Programmers will discover how to use SmallTalk 80 for prototyping and software development. The SmallTalk language is fully explained as well as the class library and programming environment.
An introduction to programming in Smalltalk, covering technical background for programmers and managers and introducing some of the basic philosophy of the language. Step-by-step instructions take the reader through the basics via object-oriented programming with the Smalltalk language and its development environment. Includes a tour of the Smalltalk class library and the model-view-controller mechanism. For programmers who want to move from traditional languages to an object-oriented language. Annotation copyright by Book News, Inc., Portland, OR
In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.
This book examines the fundamental interactional dimension to foreign language communication, including the establishment, development, consolidation and maintenance of interpersonal relations. It argues that interpersonal language use such as small talk, casual conversation and gossipy talk is not only key to meaningful and productive communication but that it is an essential dimension with respect to successful foreign language interaction and that engaging in interpersonal language is communicatively valuable and worthwhile in its own right. Crucially, it explores how teaching and learning can utilize the role of social talk and relational engagement in helping interactants to express, voice and convey their own values, attitudes and beliefs. Finally, it develops a critical relational pedagogy focused on language speakers’ needs, objectives and desires. Redressing the imbalance between transactional and interactional language teaching, and stressing the importance of phatic and relational language use in helping language users achieve their communicative goals, it will appeal to researchers, postgraduates, and scholars in the fields of education and linguistics.
This concise book addresses the actual details involved with using CRC cards, including coverage of the team approach to analysis and examples of program code (Java, C++, and Smalltalk) derived from the use of the CRC card method.
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
This first introductory book designed to train novice programmers is based on a student course taught by the author, and has been optimized for biology students without previous experience in programming. By interspersing theory chapters with numerous small and large programming exercises, the author quickly shows readers how to do their own programming, and throughout uses anecdotes and real-life examples from the biosciences to 'spice up' the text. This practical book thus teaches essential programming skills for life scientists who want -- or need -- to write their own bioinformatics software tools.
Programming in an Object-Oriented Environment provides an in-depth look at the concepts behind the technology of object-oriented programming. This book explains why object-oriented programming has the potential to vastly improve the productivity of programmers and how to apply this technology in a practical environment. Many programming examples are included, focusing on how different programming languages support the core of object-oriented concepts. C++ is used as the main sample language throughout this text. This monograph consists of two major parts. Part I provides an introduction to object-oriented concepts, their rationale and their implementation in programming languages. The object-oriented approach to programming in an object-oriented environment is discussed in Part II. This publication is intended for software professionals who are interested in learning the fundamental concepts of object-oriented programming and how to apply these concepts in a practical computer environment.