This book presents a comprehensive, structured, up-to-date survey on instruction selection. The survey is structured according to two dimensions: approaches to instruction selection from the past 45 years are organized and discussed according to their fundamental principles, and according to the characteristics of the supported machine instructions. The fundamental principles are macro expansion, tree covering, DAG covering, and graph covering. The machine instruction characteristics introduced are single-output, multi-output, disjoint-output, inter-block, and interdependent machine instructions. The survey also examines problems that have yet to be addressed by existing approaches. The book is suitable for advanced undergraduate students in computer science, graduate students, practitioners, and researchers.
This entirely revised second edition of Engineering a Compiler is full of technical updates and new material covering the latest developments in compiler technology. In this comprehensive text you will learn important techniques for constructing a modern compiler. Leading educators and researchers Keith Cooper and Linda Torczon combine basic principles with pragmatic insights from their experience building state-of-the-art compilers. They will help you fully understand important techniques such as compilation of imperative and object-oriented languages, construction of static single assignment forms, instruction scheduling, and graph-coloring register allocation. - In-depth treatment of algorithms and techniques used in the front end of a modern compiler - Focus on code optimization and code generation, the primary areas of recent research and development - Improvements in presentation including conceptual overviews for each chapter, summaries and review questions for sections, and prominent placement of definitions for new terms - Examples drawn from several different programming languages
In this new edition of the Handbook of Signal Processing Systems, many of the chapters from the previous editions have been updated, and several new chapters have been added. The new contributions include chapters on signal processing methods for light field displays, throughput analysis of dataflow graphs, modeling for reconfigurable signal processing systems, fast Fourier transform architectures, deep neural networks, programmable architectures for histogram of oriented gradients processing, high dynamic range video coding, system-on-chip architectures for data analytics, analysis of finite word-length effects in fixed-point systems, and models of architecture. There are more than 700 tables and illustrations; in this edition over 300 are in color. This new edition of the handbook is organized in three parts. Part I motivates representative applications that drive and apply state-of-the art methods for design and implementation of signal processing systems; Part II discusses architectures for implementing these applications; and Part III focuses on compilers, as well as models of computation and their associated design tools and methodologies.
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Andrei Ershov Memorial Conference, PSI 2006, held in Akademgorodok, Novosibirsk, Russia in June 2006. The 30 revised full papers and 10 revised short papers presented together with 5 invited papers address all current aspects of theoretical computer science, programming methodology, and new information technologies.
This comprehensive book provides the fundamental concepts of automata and compiler design. Beginning with the basics of automata and formal languages, the book discusses the concepts of regular set and regular expression, context-free grammar and pushdown automata in detail. Then, the book explains the various compiler writing principles and simultaneously discusses the logical phases of a compiler and the environment in which they do their job. It also elaborates the concepts of syntax analysis, bottom-up parsing, syntax-directed translation, semantic analysis, optimization, and storage organization. Finally, the text concludes with a discussion on the role of code generator and its basic issues such as instruction selection, register allocation, target programs and memory management. The book is primarily designed for one semester course in Automata and Compiler Design for undergraduate and postgraduate students of Computer Science and Information Technology. It will also be helpful to those preparing for competitive examinations like GATE, DRDO, PGCET, etc. KEY FEATURES: Covers both automata and compiler design so that the readers need not have to consult two books separately. Includes plenty of solved problems to enable the students to assimilate the fundamental concepts. Provides a large number of end-of-chapter exercises and review questions as assignments and model question papers to guide the students for examinations.
This book is intended for enthusiasts, computer science students, and compiler engineers interested in learning about the LLVM framework. You need a background in C++ and, although not mandatory, should know at least some compiler theory. Whether you are a newcomer or a compiler expert, this book provides a practical introduction to LLVM and avoids complex scenarios. If you are interested enough and excited about this technology, then this book is definitely for you.
This book constitutes the refereed proceedings of the 13th International Conference on Rewriting Techniques and Applications, RTA 2002, held in Copenhagen, Denmark, in July 2002. The 20 regular papers, two application papers, and four system descriptions presented together with three invited contributions were carefully reviewed and selected from 49 submissions. All current aspects of rewriting are addressed.
Learn how to build and use all parts of real-world compilers, including the frontend, optimization pipeline, and a new backend by leveraging the power of LLVM core libraries Key Features Get to grips with effectively using LLVM libraries step-by-step Understand LLVM compiler high-level design and apply the same principles to your own compiler Use compiler-based tools to improve the quality of code in C++ projects Book DescriptionLLVM was built to bridge the gap between compiler textbooks and actual compiler development. It provides a modular codebase and advanced tools which help developers to build compilers easily. This book provides a practical introduction to LLVM, gradually helping you navigate through complex scenarios with ease when it comes to building and working with compilers. You’ll start by configuring, building, and installing LLVM libraries, tools, and external projects. Next, the book will introduce you to LLVM design and how it works in practice during each LLVM compiler stage: frontend, optimizer, and backend. Using a subset of a real programming language as an example, you will then learn how to develop a frontend and generate LLVM IR, hand it over to the optimization pipeline, and generate machine code from it. Later chapters will show you how to extend LLVM with a new pass and how instruction selection in LLVM works. You’ll also focus on Just-in-Time compilation issues and the current state of JIT-compilation support that LLVM provides, before finally going on to understand how to develop a new backend for LLVM. By the end of this LLVM book, you will have gained real-world experience in working with the LLVM compiler development framework with the help of hands-on examples and source code snippets.What you will learn Configure, compile, and install the LLVM framework Understand how the LLVM source is organized Discover what you need to do to use LLVM in your own projects Explore how a compiler is structured, and implement a tiny compiler Generate LLVM IR for common source language constructs Set up an optimization pipeline and tailor it for your own needs Extend LLVM with transformation passes and clang tooling Add new machine instructions and a complete backend Who this book is for This book is for compiler developers, enthusiasts, and engineers who are new to LLVM and are interested in learning about the LLVM framework. It is also useful for C++ software engineers looking to use compiler-based tools for code analysis and improvement, as well as casual users of LLVM libraries who want to gain more knowledge of LLVM essentials. Intermediate-level experience with C++ programming is mandatory to understand the concepts covered in this book more effectively.
This book constitutes the refereed conference proceedings of the 21st International Conference on Principles and Practice of Constraint Programming, CP 2015, held in Cork, Ireland, in August/September 2015. This edition of the conference was part of George Boole 200, a celebration of the life and work of George Boole who was born in 1815 and worked at the University College of Cork. It was also co-located with the 31st International Conference on Logic Programming (ICLP 2015). The 48 revised papers presented together with 3 invited talks and 16 abstract papers were carefully selected from numerous submissions. The scope of CP 2014 includes all aspects of computing with constraints, including theory, algorithms, environments, languages, models, systems, and applications such as decision making, resource allocation, schedulling, configuration, and planning.