Incredible LEGO® Creations from Space with Bricks You Already Have

Incredible LEGO® Creations from Space with Bricks You Already Have

Author: Sarah Dees

Publisher: Page Street Publishing

Published: 2019-11-26

Total Pages: 160

ISBN-13: 9781624149108

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Turn your bucket of LEGO bricks into fun new space expeditions—complete with epic spaceships, kooky aliens and cool vehicles! Bestselling author and unmatched LEGO mastermind Sarah Dees is back with 25 new, out-of-this-world projects to launch playtime to a whole new level. Every amazing LEGO creation in this book is assembled from bricks you already own, and comes with step-by-step instructions, detailed picture guides and helpful parts lists. While building your epic LEGO landscapes, get to know the fun adventure stories that go along with them. Each chapter has a lovable, rag-tag team of fearless space explorers, daring astronauts, smart scientists and dangerous aliens to explore and travel with. Fly the Galaxy 10 Space Shuttle and help Captain Cal Galvin get safely to Planet Plexar. Man the Police Cruiser Space Jail with officers Carlos and Astrid. Build a whole Space Station, complete with a Flight Simulator, a Weightless Trainer and a Rocket Launch Pad to prepare future astronauts Galvin and Cole for lift off. Don’t just build endless, incredible galaxies—customize them! Upgrade your speedy Sky Hawk Cruiser with a fresh green coat! Give your Cragulon Aliens a makeover with crazy purple heads. These unique projects will guide you through the magic and wonder of the universe, so you can discover a whole new world of fun at your fingertips.


LEGO Space Projects

LEGO Space Projects

Author: Jeff Friesen

Publisher: National Geographic Books

Published: 2021-08-17

Total Pages: 0

ISBN-13: 1718501161

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Build 52 galaxy-hopping LEGO spacecraft that can fit in the palm of your hand! Complete with step-by-step instructions and stunning full-color photography. LEGO Space Projects rocket right past the standard science-fiction tropes, taking you to the edge of galactic design. The models in this book are built for enlightened celestial ambitions, like botanical research, comet mining, solar sailing, and experimental drive testing. Get inspired by real-life spacecraft as you transform a handful of bricks into NASA-grade propulsion systems, heat shields, and solar collectors. Or let your imagination soar as you snap together an explorer mecha with maneuvering thrusters and hypersonic Cloud Skimmer. LEGO fans of all skills and ages will have a blast building dozens of cleverly styled models, from sleek to comical, from retro to futuristic, from space stations to flying saucers—and beyond. Projects range from 8 bricks to 100, and are brought to life by stunning full-color photography, witty descriptions, and detailed technical specs. Build them using the book’s clear, step-by-step instructions, or use the techniques as a launchpad for your own designs!


Serious Play

Serious Play

Author: Catherine Beavis

Publisher: Routledge

Published: 2017-05-08

Total Pages: 359

ISBN-13: 1134979118

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Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games’ capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay and identity in learners’ lives, and are applicable to research and practice at the leading edge of curriculum and literacy development.


The Great Fragmentation

The Great Fragmentation

Author: Steve Sammartino

Publisher: John Wiley & Sons

Published: 2014-06-26

Total Pages: 197

ISBN-13: 0730312704

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Doing business in the digital age The Great Fragmentation: And Why the Future of All Business is Small is a business survival manifesto for the technology revolution. As the world moves from the industrial era to the digital age, power is shifting and fragmenting. Power is no longer about might and ownership; power in a digital world is about access. Existing businesses need to understand this shift and position themselves to survive and thrive in an environment where entrepreneurs and start-ups enabled by access to technology are genuine threats. Author Steve Sammartino is widely regarded as a thought leader on the subject of technology and business, and helps companies transition from industrial-era thinking to the mindset and processes required to compete in today's digital marketplace. The Great Fragmentation shows how technological changes such as Big Data, gamification, crowdfunding, Bitcoin, 3D printing, social media, mashup culture and artisanal production will forever change business and the way we live our lives. Examine how the digital era has altered where we work, how we work, where we live and what we do Discover how the digital era has impacted social and economic structures, including educational systems, financial systems and government policy Understand that the social media and collecting 'friends' is just the tip of the iceberg in a digital business environment Weaving together insights from business, technology and anthropology, The Great Fragmentation provides both corporations and entrepreneurs with a playbook for the future of work, life and business in the digital era.


Project Management Case Studies

Project Management Case Studies

Author: Harold Kerzner

Publisher: John Wiley & Sons

Published: 2022-03-15

Total Pages: 821

ISBN-13: 1119821991

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The latest edition in the gold standard of project management case study collections As a critical part of any successful, competitive business, project management sits at the intersection of several functional areas. And in the newly revised Sixth Edition of Project Management Case Studies, world-renowned project management professional Dr. Harold Kerzner delivers practical and in-depth coverage of project management in industries as varied as automotive, healthcare, government, manufacturing, communications, construction, chemical, aerospace, and more. The latest edition of this bestselling book acts as the perfect supplement to any project management textbook or as an aid in the preparation for the PMP certification exam. The author includes new topics, like risk management, information sharing, scope changes, crisis dashboards, and innovation. The Sixth Edition includes ten new case studies and a wide array of updates to existing cases to meet today’s industry standards and reflect the unique challenges facing modern project management professionals. This new edition: Features 10 new case studies from LEGO, NorthStar, Berlin Brandenburg Airport, and more Includes over 100 case studies drawn from real companies illustrating successful and poor implementation of project management Provides coverage of broad areas of project management as well as focused content on the automotive, healthcare, government, manufacturing, communications, construction, chemical, and aerospace industries Offers new topics including risk management, information sharing, scope changes, crisis dashboards, and innovation Perfect for students taking courses on project management during their undergraduate degrees and at the graduate level as part of an MBA or graduate engineering program, Project Management Case Studies is also an indispensable resource for consulting and training companies who work with other professionals.


Innovation Project Management

Innovation Project Management

Author: Harold Kerzner

Publisher: John Wiley & Sons

Published: 2023-03-08

Total Pages: 628

ISBN-13: 111993124X

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Actionable tools, processes, and metrics for successfully managing innovation projects, with exclusive insights from world-class organizations around the world The newly revised Second Edition of Innovation Project Management offers students and practicing professionals the tools, processes, and metrics needed to successfully manage innovation projects, providing value-based innovation project management metrics as well as guidance for how to establish a metrics management program. The highly qualified author analyzes innovation from all sides; through this approach, Innovation Project Management breaks down traditional project management methods and explains why and how innovation projects should be managed differently. The Second Edition includes exclusive insights from world-class organizations such as IBM, Hitachi, Repsol, Philips, Deloitte, IdeaScale, KAUST, and more. It includes six all new case studies, featuring a dive into brand management innovation from Lego. Each case study contains questions for discussion, and instructors have access to an Instructor's Manual via the book's companion website. Specific ideas discussed in Innovation Project Management include: Continuous versus discontinuous innovation, incremental versus radical innovation, understanding innovation differences, and incremental innovation versus new product development Identifying core competencies using SWOT analysis and nondisclosure agreements, secrecy agreements, and confidentiality agreements Implications and issues for project managers and innovation personnel, active listening, pitching the innovation, and cognitive biases Measuring intangible assets, customer/stakeholder impact on value metrics, customer value management programs, and the relationship between project management and value??? With its highly detailed and comprehensive coverage of the field, and with case studies from leading companies to show how concepts are applied in real-world situations, Innovation Project Management is a must-have title for practicing project managers, as well as students in project management, innovation, and entrepreneurship programs.


Project Management for Research and Development

Project Management for Research and Development

Author: Lory Mitchell Wingate

Publisher: CRC Press

Published: 2014-08-05

Total Pages: 522

ISBN-13: 1040056954

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Today's leading organizations recognize the importance of research and development (R&D) to maintain and grow market share. If companies want to survive into the future, they must accelerate their R&D-to-market cycles or find themselves behind the competition.Project Management for Research and Development: Guiding Innovation for Positive R


Embedded Operating System Projects

Embedded Operating System Projects

Author: Hentschel, Uwe

Publisher: Universitätsverlag Potsdam

Published: 2014

Total Pages: 106

ISBN-13: 386956296X

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In today’s life, embedded systems are ubiquitous. But they differ from traditional desktop systems in many aspects – these include predictable timing behavior (real-time), the management of scarce resources (memory, network), reliable communication protocols, energy management, special purpose user-interfaces (headless operation), system configuration, programming languages (to support software/hardware co-design), and modeling techniques. Within this technical report, authors present results from the lecture “Operating Systems for Embedded Computing” that has been offered by the “Operating Systems and Middleware” group at HPI in Winter term 2013/14. Focus of the lecture and accompanying projects was on principles of real-time computing. Students had the chance to gather practical experience with a number of different OSes and applications and present experiences with near-hardware programming. Projects address the entire spectrum, from bare-metal programming to harnessing a real-time OS to exercising the full software/hardware co-design cycle. Three outstanding projects are at the heart of this technical report. Project 1 focuses on the development of a bare-metal operating system for LEGO Mindstorms EV3. While still a toy, it comes with a powerful ARM processor, 64 MB of main memory, standard interfaces, such as Bluetooth and network protocol stacks. EV3 runs a version of 1 1 Introduction Linux. Sources are available from Lego’s web site. However, many devices and their driver software are proprietary and not well documented. Developing a new, bare-metal OS for the EV3 requires an understanding of the EV3 boot process. Since no standard input/output devices are available, initial debugging steps are tedious. After managing these initial steps, the project was able to adapt device drivers for a few Lego devices to an extent that a demonstrator (the Segway application) could be successfully run on the new OS. Project 2 looks at the EV3 from a different angle. The EV3 is running a pretty decent version of Linux- in principle, the RT_PREEMPT patch can turn any Linux system into a real-time OS by modifying the behavior of a number of synchronization constructs at the heart of the OS. Priority inversion is a problem that is solved by protocols such as priority inheritance or priority ceiling. Real-time OSes implement at least one of the protocols. The central idea of the project was the comparison of non-real-time and real-time variants of Linux on the EV3 hardware. A task set that showed effects of priority inversion on standard EV3 Linux would operate flawlessly on the Linux version with the RT_PREEMPT-patch applied. If only patching Lego’s version of Linux was that easy... Project 3 takes the notion of real-time computing more seriously. The application scenario was centered around our Carrera Digital 132 racetrack. Obtaining position information from the track, controlling individual cars, detecting and modifying the Carrera Digital protocol required design and implementation of custom controller hardware. What to implement in hardware, firmware, and what to implement in application software – this was the central question addressed by the project.


10 Great Makerspace Projects Using Math

10 Great Makerspace Projects Using Math

Author: Kevin Hall

Publisher: The Rosen Publishing Group, Inc

Published: 2017-07-15

Total Pages: 66

ISBN-13: 1499438478

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Technology has become a major component of today�s classroom environment. Teachers are using new methods like makerspaces in order to engage their students. Makerspaces refer to tools students can use to explore, discover, and create new ideas and concepts using technology. This book will focus on makerspace projects that will help students with math. Complete with detailed directions and examples, this easy-to-read guide will focus on new methods of learning and mastering mathematical concepts. At last there's a way to make math fun and hands-on using the latest tools and technology.


Design of high-performance legged robots

Design of high-performance legged robots

Author: Josephus J. M. Driessen

Publisher: Università degli Studi di Genova

Published: 2019-07-11

Total Pages: 223

ISBN-13:

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PhD Dissertation The availability and capabilities of present-day technology suggest that legged robots should be able to physically outperform their biological counterparts. This thesis revolves around the philosophy that the observed opposite is caused by over-complexity in legged robot design, which is believed to substantially suppress design for high-performance. In this dissertation a design philosophy is elaborated with a focus on simple but high performance design. This philosophy is governed by various key points, including holistic design, technology-inspired design, machine and behaviour co-design and design at the performance envelope. This design philosophy also focuses on improving progress in robot design, which is inevitably complicated by the aspire for high performance. It includes an approach of iterative design by trial-and-error, which is believed to accelerate robot design through experience. This thesis mainly focuses on the case study of Skippy, a fully autonomous monopedal balancing and hopping robot. Skippy is maximally simple in having only two actuators, which is the minimum number of actuators required to control a robot in 3D. Despite its simplicity, it is challenged with a versatile set of high-performance activities, ranging from balancing to reaching record jump heights, to surviving crashes from several meters and getting up unaided after a crash, while being built from off-the-shelf technology. This thesis has contributed to the detailed mechanical design of Skippy and its optimisations that abide the design philosophy, and has resulted in a robust and realistic design that is able to reach a record jump height of 3.8m. Skippy is also an example of iterative design through trial-and-error, which has lead to the successful design and creation of the balancing-only precursor Tippy. High-performance balancing has been successfully demonstrated on Tippy, using a recently developed balancing algorithm that combines the objective of tracking a desired position command with balancing, as required for preparing hopping motions. This thesis has furthermore contributed to several ideas and theories on Skippy's road of completion, which are also useful for designing other high-performance robots. These contributions include (1) the introduction of an actuator design criterion to maximize the physical balance recovery of a simple balancing machine, (2) a generalization of the centre of percussion for placement of components that are sensitive to shock and (3) algebraic modelling of a non-linear high-gravimetric energy density compression spring with a regressive stress-strain profile. The activities performed and the results achieved have been proven to be valuable, however they have also delayed the actual creation of Skippy itself. A possible explanation for this happening is that Skippy's requirements and objectives were too ambitious, for which many complications were encountered in the decision-making progress of the iterative design strategy, involving trade-offs between exercising trial-and-error, elaborate simulation studies and the development of above-mentioned new theories. Nevertheless, from (1) the resulting realistic design of Skippy, (2) the successful creation and demonstrations of Tippy and (3) the contributed theories for high-performance robot design, it can be concluded that the adopted design philosophy has been generally successful. Through the case study design project of the hopping and balancing robot Skippy, it is shown that proper design for high physical performance (1) can indeed lead to a robot design that is capable of physically outperforming humans and animals and (2) is already very challenging for a robot that is intended to be very simple.