For comprehensive courses on Java Programming. This comprehensive introduction to the concepts and practice of Java programming builds carefully and cumulatively from chapter to chapter. Early chapters provide the conceptual basis for understanding Java and guide students through simple examples and exercises; subsequent chapters progressively present Java programming in detail and culminate in teaching the development of comprehensive Java applications. The appendices contain a mixed bag of topics that include an HTML tutorial. To facilitate developing and managing Java programs, the book is aided by JBuilder. With a tool like JBuilder, students can not only develop Java programs more productively, but also learn Java programming more effectively.
Comprehensive and incremental, this text focuses on rapid Java application development. The early chapters introduces JavaBeans-the basis of rapid Java application development; while subsequent chapters apply-step-by-step- rapid application development techniques to build comprehensive, robust and useful graphics applications, database and client/server applications, and distributed applications.
"JBuilder Developer's Guide" provides comprehensive coverage of JBuilder from the practitioner's viewpoint. The authors develop a consolidated application throughout the chapters, allowing conceptual cohesion and illustrating the use of JBuilder to build 'real-world' applications. The examples can be compiled and run under JBuilder Personal edition, a free edition of JBuilder. "JBuilder Developer's Guide" is not version specific but explains the latest JBuilder 6, 7, and 8 features such as enterprise J2EE application development, CORBA, SOAP, XML tools, Enterprise JavaBeans, JavaServer Pages/Servlets, and JavaBeans technology. JBuilder repeatedly wins "developer's choice" awards as the best visual tool for developing Java applications.
For CS1 (in Java) and other introductory Java programming courses offered in Computer Science, Engineering and Business programs. Designed for a first course in Java programming, this text covers Java 2 the newest version of this programming language, principles of programming, and core Java features. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable students to develop comprehensive programs. Representative examples, abundant pedagogy, and multiple exercises provide students with an outstanding introduction to Java. *NEW UML (Unified Modeling Language) graphical notations throughout Describe classes and their relationships. *Teaches students design and development of Java programs using the industry standard modeling technique. *NEW State-of-the-art Swing components Replace all the AWT user interface components. *Students learn Java programming with state-of-the-art graphics components. *NEW More case studies. *Offers students additional examples for learning the fundamentals of programming, su
Written by one of the lead architects of JBuilder, this authoritative book uncovers all of the power techniques that developers will need to know in order to build large-scale Java applications Offers readers the most current information in the field, including in-depth coverage of JBuilder 8 Explores distributed applications development, RMI applications, and local and remote debugging Illustrates how to develop, test, and deploy Enterprise JavaBeans (EJBs) Companion Web site includes source code from the book and useful links with updated information
This book is ideal for every Java programmer, from novice to pro, who wants to make their life easier with a helping of Latte. Latte provides a first-rate 21st century interface, permitting developers to easily understand and quickly create Java applications.
In this most recent iteration of "Rapid Java," Y. Daniel Liang shows both professionals and students how to use Sun ONE Studio 4 to develop and manage advanced Java programs. The text covers Java Beans, model-view control, advanced Swing components, JDBC, servlets, JSP and RMI. This book will allow the reader to master the powerful Sun ONE Studio 4 IDE and use it to develop advanced W v projects effectively, efficiently, and with a minimum of coding. As with earlier editions, the approach is incremental in style. Early chapters introduce JavaBeans, the building blocks of rapid Java development, while later chapters focus, sequentially, on rapid application development techniques designed to create comprehensive, robust, and useful graphics applications, RMI and Java servlets. Beneficial Features: Hands-on examples provides step-by-step instruction in building a project using w m ONE Studio's Form, Beans Pattern wizard and a variety of other wizards. Comprehensive coverage of advanced Java programming on Java Beans, Bean event models, developing customized components, Swing components, creating custom layout managers, Bean persistence, bound properties and constraint properties, Bean introspection and customization, Java database programming and distributed programming using remote method invocation and Java servlets. UML graphical notations illustrate real-world standard notations used for Manning and developing object-oriented programs. Excellent pedagogy includes "Notes" expanding the reader's informational base on the topic matter, "Tips" to develop good programming style and practice, and "Cautions" to help avoid programming errors. CD-ROM with each book contains Sun ONE Studio 4 and Forte IDE source code, solutions to even-numbered programming exercises, and a wealth of related software. A website to supplement the text will be provided by the author.
Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.