A fantastic new novella from the master of magic and adventure. Best selling author Raymond E. Feist returns to the city of Krondor and one of his most loved characters, Jimmy the Hand.
The vile sorcerer Sidi plans to strike the kingdom a fatal blow, setting the murderous pirate Bear upon the high seas in pursuit of the vessel that is transporting Midkemia's most holy object; the Tear of the Gods. From this miraculous stone all magic power is believed to flow. And if the Tear becomes the mage's trinket, the future will hold only terror, death and unending night. For Squire James, Lieutenant William, and the able magician Jazhara, the race is on to rescue the remarkable artifact. For all manner of dark creatures are gathering with one unspeakable purpose: to breed the chaos that will hasten the destruction of Squire James and his brave companions . . . and bring about the total corruption of the Tear of the Gods.
From the New York Times bestselling author comes the third volume in the exceptional Legends of the Riftwar series that began with Honored Enemy and continued with Murder in LaMut. SELLING POINTS • All of Feist’s books regularly appear on local lists as well as the New York Times, USA Today, Wall Street Journal, Publishers Weekly, and various chain bestseller lists. More than 15 million copies of Feist’s books have been sold worldwide. • The three Legends of the Riftwar titles return to Feist’s bestselling kingdom of Midkemia. Set during the infamous Riftwar, each title, co-written with another well-respected fantasy author, tells a story tangential to the action of the Riftwar Saga, with cameo appearances from Feist’s most beloved characters. • Jimmy the Hand was a Featured Alternate Selection of the Science Fiction Book Club. • The magic, youthful heroes, and epic battles make Feist’s work a natural for crossover to a young adult audience.
New York Times Bestselling Author In the frozen Northlands of Midkemia, Captain Dennis Hartraft’s Marauders have just had a disastrous encounter with their sworn enemy, the Tsurani. Wounded and disheartened, the Mauraders set out for the shelter of a frontier garrison. They don’t know that a Tsurani patrol is sent to support an assault on that same garrison. Arriving simultaneously, the Marauders and Tsurani find the outpost already overrun by a dark enemy whose ferocity is legendary in Midkemia. In order to survive, the foes must band together and fight as one. As they make their way across the inhospitable climate, the two batallions struggle not only with the elements and their enemy, but also their consciences. Can their hatred for their mutual enemy overcome their distrust of each other? And, with both sides carrying painful scars from past wars, what is more important: one’s life or one’s honor?
Available in the U.S. for the first time, ehre is the second volume in the exceptional Legends of the Riftwar series from “a master storyteller who weaves exciting, sweeping epic tales” (SF Site) Durine, Kethold, and Pirojil are mercenaries who have spent 20 years fighting other people’s battles, defeating the Tsurani and the Bugs and the goblins. Yet now it seems, there are no more enemies to vanquish, leaving them with a few months of welcomed garrison duty as the Riftwar rages on west in Crydee. When the trio are ordered to accompany a lady and her husband safely to the city of LaMut, it looks like an easy—even cushy—assignment. But in Midkemia, nothing is that simple. . . .
A poisoned bolt has struck down the Princess Anita on the day of her wedding to Prince Arutha of Krondor. To save his beloved, Arutha sets out in search of the mytics herb called Silverthorn that only grows in the dark and forbidding land of the Spellweavers. Accompanied by a mercenary, a minstrel, and a clever young thief, he wil confront an ancient evil and do battle with the dark powers that threaten the enchanted realm of Midkemia.
The New York Times bestselling author revisits his signature world of Midkemia in this first book in a new trilogy that ushers in the third, and most dramatic, Riftwar yet: the Darkwar Flight of Nighthawks picks up two years after Exile’s Return as Pug, the powerful sorcerer, awakens from a nightmare that portends destruction for all of Midkemia. Disturbed by his dream, Pug calls for a convening of the Conclave of Shadows. Meanwhile, in a small town on the other side of Midkemia, two young brothers are coming of age. As they travel away from home, towards apprenticeships and adulthood, the boys are attacked by bandits and mistakenly transported to Sorcerer’s Isle, the home of the Conclave of Shadows. Though they are untrained and unready, the brothers will join the powerful, mysterious Conclave to confront Midkemia’s most looming evil yet—the Nighthawks, assassins feared throughout the centuries. And Pug will face his old nemesis, the evil wizard formerly known as Sidi, now Leso Varen, in a confrontation with everything at stake: his honor, his life, and the future of Midkemia.
The world of Raymond E. Feist is brought to stunning life in this illustrated deluxe compendium, complete with maps, character drawings, and first-person narrative text by the master of fantasy fiction. Part travel log/journal and part atlas, Midkemia: The Chronicles of Pug brings the fictional world of Midkemia to vivid, illustrative life, and gives readers a completely new look at the creative genius of Raymond E. Feist. Written in first-person—a first for veteran bestseller Raymond Feist—the book details the life and times of Pug of Stardock, the hero of Feist’s The Chaoswar Trilogy. Beautiful hand-drawn maps illustrate the changes in Midkemia’s geography as war ravages the land and physically alters the landscape; dedicated readers and fans can literally trace the changes made by each battle. Complete with thirty pieces of specially commissioned artwork, this book is a totally immersive look into the world of Midkemia as never experienced before.
For nearly a year peace reigned in the enchanted kingdom of Rillanon. But new challenges awaited Arutha, the Prince of Krondor, when Jimmy the Hand -- the youngest thief in the Guild of Mockers -- came upon a sinister Nighthawk poised to assassinate him. What evil power raises the dead and makes corpses do battle with the living at the behest of the Guild of Death? And what high magic can defeat it?
Return to a world of magic and adventure from best selling author Raymond E. Feist. This bundle includes the complete Riftwar Legacy. The bundle includes: Krondor: The Betrayal (1), Krondor: The Assassins (2), Krondor: Tear of the Gods (3) and the new novella Jimmy and the Crawler.