Lights, Camera, Action!: A Beginner’s Guide to Overcome Camera Shyness, Record Videos, and Build a Digital Presence

Lights, Camera, Action!: A Beginner’s Guide to Overcome Camera Shyness, Record Videos, and Build a Digital Presence

Author: Armani Talks

Publisher: ArmaniTalks

Published:

Total Pages: 75

ISBN-13:

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Lights, Camera, Action is a beginner’s guide on how to overcome camera shyness, record videos, and build your digital presence. This book will help you feel comfortable when the recording light is on. Learn to relay your ideas from your mind to the world! Use the camera and make it your best friend. In this book, you will learn: Camera shyness exists How to practice effectively in order to overcome camera shyness Different methods in order to brainstorm topics to speak about How to add nuanced to your ideas Proper camera etiquette to improve your delivery The power of posture Why you should start a private YouTube channel The importance of watching film


Lights, Camera, Action!! A Beginner's Guide to Overcome Camera Shyness, Record Videos, And Build a Digital Presence

Lights, Camera, Action!! A Beginner's Guide to Overcome Camera Shyness, Record Videos, And Build a Digital Presence

Author: Armani Talks

Publisher: Armani Talks

Published: 2023-11-30

Total Pages: 0

ISBN-13:

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Lights, Camera, Action is a beginner's guide on how to overcome camera shyness, record videos, and build your digital presence. This book will help you feel comfortable when the recording light is on. Learn to relay your ideas from your mind to the world! Use the camera and make it your best friend. In this Book, You Will Learn: Camera shyness exists How to practice effectively in order to overcome camera shyness. Different methods in order to brainstorm topics to speak about How to add nuanced to your ideas. Proper camera etiquette to improve your delivery, The power of posture. Why you should start a private YouTube channel. The importance of watching film.


Popular Science

Popular Science

Author:

Publisher:

Published: 2005-09

Total Pages: 136

ISBN-13:

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Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.


Sophie's World

Sophie's World

Author: Jostein Gaarder

Publisher: Farrar, Straus and Giroux

Published: 2007-03-20

Total Pages: 599

ISBN-13: 1466804270

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A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.


Flip Your Classroom

Flip Your Classroom

Author: Jonathan Bergmann

Publisher: International Society for Technology in Education

Published: 2012-06-21

Total Pages: 123

ISBN-13: 1564844684

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Learn what a flipped classroom is and why it works, and get the information you need to flip a classroom. You’ll also learn the flipped mastery model, where students learn at their own pace, furthering opportunities for personalized education. This simple concept is easily replicable in any classroom, doesn’t cost much to implement, and helps foster self-directed learning. Once you flip, you won’t want to go back!


The LEGO Animation Book

The LEGO Animation Book

Author: David Pagano

Publisher: No Starch Press

Published: 2016-10-16

Total Pages: 216

ISBN-13: 159327789X

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Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+


Video Production 101

Video Production 101

Author: Antonio Manriquez

Publisher: Pearson Education

Published: 2014

Total Pages: 337

ISBN-13: 0321990196

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Annotation Not only in the filmmaking, broadcasting, and journalism worlds but in all types of businesses, visual media and video are fast becoming one of the most important tools for disseminating information. This book walks teachers and students through the entire process of digital content creation in a fun, project-oriented way that resonates with a younger audience - from development of the story to deciding which equipment to use, to producing a video and editing the content, to final output and distribution.


Arduino in Action

Arduino in Action

Author: Jordan Hochenbaum

Publisher: Simon and Schuster

Published: 2013-05-29

Total Pages: 596

ISBN-13: 1638353913

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Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration


First We Eat

First We Eat

Author: Eva Kosmas Flores

Publisher: Abrams

Published: 2018-03-20

Total Pages: 670

ISBN-13: 1683352246

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The acclaimed cookbook author shares creative new dishes that bring Mediterranean inspiration to the seasonal ingredients of the Pacific Northwest. Eva Kosmas Flores finds inspiration in her Greek heritage and the bountiful produce of her garden in Oregon. She uses both to craft her seasonal and approachable recipes, each paired with a mouthwatering image. Showcasing her unforgettable, atmospheric photography style, First We Eat is a gorgeous reference on seasonal cooking that celebrates the beauty of the Pacific Northwest, Mediterranean influences, effortless and stylish presentations, and simple preparations, all designed to share with friends and family.


Focus on Photography

Focus on Photography

Author: Cynthia Way

Publisher:

Published: 2006

Total Pages: 140

ISBN-13:

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Focus on Photography: A Curriculum Guide. The guide is a resource for those at all levels of experience in teaching and in photography, designed to inform educators about the many possibilities and interdisciplinary applications of photographic education in school and after-school settings (grades K-12). Written by museum educator and former ICP Coordinator of Community Programs, Cynthia Way, the guide draws on ICP's long-term experience and translates its practice for a much broader audience.