The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real. Journey to a land of ancient magic and hidden wonders -- the isle of Great Britain!
Ever since the floods came and washed the world away, survivors have been desperate to win a place on X-Isle, the island where life is rumoured to be easier than on what's left of the mainland. Only young boys are in with a chance, the smaller and lighter the better. Baz and Ray are two of the lucky few to be chosen, but they soon discover that X-Isle is a far cry from paradise. Ruled by Preacher John, a dangerous religious fanatic, it's a violent, unpredictable place where terrible things can happen at any moment. The boys hatch an extraordinary plan in order to protect themselves - the construction of a mighty weapon of defence. But can they complete this weapon in time, and are they really prepared to use it in order to secure their freedom? Powerful and compelling, X-ISLE is a fast-moving thriller that will keep you guessing right to the very end.
A deep breath and a little imagination are key in this gentle, beautifully illustrated story that will inspire little ones to lift their own spirits - and remember that they are loved.Some days are harder to get through than others, but when you're sad, or lonely, or angry, it helps to remember these words: the Isle of You. Take a moment to shake off your worries, then set sail to a land where your dreams can come true. Soar on the back of an eagle, hunt for treasure, watch dancing polar bears on roller skates -anything you can imagine is yours.Hopeful and dreamlike, Jaime Kim's paintings illuminate a way for young readers to visualize a brighter, happier mood in this compassionate story by David LaRochelle.
In the first book of the Isle of Misfits series, a gargoyle that can't sit still at his post is invited to live on an island full of other restless magical creatures! Gibbon is a gargoyle who has been unable to sit still for hundreds of years. One day, he leaves his post from the castle he was meant to be guarding, and a person sees Gibbon, he panics and runs away. As Gibbon is sadly walking back, he meets three gargoyles who bring him to an island filled with other legendary creatures. There, he goes to a special academy that will train him to go on missions to protect all sorts of mythical creatures who are in trouble. Excited to go and happy that he won't be lonely anymore, Gibbon is also nervous to go some place where he doesn't know anyone. Will he be able to make friends in this new place? Find out in this new and exciting creature-filled series, complete with a hilarious cast of characters such as a clumsy dragon, an ill-tempered fairy, a griffin with poor flying skills, and a yeti with a manbun!
Now in one volume, the entire epic series set in an ancient island sanctuary of gods and magic—from “the finest fantasy writer of this or any decade” (Marion Zimmer Bradley). Anne McCaffrey has praised Nancy Springer as “someone special in the fantasy field.” Andre Norton agrees that “Ms. Springer’s work is outstanding.” Now the multiple award-winning author’s classic five-part epic fantasy is presented in a single volume. In the grand tradition of J. R. R. Tolkien, the Book of Isle saga draws on Arthurian and Celtic legend to create a wholly original, imaginary world brimming with adventure, romance, evil, mythic quests, and vividly described locales. The White Hart: Long ago, mortals, immortals, and magical beasts lived together in a land encircled by vast oceans. Here, Ellid, a lady as fair as sunlight, falls in love with her rescuer, Bevan, the son of a High King and the goddess of the moon. Together with Cuin, Ellid’s original intended and now friend to both, the three battle an ancient evil to rebuild a peaceful kingdom. The Silver Sun: The Forest is said to be the abode of warlocks, goblins, and, of course, thieves. But it is deep in these woods that Hal and Alan become blood brothers and form an alliance with Ket the Red, the fiery-haired leader of a band of outlaws, to overthrow a tyrannical king. In their quest to establish a peaceful realm, they will fulfill a prophecy found in the Book of Suns. The Sable Moon: Lured across the seas by a powerful warlock, young Prince Trevyn of Isle is captured and enslaved. But he must escape and return, for the unprotected Isle and his beloved Meg are now at the mercy of the evil Wael. The Black Beast: After his father murdered his true love, Prince Tirell, along with the aid of his younger brother, Frain the healer, seeks an army to defeat the unrepentant monarch. But a sinister presence is spreading its malevolence throughout the land—and the kingdom can never again be truly whole until the brothers confront the terrible scourge of the Black Beast. The Golden Swan: When Prince Dair was a child and still in wolf form, he saw his future. It was prophesied that the changeling son of King Trevyn of Isle would travel far from his home, carrying his magic to the mainland. Now, his mystical union with a wanderer called Frain, who has the power to feel everything Dair feels but also suffers under the curse of a dark enchantment, will determine the fate of a troubled land.
Evil tree. Bad Apple? Twenty years ago, all the evil villains were banished from the kingdom of Auradon to the Isle of the Lost--a dark and dreary place protected by a force field that makes it impossible for them to leave. Stripped of their magical powers, the villains now live in total isolation, forgotten by the world. Mal learns from her mother, Maleficent, that the key to true darkness, the Dragon's Eye, is located inside her scepter in the forbidden fortress on the far side of the island. The eye is cursed, and whoever retrieves it will be knocked into a deep sleep for a thousand years. But Mal has a plan to capture it. She'll just need a little help from her "friends." In their quest for the Dragon's Eye, these four kids begin to realize that just because you come from an evil family tree, being good ain't so bad.
Marilyn Stasio in The New York Times raved: "Peter May is a writer I'd follow to the ends of the earth." Now Peter May takes us to a small island off the coast of Québec with an emotionally charged new mystery. When a murder rocks the isolated community of Entry Island, insomniac homicide detective Sime Mackenzie boards a light aircraft at St. Hubert airfield bound for the small, scattered chain of Madeline Islands, in the Gulf of St. Lawrence, as part of an eight-officer investigation team from Montréal. Only two kilometers wide and three long, Entry Island is home to a population of just more than 100 inhabitants, the wealthiest of whom has just been discovered murdered in his home. Covered in her husband's blood, the dead man's melancholy wife spins a tale for the police about a masked intruder armed with a knife. The investigation appears to be little more than a formality--the evidence points to a crime of passion, implicating the wife. But Sime is electrified by the widow during his interview, convinced that he has met her before, even though this is clearly impossible. Haunted by this strange certainty, Sime's insomnia is punctuated by vivid, hallucinatory dreams of a distant past on a Scottish island 3,000 miles away, dreams in which he and the widow play leading roles. Sime's conviction soon becomes an obsession. And despite mounting evidence of the woman's guilt, he finds himself convinced of her innocence, leading to a conflict between the professional duty he must fulfill and the personal destiny he is increasingly sure awaits him.
A work in the history of systematic philosophy that is itself animated by a systematic philosophic aspiration, this book by one of the most prominent American philosophers working today provides an entirely new way of looking at the development of Western philosophy from Descartes to the present. Brandom begins by setting out a historical context and outlining a methodological rationale for his enterprise. Then, in chapters on Spinoza, Leibniz, Hegel, Frege, Heidegger, and Sellars, he pursues the most fundamental philosophical issues concerning intentionality, and therefore mindedness itself, revealing an otherwise invisible set of overlapping themes and explanatory strategies. Variously functionalist, inferentialist, holist, normative, and social pragmatist in character, the explanations of intentionality offered by these philosophers, taken together, form a distinctive tradition. The fresh perspective afforded by this tradition enriches our understanding of the philosophical topics being addressed, provides a new conceptual vantage point for viewing our philosophical ancestors, and highlights central features of the sort of rationality that consists in discerning a philosophical tradition--and it does so by elaborating a novel, concrete instance of just such an enterprise.