Let's Get Coding

Let's Get Coding

Author: Philip Searle

Publisher: Tarquin Group

Published: 2021-03

Total Pages: 120

ISBN-13: 9781913565541

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This book provides projects that are suitable for instructors and parents to get children coding in Snap, Scratch or Python. These are coding languages commonly used in schools across the world - the book will be a great resource for teachers, and a great way for children to explore. This book is an introduction to computer programming using the most useful (and free) programs available combined with the new inspiration and excitement of micro computing available right now! It is an introduction to more complex computing at grade 4 level upwards. At home the purchase of a raspberry pi will enable all of these programs to run without any installation as SCRATCH and PYTHON is available on all versions of the micro computer. SNAP! is best suited for larger laptops or desktop computers and is almost identical to SCRATCH but it has an advantage of being a very good alternative for Laptop or Desktops. It's also entirely cloud based, so no installation required. PYTHON requires an IDE to work. The one we use is called THONNY (which is also installed on the Raspberry pi micro computer). Available for Mac/PC and Linux. The author has made these programs 'cross-platform' and has used standard SCRATCH 'blocks' and Python code that can be used on any (Mac/PC/Linux) computer with Python 3. This should make it easier to teach and easy to remember. Each page is self contained with notes followed by a Python example.


Get Coding 2! Build Five Computer Games Using HTML and JavaScript

Get Coding 2! Build Five Computer Games Using HTML and JavaScript

Author: David Whitney

Publisher: Candlewick

Published: 2019-09-24

Total Pages: 225

ISBN-13: 1536210307

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Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.


Coding for Kids: Python

Coding for Kids: Python

Author: Adrienne B. Tacke

Publisher: Sourcebooks, Inc.

Published: 2019-03-19

Total Pages: 329

ISBN-13: 1641521767

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Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.


How to Code a Sandcastle

How to Code a Sandcastle

Author: Josh Funk

Publisher: Penguin

Published: 2018-05-15

Total Pages: 45

ISBN-13: 0425291987

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From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.


My First Coding Book

My First Coding Book

Author: Kiki Prottsman

Publisher: Penguin

Published: 2017-07-04

Total Pages: 23

ISBN-13: 1465469737

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Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.


Learn to Program

Learn to Program

Author: Heather Lyons

Publisher: Lerner Publications

Published: 2016-08-01

Total Pages: 28

ISBN-13: 151241381X

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What do programs tell computers to do? And how are they written? Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills!


Hello Ruby: Adventures in Coding

Hello Ruby: Adventures in Coding

Author: Linda Liukas

Publisher: Feiwel & Friends

Published: 2015-10-06

Total Pages: 115

ISBN-13: 1250099501

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"Hello Ruby is half picture book and half activity book rolled into one adorable package. It introduces programming without requiring a computer at all. The point of the book isn’t to teach you a programming language, but programming concepts." --GeekMom.com Meet Ruby—a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots, kids will be introduced to the fundamentals of computational thinking, like how to break big problems into small ones, create step-by-step plans, look for patterns and think outside the box through storytelling. Then, these basic concepts at the core of coding and programming will be reinforced through fun playful exercises and activities that encourage exploration and creativity. In Ruby's world anything is possible if you put your mind to it.


Programming Games and Animation

Programming Games and Animation

Author: Heather Lyons

Publisher: Lerner Publications

Published: 2017-08

Total Pages: 28

ISBN-13: 151243941X

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First published in Great Britain in 2017 by Wayland, an imprint of Hachette Children's Group.