Autodesk 3ds Max 2010

Autodesk 3ds Max 2010

Author: Donald Ott

Publisher: Taylor & Francis

Published: 2009

Total Pages: 353

ISBN-13: 0240811941

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Designers can get hands-on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. The DVD includes a 30-day trial of Max 2010, bonus short films, and free models from turbosquid.


Learning Autodesk 3ds Max 2010 Foundation for Games

Learning Autodesk 3ds Max 2010 Foundation for Games

Author: Autodesk

Publisher:

Published: 2012

Total Pages: 352

ISBN-13:

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3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.


How to Cheat in 3ds Max 2015

How to Cheat in 3ds Max 2015

Author: Michael McCarthy

Publisher: CRC Press

Published: 2014-09-15

Total Pages: 328

ISBN-13: 1317692500

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Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently. Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips & tricks, and step-by-step walkthroughs—you’ll wonder how you every got by without it! This new edition has been completely revamped for 3ds Max 2015. Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations—all featured on the companion website.


3ds Max Modeling for Games

3ds Max Modeling for Games

Author: Andrew Gahan

Publisher: Taylor & Francis

Published: 2013-01-17

Total Pages: 479

ISBN-13: 1136139176

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models


Introducing Mudbox

Introducing Mudbox

Author: Ara Kermanikian

Publisher: John Wiley & Sons

Published: 2010-09-16

Total Pages: 418

ISBN-13: 0470908130

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One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool! Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier. Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk's 3ds Max and Maya products Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.


250 Indie Games You Must Play

250 Indie Games You Must Play

Author: Mike Rose

Publisher: CRC Press

Published: 2011-05-02

Total Pages: 280

ISBN-13: 1466503173

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This book is a guide to the expanding world of indie gaming. It helps readers to understand why indie games are so important to so many people in the entertainment industry. The book covers puzzlers, platformers, beat 'em ups, shoot 'em ups, role-playing, and strategy.


Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11

Author: Frank Luna

Publisher: Mercury Learning and Information

Published: 2012-03-15

Total Pages: 1029

ISBN-13: 1937585964

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].


Securing Ajax Applications

Securing Ajax Applications

Author: Christopher Wells

Publisher: "O'Reilly Media, Inc."

Published: 2007-07-11

Total Pages: 252

ISBN-13: 0596551533

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Ajax applications should be open yet secure. Far too often security is added as an afterthought. Potential flaws need to be identified and addressed right away. This book explores Ajax and web application security with an eye for dangerous gaps and offers ways that you can plug them before they become a problem. By making security part of the process from the start, you will learn how to build secure Ajax applications and discover how to respond quickly when attacks occur. Securing Ajax Applications succinctly explains that the same back-and-forth communications that make Ajax so responsive also gives invaders new opportunities to gather data, make creative new requests of your server, and interfere with the communications between you and your customers. This book presents basic security techniques and examines vulnerabilities with JavaScript, XML, JSON, Flash, and other technologies -- vital information that will ultimately save you time and money. Topics include: An overview of the evolving web platform, including APIs, feeds, web services and asynchronous messaging Web security basics, including common vulnerabilities, common cures, state management and session management How to secure web technologies, such as Ajax, JavaScript, Java applets, Active X controls, plug-ins, Flash and Flex How to protect your server, including front-line defense, dealing with application servers, PHP and scripting Vulnerabilities among web standards such as HTTP, XML, JSON, RSS, ATOM, REST, and XDOS How to secure web services, build secure APIs, and make open mashups secure Securing Ajax Applications takes on the challenges created by this new generation of web development, and demonstrates why web security isn't just for administrators and back-end programmers any more. It's also for web developers who accept the responsibility that comes with using the new wonders of the Web.


Ableton Live 9

Ableton Live 9

Author: Keith Robinson

Publisher: CRC Press

Published: 2014-01-03

Total Pages: 457

ISBN-13: 1136111506

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Learn how to create, produce, and perform your music at the next level by unlocking the power of Ableton Live 9. This book and web combination shows, if you get it right, exactly what Live can deliver. Engineered to follow Live's non-linear music environment, the book looks and feels like the program. Its unique format utilizes the terms and creative features of Live – tabs, keys, pointers, and labels—to help you learn the littlest things that make the biggest difference. Packed with professional insight, concepts, definitions, and hundreds of tips, tricks, and hidden features, author Keith Robinson covers the software’s nuts and bolts, while never neglecting creative techniques for creating, producing, performing, – all the tools for making music on the fly. The accompanying website contains bonus chapters, Live Sets and clips to sync and download. Ableton Live 9 ... * Features step-by-step tutorials, useful web-based media (Sets, Clips, Loops, and Samples) designed to perfect your techniques * Identifies key concepts and definitions, and uncovers hidden features of Live 9 * Its unique graphic format, mirrors Live's structure, terms, and creative features, so you can get into a Live frame of mind as you read