Interactive Shape Design

Interactive Shape Design

Author: Marie-Paule Cani

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 81

ISBN-13: 3031795342

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Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture


Ophelia Pang's Interactive Art Book

Ophelia Pang's Interactive Art Book

Author: Ophelia Pang

Publisher: Rizzoli Publications

Published: 2017-05-11

Total Pages: 0

ISBN-13: 1849943826

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An ingenious interactive art book that uses simple shapes to create stunning creative designs. Ophelia Pang is a Hong Kong-based illustrator who loves to talk with colour and shape. These two key elements are central to all her own work and she has produced this interactive art book to encourage readers to start designing, drawing and colouring using colour and shape as starting points. Ophelia Pang's Interactive Art Book is an art exercise book aimed at creating simple yet striking design work using accessible exercises such as colouring, collage and simple shape drawings. From finding sophisticated colour combinations to mark-making, and paper cut-outs to simple drawings, this book will inspire anyone with a creative mind. Focusing on colour and shape throughout, the book includes exercises on designing with variations in one colour, starting with a square and a Matisse-style exercise of paper cut-outs. Also included is a section of colour strips that can be used as a reference for colour combinations, or pulled out and cut up.


Shape Design Sensitivity Analysis and Optimization Using the Boundary Element Method

Shape Design Sensitivity Analysis and Optimization Using the Boundary Element Method

Author: Zhiye Zhao

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 203

ISBN-13: 3642843824

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This book investigates the various aspects of shape optimization of two dimensional continuum structures, including shape design sensitivity analysis, structural analysis using the boundary element method (BEM), and shape optimization implementation. The book begins by reviewing the developments of shape optimization, followed by the presentation of the mathematical programming methods for solving optimization problems. The basic theory of the BEM is presented which will be employed later on as the numerical tool to provide the structural responses and the shape design sensitivities. The key issue of shape optimization, the shape design sensitivity analy sis, is fully investigated. A general formulation of stress sensitivity using the continuum approach is presented. The difficulty of the modelling of the ad joint problem is studied, and two approaches are presented for the modelling of the adjoint problem. The first approach uses distributed loads to smooth the concentrated adjoint loads, and the second approach employs the singu larity subtraction method to remove the singular boundary displacements and tractions from the BEM equation. A novel finite difference based approach to shape design sensitivity is pre sented, which overcomes the two drawbacks of the conventional finite difference method. This approach has the advantage of being simple in concept, and eas ier implementation. A shape optimization program for two-dimensional continuum structures is developed, including structural analysis using the BEM, shape design sensitiv ity analysis, mathematical programming, and the design boundary modelling.


Computer Graphics

Computer Graphics

Author:

Publisher: Academic Press

Published: 2014-05-19

Total Pages: 532

ISBN-13: 1483297454

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The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering algorithms, different modeling strategies, clever animation techniques,and significant advances in photorealism were being made. Complementing these software developments, hardware systems were dominated by raster technology and programmers had access to excellent workstations on which to develop their graphics systems.In the 1990s, incredible advances in computer graphics are far surpassing developments made during the last twenty years. Yesterdays computer graphics have given way to todays virtual reality. This volume brings together contributions from internationalexperts on the diverse, yet important, range of topics that impact the design and application of virtual environments. Topics covered include 3-D modeling; new approaches to rendering virtual environments; recent research into the problems of animating and visualizing virtual environments; applications for virtual reality systems; and simulation of complex behaviors.Computer Graphics: Developments in Virtual Environments provides a unique opportunity to examine current practice and expert thinking. It is essential reading for students, practitioners, researchers, or anyone else who wishes to find out more about this exciting area.Provides comprehensive coverage of the latest topics in computer graphics, virtual reality, and humancomputer interactionContributors are international experts in the fieldExamines many real-world applications in a wide variety of fields


Research in Shape Modeling

Research in Shape Modeling

Author: Kathryn Leonard

Publisher: Springer

Published: 2015-05-29

Total Pages: 161

ISBN-13: 3319163485

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This is a new edited volume on shape analysis presenting results in shape modeling and computational geometry from the 2013 Association for Women in Mathematics (AWM) symposium held at UCLA's Institute for Pure and Applied Mathematics (IPAM). In-depth discussion of shape modeling techniques is supplemented by full-color illustrations demonstrating the results of workshop-developed shape modeling algorithms. It will be the first volume in Springer's AWM series.


Geometric and Discrete Path Planning for Interactive Virtual Worlds

Geometric and Discrete Path Planning for Interactive Virtual Worlds

Author: Marcelo Kallmann

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 181

ISBN-13: 3031025881

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Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next generation of interactive multi-agent simulations. This book reviews the evolution of several related techniques, starting from classical planning and computational geometry techniques and then gradually moving toward more advanced topics with focus on recent developments from the work of the authors. The covered topics range from discrete search and geometric representations to planning under different types of constraints and harnessing the power of graphics hardware in order to address Euclidean shortest paths and discrete search for multiple agents under limited time budgets. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.


Artificial Intelligence in Design ’96

Artificial Intelligence in Design ’96

Author: John S. Gero

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 765

ISBN-13: 9400902794

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Change is one of the most significant parameters in our society. Designers are amongst the primary change agents for any society. As a consequence design is an important research topic in engineering and architecture and related disciplines, since design is not only a means of change but is also one of the keystones to economic competitiveness and the fundamental precursor to manufacturing. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -both computational and cognitive. These forms of design research have only been carried out in the last decade or so and in the temporal sense they are still immature. Notwithstanding this immaturity, noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. Whilst many researchers in the field of artificial intelligence in design utilise ideas about how humans design as one source of concepts there is normally no attempt to model human designers. Rather the results of the research presented in this volume demonstrate approaches to increasing our understanding of design as a process.


Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design

Author: Juan Romero

Publisher: Springer Nature

Published: 2020-04-09

Total Pages: 238

ISBN-13: 3030438597

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This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.