Jerry D's Extreme Makeover Techniques for Digital Glamour Photography

Jerry D's Extreme Makeover Techniques for Digital Glamour Photography

Author: Bill Hurter

Publisher: Amherst Media

Published: 2009-12-01

Total Pages: 330

ISBN-13: 1584284064

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Spotlighting a unique service that provides a competitive edge to any professional photographer, this thorough handbook teaches all of the essential skills for creating glamorous portraits. Stressing the importance of facilitating a stronger, healthier sense of self-admiration, tips are provided for emphasizing the subject’s desirable features and downplaying perceived flaws. Offering breakthrough techniques for applying highlight and shadow, corrective posing, camera tricks, and digital enhancements, this superbly illustrated guide also provides 17 makeover sample sessions. Each case documents an untouched starting photo and analyzes desired goals, followed by detailed discussions and step-by-step demonstrations of the varied techniques used for addressing problem areas and creating a masterful image, including an array of Photoshop® time-saving tips and shortcuts. Each final portrait is coupled with a statement from the subject—a touching testimony on the positive personal effects of their session.


Subpar Parks

Subpar Parks

Author: Amber Share

Publisher: Penguin

Published: 2021-07-13

Total Pages: 225

ISBN-13: 0593185552

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**A New York Times Bestseller!** Based on the wildly popular Instagram account, Subpar Parks features both the greatest hits and brand-new content, all celebrating the incredible beauty and variety of America’s national parks juxtaposed with the clueless and hilarious one-star reviews posted by visitors. Subpar Parks, both on the popular Instagram page and in this humorous, informative, and collectible book, combines two things that seem like they might not work together yet somehow harmonize perfectly: beautiful illustrations and informative, amusing text celebrating each national park paired with the one-star reviews disappointed tourists have left online. Millions of visitors each year enjoy Glacier National Park, but for one visitor, it was simply "Too cold for me!" Another saw the mind-boggling vistas of Bryce Canyon as "Too spiky!" Never mind the person who visited the thermal pools at Yellowstone National Park and left thinking, “Save yourself some money, boil some water at home.” Featuring more than 50 percent new material, the book will include more depth and insight into the most popular parks, such as Yosemite, Yellowstone, the Grand Canyon, and Acadia National Parks; anecdotes and tips from rangers; and much more about author Amber Share's personal love and connection to the outdoors. Equal parts humor and love for the national parks and the great outdoors, it's the perfect gift for anyone who loves to spend time outside as well as have a good read (and laugh) once they come indoors.


The Complete Idiot's Guide to Simple Home Repair

The Complete Idiot's Guide to Simple Home Repair

Author: Judy Ostrow

Publisher: Penguin

Published: 2007-09-04

Total Pages: 340

ISBN-13: 1101043342

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How many readers does it take to change a light bulb? Only one . . . if he or she is armed with this book! Rather than focus on the big projects that most homeowners would wisely leave to professionals, it concentrates on the common repairs that everyone encounters and anyone can do—with the right instruction—including repairing holes and dents in drywall; fixing popped nails in walls; checking and replacing fuses; unclogging drains; replacing light fixtures; fixing squeaky floors; repairing cracked tile and damaged carpet; replacing screens; screening gutters; and much more. • Contains 250 to 300 step–by–step illustrations


The Aura in the Age of Digital Materiality. Rethinking Preservation in the Shadow of an Uncertain Future

The Aura in the Age of Digital Materiality. Rethinking Preservation in the Shadow of an Uncertain Future

Author:

Publisher:

Published: 2020

Total Pages: 390

ISBN-13: 9788836645480

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This publication focuses on Factum Foundation?s work to promote the use of high-resolution recording, digital restoration and creative re-materialisation while bringing into focus the changing attitudes towards owning, sharing, preserving and displaying cultural artefacts. It accompanies the exhibition 'La Riscoperta di un Capolavoro' at Palazzo Fava in Bologna, which has reunified the sixteen original panels that still exist from the Polittico Griffoni, a remarkable example of painting from the Bolognese Renaissance.0The altarpiece stood in the Griffoni Chapel in the Church of San Petronio until it was broken up in 1725. The 16 tempera paintings by Francesco del Cossa and Ercole de? Roberti will be exhibited together with 16 facsimiles arranged in what is thought to be the original configuration of the altarpiece ? allowing it to be seen as its patrons and makers intended.0The aim of the collection of thoughts and images in this book is to encourage reflection on the ways that digital technologies in virtual and physical form, are changing our approach to the preservation and conservation of the material evidence of the past.00'The Aura in the Age of Digital Materiality' brings together recent projects by Factum and a wonderfully diverse collection of essays, many written especially for this book, by collaborators and friends. Their widely different backgrounds and disciplines only illustrate the importance of this subject and the huge range of its relevance.00Exhibition: Genus Bononiae. Musei nella città, Bologna, Italy (12.03.-28.06.2020).


Horse Trading in the Age of Cars

Horse Trading in the Age of Cars

Author: Steven M. Gelber

Publisher: JHU Press

Published: 2008-10

Total Pages: 245

ISBN-13: 0801889979

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Gelber's highly readable and lively prose makes clear how this unique economic ritual survived into the industrial twentieth century, in the process adding a colorful and interesting chapter to the history of the automobile.


The 6 Most Important Decisions You'll Ever Make

The 6 Most Important Decisions You'll Ever Make

Author: Sean Covey

Publisher: Simon and Schuster

Published: 2017-10-31

Total Pages: 336

ISBN-13: 1501178709

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From the author of the wildly popular bestseller The 7 Habits of Highly Effective Teens comes the go-to guide that helps teens cope with major challenges they face in their lives—now updated for today’s social media age. In this newly revised edition, Sean Covey helps teens figure out how to approach the six major challenges they face: gaining self-esteem, dealing with their parents, making friends, being wise about sex, coping with substances, and succeeding at school and planning a career. Covey understands the pain and confusion that teens and their parents experience in the face of these weighty, life-changing, and common difficulties. He shows readers how to use the 7 Habits to cope with, manage, and ultimately conquer each challenge—and become happier and more productive. Now updated for the digital and social media age, Covey covers how technology affects these six decisions, keeping the information and advice relevant to today’s teenagers.


Studio Anywhere

Studio Anywhere

Author: Nick Fancher

Publisher: Peachpit Press

Published: 2015-03-19

Total Pages: 264

ISBN-13: 0134084187

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What’s your definition of a photo studio? Is it a room with a white seamless backdrop or a cyc wall? Maybe it’s simply anywhere you’re in control of the lighting. In a perfect world, where every day is a breezy 72 degrees with partial cloud coverage, we would all have a 5,000-square-foot studio–and the entire catalog of B&H™ in our equipment lockups. But the reality is that you may have an outdated DSLR with two decent lenses (which took you several years to save up for), and all you have at your disposal is an unfinished basement, your garage, or the empty conference room at your office. That’s where Studio Anywhere comes in. With photographer Nick Fancher as your guide, you’ll learn how to get portfolio-ready photos while working in some of the most problematic scenarios imaginable. Whether shooting a corporate portrait, a test shoot with a model, or a promo shoot with a band, you’ll discover that most of the time, there’s no need for an expensive studio–you just have to get creative. Studio Anywhere is a resource for photographers to learn through behind-the-scenes photos and lighting diagrams from a range of photo shoots–but it doesn’t stop there. Because directing a photo shoot involves more than simply knowing how to wield a camera or process a raw file, Nick also lets you in on the aesthetic decisions he makes in his signature photos, inspiring you to develop your own vision. And, finally, he describes his Lightroom and Photoshop workflow so you can learn how to deftly navigate post-processing. Shows how to create images with minimal equipment that is within reach of anyone’s budget Takes you through the entire shoot, from concept to lighting to exposure to post-processing in Lightroom and Photoshop Teaches how to build a portfolio without a dedicated studio space


Management Information Systems

Management Information Systems

Author: Kenneth C. Laudon

Publisher: Pearson Educación

Published: 2004

Total Pages: 618

ISBN-13: 9789702605287

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Management Information Systems provides comprehensive and integrative coverage of essential new technologies, information system applications, and their impact on business models and managerial decision-making in an exciting and interactive manner. The twelfth edition focuses on the major changes that have been made in information technology over the past two years, and includes new opening, closing, and Interactive Session cases.


Playing with Videogames

Playing with Videogames

Author: James Newman

Publisher: Routledge

Published: 2008-08-18

Total Pages: 225

ISBN-13: 1134173016

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Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.