After the events of NO JUSTICE, Wonder Woman guides the misfit team of Justice League Dark against enemies too fantastic for even the Justice League. Plus, what awful things are coming through the Tree of Wonder? Dark days lie ahead in these stories from JUSTICE LEAGUE DARK #1-3 and 5-6.
The world’s magic is fading, and new enemies have appeared to take advantage of Earth’s weakness. Doctor Fate has assembled the Lords of Order, trapping the magical community on Earth. To save magic, the Justice League Dark must escape Doctor Fate’s snares and fight the Otherkind. But can they do all of that without calling on even more dangerous powers for assistance? Collects issues #8-12 and ANNUAL #1.
An ancient force of dark magic is stirring, and the Justice League Dark stands in its way—and the source of its power lies deep inside the soul of their leader, Wonder Woman! Hecate, the witch-goddess of magic, always knew that this day would come, when the monsters from which she originally stole the power of magic would return. All these millennia, she’s been hatching a plan, and now is the time to take back and use the power she’s hidden across Earth inside the Witchmarked, human beings with vast reservoirs of power secreted inside them. Collects Justice League Dark/Wonder Woman: The Witching Hour #1, Wonder Woman/Justice League Dark: The Witching Hour #1, Wonder Woman #56-57 and Justice League Dark #4.
As a part of the acclaimed DC Comics--The New 52 event of September 2011, a new type of super-team must come together when supernatural forces threaten the DCU--Justice League Dark! The witch known as The Enchantress has gone mad, unleashing a waveof chaos that not even the combined powers of Superman, Batman, Wonder Woman and Cyborg can stop. Shade the Changing Man, Madame Xanadu, Deadman, Zatanna, Mindwarp and John Constantine may be our only hope--but how can we put our trust in beingswhose very presence makes ordinary people break out in a cold sweat? Critically acclaimed writer Peter Milligan brings together an unorthodox team for the most unnatural threats. With stunning art by up and coming star Mikel Janin, Justice LeagueDark Vol. 1 visits the unexplored corners of the DCU!
First rule of magic: things can always get worse! Man-Bat learns that the hard way when he plays narrator and chronicles the nightmarish menagerie known as the OtherkindÑhorrific, monstrous entities such as Òthe Soup,Ó Òthe RipÓ and Òthe OffspringÓÑthat burst through the Sphere of Gods and invaded Earth. The JLD soon realize theyÕre no match for an invading horde of hellspawn, and to have any kind of chance, theyÕll have to go down a darker path. But how much darker can this team get before they become monsters themselves?
After barely making it out of Atlantis alive, the Justice League Dark regroups and prepares themselves for the ultimate battle for magic against the finest sorcerer to ever live…MERLIN. It’ll take the minds and memories of WONDER WOMAN, RANDHIR SINGH, and an unexpected visitor to unlock the mystery behind the villain’s sudden appearance and what he’s after. Only with that vital information does our team of magical misfits stand a chance at saving the world from a threat the likes of which the Justice League could never survive! You won’t want to miss this oversize tale that’ll affect the future of magic in the DCU for years to come!
The rules of magic have changed forever, and the Justice League Dark is ready to keep the peace in the magical world! But that peace will be shattered as Circe steps to center stage, gathering a team of magic's most dangerous monsters to take control of magic once and for all! The Floronic Man, Papa Midnite, Klarion the Witch Boy, Solomon Grundy...Circe has gathered her Injustice League Dark for a reason, and it is going to tear the world of Magic apart! Just as Wonder Woman thought the realms of magic were back under control, a new Witching War brought on by this unstoppable group of villains threatens to destroy everything. Can she find out what Circe is after, and stop her before it's too late?
Spinning out of JUSTICE LEAGUE: NO JUSTICE! When a cosmic menace threatens worlds beyond our own in the Ghost Sector, it falls to a new Justice League team to answer the call to battle! Cyborg, Starfire, Green Lantern Jessica Cruz and an out-of-his-element Azrael head to deep space inside a commandeered Brainiac Skull Ship. But as these wildcard teammates try to stop Despero from slave-trading Coluan refugees, they discover something that nothing in the universe could have prepared them for: Darkseid...who says heÕs there to help?!
Wonder Woman and her team of mystical misfits are on their last legs against Doctor Fate and his Lords of Order. As the magical community surrounds them, the Justice League Dark searches the world over for their one chance at stopping Doctor Fate and the Otherkind and saving magic: Mordru, the Lord of Chaos!
Wonder Woman and Zatanna have found Mordru, the Lord of Chaos, but when they bring him to the rest of the team, they learn about the destruction Doctor Fate and his Lords of Order have wrought on the world. Time is running out to save magic from the Otherkind, so Zatanna makes a deal with Mordru in the hopes of saving the day. She shouldÕve known though-to fight the Lords of Order, they would need to become the Lords of Chaos!