Learn Python Programming - Third Edition

Learn Python Programming - Third Edition

Author: Fabrizio Romano

Publisher:

Published: 2021-10-29

Total Pages: 552

ISBN-13: 9781801815093

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Get up and running with Python through concise tutorials and practical projects in this fully updated edition Key Features: Discover how to think like a Python programmer Extensively revised with richer examples, Python 3.9 syntax, and new chapters on APIs and packaging and distributing Python code Learn the fundamentals of Python through real-world projects in API development, GUI programming, and data science Book Description: Learn Python Programming, Third Edition is both a theoretical and practical introduction to Python, an extremely flexible and powerful programming language that can be applied to many disciplines. This book will make learning Python easy and give you a thorough understanding of the language. You'll learn how to write programs, build modern APIs, and work with data by using renowned Python data science libraries. This revised edition covers the latest updates on API management, packaging applications, and testing. There is also broader coverage of context managers and an updated data science chapter. The book empowers you to take ownership of writing your software and become independent in fetching the resources you need. You will have a clear idea of where to go and how to build on what you have learned from the book. Through examples, the book explores a wide range of applications and concludes by building real-world Python projects based on the concepts you have learned. What You Will Learn: Get Python up and running on Windows, Mac, and Linux Write elegant, reusable, and efficient code in any situation Avoid common pitfalls like duplication, complicated design, and over-engineering Understand when to use the functional or object-oriented approach to programming Build a simple API with FastAPI and program GUI applications with Tkinter Get an initial overview of more complex topics such as data persistence and cryptography Fetch, clean, and manipulate data, making efficient use of Python's built-in data structures Who this book is for: This book is for anyone who has some programming experience, but not necessarily with Python. Some knowledge of basic programming concepts will come in handy, although it is not a requirement.


Python Programming for the Absolute Beginner

Python Programming for the Absolute Beginner

Author: Michael Dawson

Publisher: Course Technology

Published: 2003

Total Pages: 452

ISBN-13: 9781592000739

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If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles youve learned to the next programming language you tackle.


Python Crash Course

Python Crash Course

Author: Eric Matthes

Publisher: No Starch Press

Published: 2015-11-01

Total Pages: 564

ISBN-13: 1593277393

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3


Programming With Python

Programming With Python

Author: Vaibhav Gondaliya

Publisher: Vaibhav Gondaliya

Published: 2019-08-30

Total Pages: 321

ISBN-13:

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About Book Are you looking to master the Python programming language? Look no further than 'Programming with Python'! This comprehensive guide covers everything from installing the Python software on your computer to advanced data file handling techniques. With step-by-step instructions and helpful visual aids, this book is the perfect resource for beginners and experienced programmers alike. Along with detailed explanations of every topic, the book also includes numerous solved programs and unsolved exercises to help reinforce your understanding. Whether you're starting from scratch or looking to expand your skills in database handling, 'Programming with Python' is the ultimate resource for anyone looking to become a Python expert.


Learn Python the Hard Way

Learn Python the Hard Way

Author: Zed Shaw

Publisher: Pearson Education

Published: 2014

Total Pages: 308

ISBN-13: 0321884914

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Master Python and become a programmer - even if you never thought you could. This breakthrough book and CD can help practically anyone get started in programming. Zed A. Shaw teaches the Python programming language through a series of 52 brilliantly-crafted exercises.


Introduction to Computation and Programming Using Python, second edition

Introduction to Computation and Programming Using Python, second edition

Author: John V. Guttag

Publisher: MIT Press

Published: 2016-08-12

Total Pages: 466

ISBN-13: 0262529629

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The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.


Learn Python 3 the Hard Way

Learn Python 3 the Hard Way

Author: Zed A. Shaw

Publisher: Addison-Wesley Professional

Published: 2017-06-26

Total Pages: 752

ISBN-13: 0134693906

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You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3


Python Crash Course, 2nd Edition

Python Crash Course, 2nd Edition

Author: Eric Matthes

Publisher: No Starch Press

Published: 2019-05-03

Total Pages: 546

ISBN-13: 1593279280

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The best-selling Python book in the world, with over 1 million copies sold! A fast-paced, no-nonsense, updated guide to programming in Python. If you've been thinking about learning how to code or picking up Python, this internationally bestselling guide to the most popular programming language is your quickest, easiest way to get started and go! Even if you have no experience whatsoever, Python Crash Course, 2nd Edition, will have you writing programs, solving problems, building computer games, and creating data visualizations in no time. You’ll begin with basic concepts like variables, lists, classes, and loops—with the help of fun skill-strengthening exercises for every topic—then move on to making interactive programs and best practices for testing your code. Later chapters put your new knowledge into play with three cool projects: a 2D Space Invaders-style arcade game, a set of responsive data visualizations you’ll build with Python's handy libraries (Pygame, Matplotlib, Plotly, Django), and a customized web app you can deploy online. Why wait any longer? Start your engine and code!


Python for Kids, 2nd Edition

Python for Kids, 2nd Edition

Author: Jason R. Briggs

Publisher: No Starch Press

Published: 2022-11-15

Total Pages: 365

ISBN-13: 1718503032

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The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi


Python Programming

Python Programming

Author: John M. Zelle

Publisher: Franklin, Beedle & Associates, Inc.

Published: 2004

Total Pages: 533

ISBN-13: 1887902996

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This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.