1st and only book that covers new Java 6 (should be) Author, John Zukowski, is Java industry expert and insider Covers all that’s new and emerging with this new Java 6 SE (Standard Edition), in time for next year’s JavaOne
Beginning Java SE 6 by Sing Li et al should be the first beginning level tutorial on the new Java SE 6, and is ideal for learning the new core Java Standard Edition (SE) 6 platform. Each chapter in the book introduces a particular API area, discusses the APIs, and provides a hands-on example showing its use. Each chapter is independent of the other, and sharply focuses on one API area. It is a fun, highly visual book with many chapters on GUI, graphics, and gaming.
Explore the new Java 9 modules, SDK, JDK, JVM, JShell and more in this comprehensive book that covers what’s new in Java 9 and how to use these new features. Java 9 Revealed is for experienced Java programmers looking to migrate to Java 9. Author Kishori Sharan begins by covering how to develop Java applications using the new module system introduced in Java 9 and how to use the JShell tool in Java 9 for prototyping, compiling and testing. The book provides extensive coverage of new Java 9 features, such as the new layout of the modular JDK/JRE runtime image, new convenience factory methods for creating collections, the new spin-wait hints introduced to improve performance of spin loops in your code, and the new Desktop API for implementing platform-specific desktop features. Along the way you will also learn how to use the Reactive Streams API in Java 9 and, most importantly, this book will show you the breaking changes in Java 9. What You'll Learn How JShell facilitates rapid development, code evaluation, and testing Discover what is new in the Process API Inspect a thread’s stack with the Stack-Walking API Use the jlink tool to create a custom runtime image Work with HTML5 Javadoc and use the new search feature in Javadoc Learn how to use new methods and collectors in the Streams API Learn how to create a custom logger to log messages from platform classes and how to use JVM logs Learn about new methods in the Optional class and how to use them Learn how to compare arrays and slices of arrays Learn how to use the enhanced try-with-resources blocks Make your object deserialization more secure by using object deserialization filters Who This Book Is For Experienced Java programmers and developers.
Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn those principles back into great code. Software Development and Professional Practice is also about code construction—how to write great programs and make them work. What, you say? You've already written eight gazillion programs! Of course I know how to write code! Well, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. You'll also talk about reading code. How do you read code? What makes a program readable? Can good, readable code replace documentation? How much documentation do you really need? This book introduces you to software engineering—the application of engineering principles to the development of software. What are these engineering principles? First, all engineering efforts follow a defined process. So, you'll be spending a bit of time talking about how you run a software development project and the different phases of a project. Secondly, all engineering work has a basis in the application of science and mathematics to real-world problems. And so does software development! You'll therefore take the time to examine how to design and implement programs that solve specific problems. Finally, this book is also about human-computer interaction and user interface design issues. A poor user interface can ruin any desire to actually use a program; in this book, you'll figure out why and how to avoid those errors. Software Development and Professional Practice covers many of the topics described for the ACM Computing Curricula 2001 course C292c Software Development and Professional Practice. It is designed to be both a textbook and a manual for the working professional.
This book constitutes the thoroughly refereed post-workshop proceedings of the 10th International Workshop on the Implementation of Functional Languages, IFL'98, held in London, UK, in September 1998. The 15 revised full papers presented were carefully selected during two rounds of reviewing. The volume covers a wide range of topics including parallel process organization, parallel profiling, compilation and semantics of parallel systems, programming methodology, interrupt handling, strictness analysis, concurrency and message passing, and inter-language working.
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Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.
Dive into the nuanced world of Java 9 modularity with our comprehensive guide, "Java 9 Modularity Unveiled: Crafting Scalable Applications." This indispensable resource is crafted for developers and architects aiming to master the modular system introduced in Java 9, offering a detailed exploration of creating, maintaining, and evolving modular Java applications. From setting up a modular environment and understanding module declarations to advanced techniques and migration strategies, this book covers all the essential topics. Each chapter unfolds with examples, practical scenarios, and in-depth analysis to transform theory into actionable insights, making complex concepts accessible. Whether you're aiming to upgrade existing applications or build efficient new systems, this book is your go-to roadmap for leveraging Java’s modularity features to construct scalable, maintainable, and high-performing applications. Embrace modularity to enhance code readability, improve system agility, and stay ahead in the evolving landscape of Java development.
Each release of Java from Java 1.4 to Java 5 to Java 6 brings a wealth of powerful new classes, exceptional new language features, and other exciting improvements. New Java: Java 1.4, Java 5, and Java 6 covers the features new to each major release and is ideal for an experienced programmer who wants to master Java and its newest features. Quickly master all of the features of Java from generics to digital signatures and auto-boxing to web services. Each feature gets its own chapter with explanation and clear, understandable examples. Taken together the book will bring any competent programmer up to speed on Java 1.4, Java 5, and Java 6.
This book constitutes the proceedings of the 12th International Workshop on OpenMP, IWOMP 2016, held in Nara, Japan, in October 2016. The 24 full papers presented in this volume were carefully reviewed and selected from 28 submissions. They were organized in topical sections named: applications, locality, task parallelism, extensions, tools, accelerator programming, and performance evaluations and optimization.