Playing with your baby is more than fun and games: it's the key to building a strong relationship with your infant and providing important early stimulation that promotes learning and development. Baby Love and Learn provides 100 games, activities, and exercises that parents can do with their baby to foster cognitive, motor, and language skills as well as creativity and relational skills. Baby Love and Learn shows parents how they can use daily caregiving routines such as feeding, diapering, dressing, bathing, and bedtime as opportunities for play, positive emotional attachment, and learning. The book also includes play ideas for each age and stage and for different developmental levels.
Playing with your baby is more than fun and games: it's the key to building a strong relationship with your infant and providing important early stimulation that promotes learning and development. Let’s Play and Learn Together provides 100 games, activities, and exercises that parents can do with their baby to foster cognitive, motor, and language skills as well as creativity and relational skills. Let’s Play and Learn Together shows parents how they can use daily caregiving routines such as feeding, diapering, dressing, bathing, and bedtime as opportunities for play, positive emotional attachment, and learning. You'll also find play ideas for each age and stage and for different developmental levels.
Let children experience the learning power of play! Let’s Play is a handbook full of child-led, open-ended learning adventures. The 39 fresh, fun, and budget-friendly activities (plus more than 225 play variations) are packed with learning that helps children develop important motor, cognitive, language, and social skills. These activity starters were all tested by a slew of early childhood professionals and approved by the children they work with. Building on the early learning principles presented in the author team’s first book together, Let Them Play: An Early Learning (Un)Curriculum, they also support your transition to a play-based, child-led (un)curriculum. Jeff A. Johnson has more than twenty years of early childhood experience as a former child care center director and current family child care business owner. He is a popular keynote speaker, trainer, and author of six books. Denita Dinger has been a child care provider for more than ten years and is a frequent speaker at early childhood conferences, focusing on the topics of hands-on and play-based learning. This is her second book.
Being kind is contagious as a new girl navigates the art of making friends in a picture book suited for children starting school or moving to a new place. When Sukie’s family moves and she has to start at a new school, she feels shy and lonely at first. But soon she learns that receiving small acts of kindness—someone saying hi, or saving a hoop for her—makes her feel braver, and that passing friendliness along is a good feeling, too. Before long, Sukie, Joe, Poppy, and Stan are all becoming friends! Young readers are invited to join them as they explore meeting new people, celebrating differences, being thoughtful, and standing up for one another.
How a popular entertainment genre on YouTube—Let's Play videos created by Minecraft players—offers opportunities for children to learn from their peers. Every day millions of children around the world watch video gameplay on YouTube in the form of a popular entertainment genre known as Let's Play videos. These videos, which present a player's gameplay and commentary, offer children opportunities for interaction and learning not available in traditional television viewing or solo video gameplay. In this book, Michael Dezuanni examines why Let's Play videos are so appealing to children, looking in particular at videos of Minecraft gameplay. He finds that a significant aspect of the popularity of these videos is the opportunity for knowledge and skill exchange. Focusing on Let's Play practices, the videos themselves, and fans' responses, Dezuanni argues that learning takes place through what he terms peer pedagogy—a type of nonhierarchical learning that is grounded in the personal relationships fans and players feel toward one another. Moreover, the Let's Play platform is part of a larger digital ecosystem that enables children to learn from one another in unique ways. Dezuanni explores how Let's Players enable learning opportunities, examining digital literacies, the Let's Play genre, and peer pedagogies. He then presents case studies of three successful family-friendly Let's Players of Minecraft: Stampylonghead, StacyPlays, and KarinaOMG, microcelebrities in a microindustry. Dezuanni analyzes the specific practices and characteristics of these players, paying particular attention to how they create opportunities for peer pedagogies to emerge.
Learn together with this two-sided easel book for kids and caregivers! Stand up the sturdy easel and flip the pages for face-to-face story time. On the front side, kids can explore the pictures and press 10 sound buttons. On the flip side, caregivers read, ask questions, and talk about the story. Featuring your favorite Disney Baby characters, including characters from Frozen, Aladdin, Finding Nemo, and more!
(Recorder). An effective two-level method for recorder instruction (Student Book 2 = 00710300) and a contemporary approach to instrument learning. The student books include complete introductory materials suitable for use with Baroque and German-style recorders. For general music class teaching, the basic student materials are supplemented by a special Teacher's Cassette Kit (item 00710020). Includes 35 songs: Bingo * The Caissons Go Rolling Along * Dance of the Reed Flutes * Dona Nobis Pacem * Down in the Valley * The Irish Washerwoman * Jingle Bells * Jolly Old St. Nicholas * Merrily We Roll Along * Ode to Joy * Short'nin' Bread * Zum Gali Gali * and more.