Jeremiah Legendary Gamer

Jeremiah Legendary Gamer

Author: Jeremiah's Notebooks

Publisher:

Published: 2020-06-21

Total Pages: 120

ISBN-13:

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Jeremiah Legendary Gamer Notebook Birthday Gift is a 120 pages Simple and elegant Notebook on a Matte-finish cover, Birthday gifts for your Son, birthday gifts for men, Perfect Journal for Jeremiah Lovers Diary, It's A Jeremiah Thing, You Wouldn't Understand , Great for taking notes in class, journal writing and essays, Perfect gift for parents, gradparents, kids, boys, girls, youth and teens as a Birthday gift. 120 pages Size 6 x 9 (15.24 x 22.86 cm)- the ideal size for all purposes, fitting perfectly into your bag White-color paper Soft, glossy cover Matte Finish Cover for an elegant look and feel Looking for Great Gift for Jeremiah ? Whether it's his anniversary, birthday, fathers day, mothers day, Christmas, or valentines day. This notebook will work for any occasion!? Then you need to buy this Cute Jeremiah Legendary Gamer gift Journal for your son


Holy Cow!

Holy Cow!

Author: Harry Caray

Publisher: Villard

Published: 2013-04-24

Total Pages: 257

ISBN-13: 0307829030

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Writing with Chicago Tribune sports columnist Verdi, Harry Caray recaps his decades in the booth, paying special attention to the owners he has dealt with, particularly Gussie Busch, Charley Finley and Bill Veeck. He also explains his philosophy of success in the booth, which is to think of himself primarily as a fan explaining the game to his fellow fans and pointing out players' failures as well as strengths. In this memoir, he recalls players he has admired, beginning with his all-time favorite, Stan Musial, and including Reggie Jackson, Richie Allen, and Ryne Sandberg.


The Game of the North Ludum Praecepta

The Game of the North Ludum Praecepta

Author: Jeremiah Methuseleh

Publisher: Lulu.com

Published: 2014-12-16

Total Pages: 358

ISBN-13: 1312761229

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The Public Domain meets the Old School Renaissance in a game for creators & storytellers. The Game of the North balances the theatricality of the table experience with the strategy of a wargame & the unbounded infinity of an art project. Specially formulated for players and referees who like to make their sessions special, their settings unique & their stories sublime the Game of the North has been conceived from top to bottom as a game for creatives, makers, artists & storytellers.


The 7th Game

The 7th Game

Author: William Marsh

Publisher: Fulton Books, Inc.

Published: 2024-07-25

Total Pages: 225

ISBN-13:

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Matt Dillon is the Cleveland Indians star center fielder and one of the best baseball players in the Major Leagues. The Indians had just won the sixth game of the World Series, tying the series at three games each. He is driving home thinking about baseball, tomorrow's deciding seventh game, and baseball history when his car is hit by the driver of another vehicle. When he woke up in the hospital after his first surgery, he is informed by his doctor that he will probably walk again, but his days of playing baseball are over. His ankle had been severely crushed. He is devastated, and he has lost God, his zest for life, and the game he loved with all his heart. This is the story about the next two years of his life as he attempts to recover with the help of a childhood friend and one abused little girl. He was totally lost. Would he find himself again?


Legend of the Moon Princess

Legend of the Moon Princess

Author: Alpha Amazon

Publisher: Infinite Joy

Published: 2021-06-01

Total Pages: 406

ISBN-13:

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Melody Jackman turned into a spitting image of her mother (Jessabelle). She and her wolf, Artemis, bow down to no man... Not even her mates. Even though she is a kick-ass tomboy, she is still pure of heart when the topic of true mates is concerned. She believes with her whole heart that the mate or mates that the Moon Goddess, Selene, has blessed someone with are to be treasured and loved no matter their race, strength, or rank. When Melody is gifted with not only being able to connect with other creatures' inner souls, (Vampire, Wolf, Bear, etc.) but when she finds her mates she finds out that the fate of the world depends on it surviving the difficulties of their differences and those that want to tear them apart. (*Note: This book is the sequel to Wild Love With My Triplet Mates.) The story can be enjoyed on its own, but for greater character understanding, please read Rise of Broken Luna first.


Tabletop Game Design for Video Game Designers

Tabletop Game Design for Video Game Designers

Author: Ethan Ham

Publisher: CRC Press

Published: 2015-06-19

Total Pages: 349

ISBN-13: 1317536037

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Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. A companion website (www.funmines.com) which includes: "print & play" tabletop games, links to online games, game design resources, and articles about designing and developing games.


Jeremiah Tower Cooks

Jeremiah Tower Cooks

Author: Jeremiah Tower

Publisher:

Published: 2002-10-02

Total Pages: 304

ISBN-13:

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This is a long-waited new cookbook from the father of California cuisine, who revolitionized American cooking through the use of fresh ingredients from local producers.


Cotton

Cotton

Author: Mark S. Harris

Publisher: Dorrance Publishing

Published: 2023-01-16

Total Pages: 248

ISBN-13:

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Cotton By: Mark S. Harris This inspirational story is about an old football coach being called out of retirement to coach a girls’ basketball team. This diverse group of girls tries to come together as a team to try to win a state title. Can an old football coach and a diverse group of young girls form a bond strong enough to win a state title? Or will their differences be too much for them to overcome? This novel is about working together toward a common goal. It is also about the role that leadership plays in bringing people together.


Women in Historical and Archaeological Video Games

Women in Historical and Archaeological Video Games

Author: Jane Draycott

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2022-06-06

Total Pages: 360

ISBN-13: 3110724278

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This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or archaeological contexts, portrayals of female historians and archaeologists, and portrayals of women in fantastical historical and archaeological contexts. It includes both triple A and independent video games, incorporating genres such as turn-based strategy, action-adventure, survival horror, and a variety of different types of role-playing games. Its chronological and geographical scope ranges from late third century BCE China, to mid first century BCE Egypt, to Pictish and Viking Europe, to Medieval Germany, to twentieth century Taiwan, and into the contemporary world, but it also ventures beyond our universe and into the fantasy realm of Hyrule and the science fiction solar system of the Nebula.


Gaming the Past

Gaming the Past

Author: Jeremiah McCall

Publisher: Taylor & Francis

Published: 2022-11-11

Total Pages: 196

ISBN-13: 100077953X

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Gaming the Past is a complete handbook to help pre-service teachers, current teachers, and teacher educators use historical video games in their classes to develop critical thinking skills. It focuses on practical information and specific examples for integrating critical thinking activities and assessments using video games into classes. Chapters cover the core parts of planning, designing, and implementing lessons and units based on historical video games. Topics include: Talking to administrators, parents, and students about the educational value of teaching with historical video games. Selecting games that are aligned to curricular goals by considering the genres of historical games. Planning and implementing game-based history lessons ranging from whole class exercises, to individual gameplay, to analysis in groups. Employing instructional strategies to help students learn to play and engage in higher level analysis Identifying and avoiding common pitfalls when incorporating games into the history class. Developing activities and assessments that facilitate interpreting and creating established and new media. Gaming the Past also includes sample unit and lesson plans, worksheets and assessment questions, and a list of historical games currently available, both commercial and freely available Internet games.