Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! Ben needs to find out what food to grill at the cookout. Examine his tally chart to see how many people want hot dogs, hamburgers, or chicken.
Tally charts are an excellent way to organize, represent, and interpret data, a key skill in today's math classrooms. Readers will learn the components of a tally chart and how each is essential in understanding the information the chart holds. Entertaining topics, questions and answers, and a colorful design make this book a comprehensible companion to the mathematics curriculum.
Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! Dan, Emma, and Ron want to compare how many apples they picked. Look at the picture graph to tell who picked the most.
This fun book uses examples familiar to readers to get them counting using tally charts. Topics include snacks, pets, and how readers and their classmates get to school. Activities encourage practicing making tally charts.
Tally McNally is an alley cat who loves to tally! He keeps track of all sorts of contests—who wins the most races, who is the tallest, who can climb the most trees, and more. When the results are counted up, Tally is always the winner. One rainy day, Tally competes to become the “wettest cat.” But he goes too far and gets into a jam. Will his friends—who lose to him tally after tally—find a way to save him?
Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! Mr. Hall surveys his class to find out how many people walk, take the bus, or take a car to get to school. Watch as he makes a circle graph with his data.
You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.