Learn to Program with Scratch

Learn to Program with Scratch

Author: Majed Marji

Publisher: No Starch Press

Published: 2014-02-14

Total Pages: 291

ISBN-13: 1593275781

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Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2


Coding for Beginners: Using Scratch

Coding for Beginners: Using Scratch

Author: Jonathan Melmoth

Publisher: Usborne Publishing Ltd

Published: 2019-09-05

Total Pages: 102

ISBN-13: 1474981364

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This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.


Scratch 3 Programming Playground

Scratch 3 Programming Playground

Author: Al Sweigart

Publisher: No Starch Press

Published: 2021-01-19

Total Pages: 226

ISBN-13: 171850022X

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A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3


Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3)

Author: The LEAD Project

Publisher: No Starch Press

Published: 2019-08-27

Total Pages: 160

ISBN-13: 1718500130

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Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3


Create Music with Scratch

Create Music with Scratch

Author: Kevin Wood (Writer of computer books)

Publisher: Lerner Publications (Tm)

Published: 2018

Total Pages: 36

ISBN-13: 1541524373

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Provides step-by-step instructions for using Scratch to create music.


Deep Learning from Scratch

Deep Learning from Scratch

Author: Seth Weidman

Publisher: O'Reilly Media

Published: 2019-09-09

Total Pages: 253

ISBN-13: 1492041386

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With the resurgence of neural networks in the 2010s, deep learning has become essential for machine learning practitioners and even many software engineers. This book provides a comprehensive introduction for data scientists and software engineers with machine learning experience. You’ll start with deep learning basics and move quickly to the details of important advanced architectures, implementing everything from scratch along the way. Author Seth Weidman shows you how neural networks work using a first principles approach. You’ll learn how to apply multilayer neural networks, convolutional neural networks, and recurrent neural networks from the ground up. With a thorough understanding of how neural networks work mathematically, computationally, and conceptually, you’ll be set up for success on all future deep learning projects. This book provides: Extremely clear and thorough mental models—accompanied by working code examples and mathematical explanations—for understanding neural networks Methods for implementing multilayer neural networks from scratch, using an easy-to-understand object-oriented framework Working implementations and clear-cut explanations of convolutional and recurrent neural networks Implementation of these neural network concepts using the popular PyTorch framework


How to Be a DJ in 10 Easy Lessons

How to Be a DJ in 10 Easy Lessons

Author: DJ Booma

Publisher: Walter Foster Jr

Published: 2017-10-24

Total Pages: 64

ISBN-13: 1633226417

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DJing is probably the coolest way to make music, right? Now you can learn how with How to Be a DJ in 10 Easy Lessons! Do you think you have what it takes to be a superstar DJ? Do you daydream about making the hottest mixes behind the turn tables? Well, now is your chance to learn how to be a shredder on the tables with How to Be a DJ in 10 Easy Lessons, a simple guide to DJing! Learn the ins and outs of mixing, scratching, and blending and prepare to play in front of a live audience! With easy-to-follow instructions, colorful graphics, and helpful tips from an experienced professional DJ, this handy book breaks down everything you need to know into 10 simple lessons. How to Be a DJ in 10 Easy Lessons covers everything from equipment and software, to basic music theory and tips on performance, this is the perfect introduction to music mixing for aspiring DJs.


Scritch Scratch

Scritch Scratch

Author: Lindsay Currie

Publisher: Sourcebooks, Inc.

Published: 2020-09-01

Total Pages: 207

ISBN-13: 1728209730

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"This is a teeth-chattering, eyes bulging, shuddering-and-shaking, chills-at-the-back-of-your-neck ghost story. I loved it!"—R.L. Stine, author of the Goosebumps series For fans of Small Spaces and the Goosebumps series by R.L Stine comes a chilling ghost story based on real Chicago history about a malevolent spirit, an unlucky girl, and a haunting mystery that will tie the two together. Claire has absolutely no interest in the paranormal. She's a scientist, which is why she can't think of anything worse than having to help out her dad on one of his ghost-themed Chicago bus tours. She thinks she's made it through when she sees a boy with a sad face and dark eyes at the back of the bus. There's something off about his presence, especially because when she checks at the end of the tour...he's gone. Claire tries to brush it off, she must be imagining things, letting her dad's ghost stories get the best of her. But then the scratching starts. Voices whisper to her in the dark. The number 396 appears everywhere she turns. And the boy with the dark eyes starts following her. Claire is being haunted. The boy from the bus wants something...and Claire needs to find out what before it's too late. Pick up Scritch Scratch if you are looking for: A book for middle school students, 5th grade to 9th grade A story with a strong female protagonist that explores bravery, friendship, and family Mystery books for kids 9-12 Chilling ghost stories and ghost books for kids (perfect for Halloween!) Historical mysteries and Chicago history books for kids


Machine Learning for Kids

Machine Learning for Kids

Author: Dale Lane

Publisher: No Starch Press

Published: 2021-01-19

Total Pages: 290

ISBN-13: 1718500572

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A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+