IPhone in Action

IPhone in Action

Author: Christopher Allen

Publisher: Manning Publications

Published: 2009-01-07

Total Pages: 476

ISBN-13:

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A complete and authoritative introduction to programming for the iPhone, this book shows programmers comfortable with structured languages how to program specifically with the SDK. It lets developers who are new to the iPhone technology dive right in and start creating applications.


IOS 4 in Action

IOS 4 in Action

Author: Jocelyn Harrington

Publisher:

Published: 2011

Total Pages: 0

ISBN-13: 9781617290015

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"iOS 4 in Action," a completely updated edition of "iPhone and iPad in Action," goes beyond the basics of iPhone OS development, to provide readers with everything they need to create fully functional, store-ready apps.


IPhone and IPad in Action

IPhone and IPad in Action

Author: Brandon Trebitowski

Publisher: Manning Publications

Published: 2011

Total Pages: 0

ISBN-13: 9781935182580

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Provides information on creating applications using the native iPhone SDK for both the iPhone and the iPad.


IPhone Fully Loaded

IPhone Fully Loaded

Author: Andy Ihnatko

Publisher: John Wiley & Sons

Published: 2007-12-10

Total Pages: 274

ISBN-13: 0470173688

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Featuring step-by-step instructions, "iPhone Fully Loaded" is a one-of-a-kind reference that shows iPhone users how to2take advantage of applications and services that2allow an iPhone to become a live extension of2a home or office computer.


Dying for an iPhone

Dying for an iPhone

Author: Jenny Chan

Publisher: Haymarket Books

Published: 2020-06-02

Total Pages: 208

ISBN-13: 1642592048

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Suicides, excessive overtime, and hostility and violence on the factory floor in China. Drawing on vivid testimonies from rural migrant workers, student interns, managers and trade union staff, Dying for an iPhone is a devastating expose of two of the world’s most powerful companies: Foxconn and Apple. As the leading manufacturer of iPhones, iPads, and Kindles, and employing one million workers in China alone, Taiwanese-invested Foxconn’s drive to dominate global electronics manufacturing has aligned perfectly with China’s goal of becoming the world leader in technology. This book reveals the human cost of that ambition and what our demands for the newest and best technology means for workers. Foxconn workers have repeatedly demonstrated their power to strike at key nodes of transnational production, challenge management and the Chinese state, and confront global tech behemoths. Dying for an iPhone allows us to assess the impact of global capitalism’s deepening crisis on workers.’


Beginning iPhone Development with Swift 4

Beginning iPhone Development with Swift 4

Author: Molly K. Maskrey

Publisher: Apress

Published: 2017-10-24

Total Pages: 564

ISBN-13: 1484230728

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Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language. What You Will Learn Discover what data persistence is, and why it’s important Build cool, crisp user interfaces Display data in Table Views Work with all the most commonly used iOS Frameworks Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.


Elements

Elements

Author: Theodore Gray

Publisher: Black Dog & Leventhal

Published: 2012-04-03

Total Pages: 1629

ISBN-13: 1603764054

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With more than 1 million copies sold worldwide, The Elements is the most entertaining, comprehensive, and visually arresting book on all 118 elements in the periodic table. Includes a poster of Theodore Gray's iconic photographic periodic table of the elements! Based on seven years of research and photography by Theodore Gray and Nick Mann, The Elements presents the most complete and visually arresting representation available to the naked eye of every atom in the universe. Organized sequentially by atomic number, every element is represented by a big beautiful photograph that most closely represents it in its purest form. Several additional photographs show each element in slightly altered forms or as used in various practical ways. Also included are fascinating stories of the elements, as well as data on the properties of each, including atomic number, atomic symbol, atomic weight, density, atomic radius, as well as scales for electron filling order, state of matter, and an atomic emission spectrum. This of solid science and stunning artistic photographs is the perfect gift book for every sentient creature in the universe.


iPhone For Dummies

iPhone For Dummies

Author: Edward C. Baig

Publisher: John Wiley & Sons

Published: 2019-10-31

Total Pages: 587

ISBN-13: 1119608031

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Unleash the power of your iPhone! The iPhone you carry in your pocket or purse gives you enormous power to get things done. It puts you within easy reach of your family and friends, provides instant access to your favorite music, TV, and movies, lets you to follow and react to news and events, and makes it possible to share your life in pictures and video with anyone in the world—all within seconds. And this is just scratching the surface of what it can do! This updated edition of iPhone for Dummies covers the latest versions of the device and the latest version of the iOS operating system. Beginning with how to get started with a new phone—navigating the settings, hooking up to wifi, sharing audio and video — you’ll also find out the many ways in which the iPhone’s tools and applications can bring an extra dimension to all aspects of your life. Explore the latest version of iOS Change your life with must-have apps Get artsy with photos, videos, and creative applications Troubleshoot common problems with ease Whether you’re just getting started or want to get even more from your iPhone, this book puts all the power in your hands!


Swift iOS 24-Hour Trainer

Swift iOS 24-Hour Trainer

Author: Abhishek Mishra

Publisher: John Wiley & Sons

Published: 2016-01-19

Total Pages: 624

ISBN-13: 1119073553

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Jump into the app development world with confidence! iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps—and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location. Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns. Learn how to obtain a device UDID Test your applications on an actual device, so you can see your work in action Distribute your applications outside of the App store, allowing you to test your work with real users Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution iOS Swift 24-Hour Trainer is an essential guide to Apple's Swift programming language for beginning programmers.


iPhone Game Development

iPhone Game Development

Author: Chris Craft

Publisher: John Wiley & Sons

Published: 2009-10-27

Total Pages: 403

ISBN-13: 0470604239

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New Apple Developer Series! A technical and business guide to creating and selling iPhone games If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it. You'll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step explanations. The book also includes loads of royalty-free code you can use for commercial development. Apple's iPhone is not only a mobile phone, it's also a game platform rivaling big names like Nintendo and Sony; anyone can sign up for the Apple Developer Program and publish their works to the App Store This hip book written by two successful gamers with over a decade of game development experience will teach you both the technical and business aspects of developing and publishing a game to the App Store, plus how to convince end-users to buy it Includes examples with step-by-step explanations of actual games and apps currently on the App Store A Companion Web site provides royalty-free code from the samples in the book, which you can use to jumpstart your own game development Save weeks of development time with the expert guidance you'll find in iPhone Game Development! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.