries' preoccupation with history and subjectivity, and demonstrates how the constitution of the aesthetic provides insight into the realms of technology, industrial culture, architecture, and ethics.